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Everything posted by mooit
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It's a bit hard to ignore when you are interacting with the NPC and their jerking all around, seriously kills the immersion. I'm even seeing at times the NPC jittering/stuttering when walking. I thought I've read others have seen this too, as possibly collisions, game physics, etc... I made a post over at Nexus USSEP and someone replied they have seen it happen on vanilla terrain occasionally. If this is a vanilla issue, it would be great, if it's possible for USSEP to patch it. Or if there are collision mods I should be installing and using? THANKS
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Does anyone know anything about this, if it's a Vanilla issue? I have also noticed he'll either snap up or down, and then snap to the left or right at the same time. It's almost like when you rubberband in online gaming from net lag, is how this looks at times. Here's another video where it looks like this rubberbanding. THANKS
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Hi, I've noticed some NPC at times when standing still, but more so when walking, are jittering/bobbing up and down, sometimes too, looking like they're vibrating up and down. Is this an engine game pyshics issue that causes NPC at times to do this? Here's a video of Talsgar the Wanderer at Oakwood, while I'm standing there, I see him twitch up and down several times. This is a new game I started in SSE... Click the V in the lower right to watch it on Vimeo. THANKS
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Hello, I'm running SSE 1.6.640.0 and I've been running into objects from time to time floating in the game. So, instead of waiting on the Mod Authors to fix mods, I was thinking to have a go at this, if it's this easy. I saw this video on YouTube that someone used the Creation Kit for a floating tree. Is it really this easy to do? If so, I think I'll start doing this to fix floating objects I run into. I guess you have download CK from Steam? Also will it work on SSE 1.6.640.0? And I see there seems to be quite a few mods for fixes for CK. Hmm, not sure I want to mess with this. I'm using Forest Fragments - Forest Debris Expansion and I've run into mushrooms floating I'd like to use this for, others have also seen floating stumps. So for anything floating in the game, I'd like to do this. I guess I could also just use SSEEdit since I have that installed already and just disabled the floating objects in game to remove them, while waiting for a mod update for a mod author, rather then going to all the trouble messing with Creation Kit. I saw this video on YouTube on how to disable objects in game. I would of thought, instead of disabling in SSEEdit, why not just 'Hide' the file in MO2 instead, seems like it accomplishes the same thing, or overwrite it with something else. hmm OR can floating objects be more easily adjusted with nifskope? THANKS
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NPC Sweeping - No Broom Appears And Other Glitches
mooit replied to mooit's question in General Skyrim SE Support
I wasn't using them both at the same time. Well, I've spent several years modding, and I finally started to play a little and I started a new game, thinking, with all the modding I've done, it's better. I'm thinking to start a new post on this... LOL I mean HOLY CRAP, for so long, I can't remember, I started out, then dropped it, then came back. I've been modding for years, and never really playing. And I'm like, around 370 mods and I think it's time to try and start enjoying the game. One thing I wil say, it's been so long since I originally started it, that when I started a new game, it looked so nice with all the mods right at the beginning as a prisoner, it certainly changed the immersion and reality, having it looking like a NextGen game from the beginning. THANKS Here's a pic, after escaping and now looking for loot to fight! LOL I even managed to keep my High Poly Present of my NPC, and then bloody figured out how to load it correctly, I mean with the right Race, so she looked correct. -
NPC Sweeping - No Broom Appears And Other Glitches
mooit replied to mooit's question in General Skyrim SE Support
I should of thought of this, it seems correct. The only mod that makes sense that I removed was Immersive Citizens - AI Overhaul SE. I only stood for a while watching her with this mod installed and she only walks around, doesn't sweep. So I only tested this for a short while, and if all it does is change what she does, I don't understand why she doesn't just revert back to using the broom. hmm And the strange thing is that sometimes she shows the broom and at other times she doesn't. Now the question, how do I get Carlotta to show the broom all the time. But the Trays used in Silver Blood Inn seem to be added from AI Overhaul SSE can anyone else confirm this? THANKS P.S. After making this reply, I loaded the same game save, then fast traveled to Riverwood, then came back to Whiterun and did a wait for a few hours, until around the time Carlotta usually sweeps, and she did the animation like taking out the broom and it appeared. Also I saw her at another time do like an animation to put the broom away, and it went through her body like the pic I showed before, and she was also sweeping with a piece of bread in her hands. -
NPC Sweeping - No Broom Appears And Other Glitches
mooit replied to mooit's question in General Skyrim SE Support
In MO2 the top Active window shows 372, so I do have quite a few mods installed. I guess I should of mentioned this before... LOL BUT, I disabled all the mods and loaded a game save, now the game save isn't Vanilla, it's had all my mods active on it, not sure it's going to matter. I went to Whiterun the first time I loaded the save, for a few seconds Carlotta was still sweeping without the broom, but then it appeared. So I loaded the game save over and stood there for a minute and it never appeared. Now, at Silver Blood Inn Hreinn and Frabbi did not have trays in their hands, so I'm thinking a mod I'm using is adding this. I think AI Overhaul SSE is the one adding the trays to the NPC inside the Silver Blood Inn. THANKS -
NPC Sweeping - No Broom Appears And Other Glitches
mooit replied to mooit's question in General Skyrim SE Support
When I've run across issues in the game, many times the engine and game physics comes into play, especially in regards to running over 60fps. I'm using SSEDisplayTweaks, so I removed it, and set my Nvidia drivers capped at 59fps. Is running over 60fps and using SSEDisplayTweaks a bad idea? I don't know if it was coincidental, but after making these changes, when I went over to Carlotta, she was sweeping again with no broom, but only for a few seconds and then it appeared, and I stood there until she stopped sweeping, for around 2 mins. I noticed at the Silver Blood Inn that Hreinn was also holding a tray with cups on it while sweeping. I guess the NPC are multiasking LOL. To be honest, thinking back, I do believe I remember seeing them sweep with the tray and broom, but I wanted to ask if this is correct? Is there something that can be done about Frabbi and Hreinn, so that the trays aren't always clipping through their bodies when they are sweeping holding them? THANKS -
NPC Sweeping - No Broom Appears And Other Glitches
mooit posted a question in General Skyrim SE Support
Hi, I'm running SSE 1.6.640.0 I noticed at Whiterun when Carlotta Valentia is sweeping, I've seen several glitches. 1. When she's not sweeping and I guess supposedly holding the broom it goes through her body, like in this screen shot. 2. Next when she is sweeping there is no broom in her hands like this screen shot. 3. And the last thing I noticed, the broom appeared in the blink of an eye in her hands, and then immediately flew out of her hands towards the steel container on the ground and went inside it for a second, then disappeared. I managed to get this screen shot showing it sitting inside the steel container before it disappeared. I also saw Frabbi inside the Silver Blood Inn sweeping with a broom in one hand and a tray with cups on it in another hand. As she was sweeping back and forth, the tray went back and forth through the middle of her body. Depending on how she's holding the broom and tray, the tray appears in various positions too. I've also seen her with the broom going through her body like Carlotta. Here's a screen shot of Frabbi sweeping with the tray and broom in her hands. I've read about issues like these, are all these things SSE bugs? THANKS -
Thanks, I did make a post over at Nexus.
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People Seem To Think BethINI Is Bad And Outdated
mooit replied to mooit's topic in General Skyrim SE Discussion & Support
Many years back I was getting into Monitors as far as knowing what's what, and really reading and tinkering... With my Optix G273QPF, the only time I notice a gray/black hue, is if I use the Solid Color background of black for a wallpaper. But in games, movies, images, etc., that has black, everything looks very much black. I've never seen any blacks with grays on this monitor. This monitor along with my EVGA FTW3 Ultra Gaming 3080 is a mind blowing experience, especially in realistic gaming titles. I'm extremely pleased with this monitor, especially a Gsync monitor that was really low cost too. -
I tried two different ENB and it was the same. At the moment I'm using Azurite Horizons ENB I'm not aware of any ENB settings, if it can be adjusted by the end-user? THANKS
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I meant before if Water for ENB, if it changes the look, and I see it does now. I just wasn't aware before it was, all I know is, I could of sworn an older version had realistic looking water drop ripples.. hmm I'll have to dig through older versions and see. THANKS
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SSE 1.6.1170 or MO2 Now Making Skyrim.INI Folder?
mooit replied to mooit's question in General Skyrim SE Support
I went back to 1.6.640.0 for now, some mods I'm using aren't updated. Thanks for the reply/heads up... -
Hi, It's been a while since I've looked at the rain drop ripples in water. I have 1.5.97 and 1.6.640.0 both with different weather and enb mods, but the ripples look the same with both versions. If I use Splashes of Storms then the ripples look like that mod's screen shots on Nexus, but I'm not sure which mod I have that creates the look I'm getting in the screen shot. I use Water For ENB I wonder if it's what creates this look to the ripples? I tried Realistic Water Two SE and the look of the water drop ripples changed, so I'm assuming these mods control the look? I don't like this look I'm getting in the screen shot, they actually appear as circles, not ripples too... THANKS
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People Seem To Think BethINI Is Bad And Outdated
mooit replied to mooit's topic in General Skyrim SE Discussion & Support
Can't say I've been following much of the monitor scene, wasn't arware of the OLED issues. I'm happy with IPS at this point in time... -
When I use BethINI High Settings, this is all I get for Papyrus added in the Skyrim.ini [Papyrus] bEnableLogging=0 bEnableProfiling=0 bEnableTrace=0 bLoadDebugInformation=0 fPostLoadUpdateTimeMS=2000 iMaxAllocatedMemoryBytes=500000 The Step Wiki says to change iMaxAllocatedMemoryBytes to 500000 Is BethINI suppose to add in all these settings too? fArchiveInitBufferMB=8.0000 fExtraTaskletBudgetMS=1.2000 fPostLoadUpdateTimeMS=2000.0000 fUpdateBudgetMS=1.2000 iMaxAllocatedMemoryBytes=153600 iMaxMemoryPageSize=512 iMinMemoryPageSize=128 uTraceStatusOfQuest=0 Now I'm wondering if my INI aren't complete and missing other options? Could someone please be so kind, when you have some time and look over my INI if they look ok/complete? I used the STEP Wiki for SSE when I created the INI with the BethINI settings. https://stepmodifications.org/wiki/SkyrimSE:2.2.0#BethINI_Setup I've been using BethINI 3.6.1, I didn't know there was this newer Pie version, uintil I noticed @DoubleYouin your Signature. So should I use the Pie version and do the Basline Configuration over on the Step Wiki? In the SKSE.ini are these ok values? [Memory] defaultHeapInitialAllocMB=768 scrapHeapSizeMB=256 THANKS Skyrim.ini SkyrimCustom.ini SkyrimPrefs.ini
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I never made any inquiry, I only saw the information listed on the Sticky on his Nexus page in regards to this. I did Google around, I'm only aware of these settings in the SKSE.ini; [Memory] defaultHeapInitialAllocMB=768 scrapHeapSizeMB=256 And in the Skyrim.ini [Papyrus] iMaxAllocatedMemoryBytes=500000 Something he also mentions in the Sticky; Altering those settings is bad for the game and leads to malfunctions in scripting that can cause all sorts of unwanted behavior.
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Does the Load Menu Have Three Sections?
mooit replied to mooit's topic in General Skyrim SE Discussion & Support
Ok thanks... -
Any Lore Friendly HD/High Poly Children Mods?
mooit replied to mooit's topic in General Skyrim SE Discussion & Support
Oooh I just found 'BNP - Child skin' and this does an amazing job on Simple Children, and for The Kids Are Alright it's quite nice too. https://www.nexusmods.com/skyrimspecialedition/mods/78536 Now with this mod, I'm really on the fence with using The Kids Are Alright, which I might just start using over Simple Children. THANKS

