Hello Sheson,
I'm trying to generate Object, Grass and Tree LOD for my modlist. I'm running into some issues currently:
I have generated Terrain LOD with the latest version of SSE-Edit (I didn't use the latest beta of xLODGEN, let me know if it matters for this)
I have generated textures with TEXGEN (With Stitched Object LOD Textures, Rendered Object LOD Textures HD Grass, Trees, HD Trees and Rendered enabled)
I have generated a Grass Cache with NGIO
I am trying to generate LOD with DynDOLOD but this is where I am running into some problems:
I am running it with a High preset with most settings enabled
When I try to run with all worldspaces enabled, it never quites finishes. I originally thought that it hung but I learned later that it probably wasn't. I was also originally running these programs from a subdirectory of MO, so I moved it out and disabled my Antivirus and it seems to get further but I am running into some other issue now. When I am trying to generate LOD for Tamriel alone, Occlusion happens relatively quickly but then It says it errors out but there is no error in the log.
I included the log files from DynDOLOD. Let me know if you need anything else and thank you for all that you do!
PC Specs:
OS Name Microsoft Windows 11 Pro
Processor 12th Gen Intel(R) Core(TM) i9-12900K, 3200 Mhz, 16 Core(s), 24 Logical Processor(s)
Graphics Card NVIDIA GeForce RTX 3080 Ti
Driver C:\WINDOWS\SYSTEM32\DRIVERSTORE\FILEREPOSITORY\NV_DISPI.INF_AMD64_F52C4B8723F8DD33\NVLDDMKM.SYS (31.0.15.2756, 55.31 MB (58,001,424 bytes), 12/28/2022 4:25 PM)
Installed Physical Memory (RAM) 32.0 GB
LODGen_SSE_Tamriel_log.txtLODGen_SSE_Tamriel_WIN_log.txt
I couldn't attach the DynDOLOD logs so I uploaded them to google drive:
https://drive.google.com/file/d/1kRkS5KBehix6xYh55tAKdPU58E9cpkom/view?usp=sharing
https://drive.google.com/file/d/1vNAWBvMvwujs-IsmRWPCh-oAK9BLlxHV/view?usp=sharing
LODGen_SSE_Tamriel_log.txt
LODGen_SSE_Tamriel_log.txt
LODGen_SSE_Tamriel_WIN_log.txt