TheShadow208
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theshadow208
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Nexus Mods
PanthraTora
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Awesome! Thank you so much Sheson. I would have given up without your help the last couple days!
- 542 replies
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I am testing it out now on a new save (I was able to finally initialize DynDOLOD and get past the start of the game successfully) Out of curiosity, can I ask what changed in this version you supplied me and the public release version of NG? Everything seems to work perfect now
- 542 replies
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https://drive.google.com/file/d/1ZkW6aWbEx2zA938MK-canGkglzcsKBva/view?usp=sharing I thought I was getting somewhere when I was checking a couple of other mods, but nope. Still crashing as soon as DynDOLOD initializes.
- 542 replies
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In light of possibly wondering if Alternate Start is somehow affected by the lack of standard Papyrus DLL. I have uninstalled it and any patches and am re-running TexGen and DynDOLOD NG to see if I get different results. Hopefully, this will allow the DynDOLOD MCM to configure without crashing. We shall see.
- 542 replies
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I also just tried removing all existing mods that require PapyrusUtil SE support, just in case and ran a new save but I am getting the same results
- 542 replies
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I removed DynDOLOD DLL NG and did a fresh install of it from Nexus just to be safe, as well as Address Library but I have the same result. I do not see any conflicts with scripts/old scripts to my knowledge
- 542 replies
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Here's a drive link instead: https://drive.google.com/file/d/1XECHgYNLrlomoCvu90v7bvJg-YKJbLO7/view?usp=sharing No idea what happened with that pastebin haha
- 542 replies
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I'm sure its probably supposed to look like this, but dang that is a convoluted mess of a crash log haha! https://pastebin.com/JnZfbRc3 Was this possibly meant for Farsveinn and not myself? I can't even get far enough to tell you if it looks better yet haha
- 542 replies
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I have gathered all the logs I believe are needed here: https://drive.google.com/file/d/1Ft-rNrpVyhrf8883vNzt_es_yqTiqNQw/view?usp=sharing Thank you again for any help that can be made here
- 542 replies
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Happy Thursday everyone! So, I need a tad bit of help and it might even be simple but, I haven't been able to find this same issue on Google so maybe someone else has experienced it. I have DynDoLOD NG installed, running DynDoLOD 3 Alpha 167. I have all the resources I need installed and everything in the game looks fine (When I can get it to play.) The issue at hand is when I have DynDoLOD NG installed with the DynDoLOD NG settings loader and all the required resources are still installed in the load order and I go into literally ANY save or new save, the moment I get into the gameplay (For me its as soon as I finish my character in Alternate Start) the settings for the DynDoLOD output show that initiated successfully in the top right, followed by a CTD about a second later. The closest I can get to figuring it out is maybe a heap memory error. But, running on any SE install that should no longer be a issue, AND on top of that, I set up page allocation to make 100% sure but no dice. The ONLY way I can make the game run is either uninstalling DynDoLOD_output, or going to a really old save, mid-playthrough, where the changes are not 100% working properly. This is my crash log as of right now: https://pastebin.com/AEPEhjhQ If any logs from the DynDoLOD folder are required to help figure this out, I will gladly pastebin whichever one is required since there is a ton for each world space. I would also love to be educated a tad bit on how to properly read these crash logs so I can self-troubleshoot better in the future. The best I have gotten so far is being able to figure out which texture/mesh is causing nasty-looking objects and correcting them in the mod folders (It's kind of fun to be completely honest)
- 542 replies

