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mountainmunch

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  1. Greetings. Experiencing some disappearing and pop in related issues. I am testing to get a seamless landscape and have tried with and without terrain SSELODGen. There is the occasional disappearing of lod, like the kind of bug you see sometimes if you turn around very fast and it seems the game doesn't load the assets quick enough. The specific bug that I can recreate and am trying to fix right now however is related to rivers popping in and out specifically around the Markarth city when approaching or retreating from. I believe rivers are animated and dynamic lod, so I have tried all advanced settings and mesh rules such as -Visible When Distant, and -Dynamic Force dynamic and different combinations of troubleshooting. I have tried editing rules for fxwaterfall body, water related settings, and markarthwaterfallcliff which is what appears when I click the area with console. If walking away from the city the rivers can seen, then pop in and out moving farther or closer to the city. Sometimes it happens when you go behind something, but it will also happen just from walking into the distance, the pattern is hard to notice. Provided in screen shot 1 is the river showing up with animation : https://www.mediafire.com/file/rezrl19qtxx74md/ScreenShot1.png/file and in the second screenshot the river is gone completely : https://www.mediafire.com/file/1j3i97321ashk5y/ScreenShot2.png/file I don't really know why this is happening or how to fix it. Let me know what to try, thanks. textgen https://www.mediafire.com/file/9od8312ryyximjg/TexGen_SSE_log.txt/file dyndolod https://www.mediafire.com/file/1taw8pifr0hxz7f/DynDOLOD_SSE_log.txt/file debug https://www.mediafire.com/file/vfj8sezbta54ci8/DynDOLOD_SSE_Debug_log.txt/file
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