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EffectiveHierarchy

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  1. Sorry, I missed this. Thanks for pointing this out. This is not present in the copy of the guide I have open: If I open the page in a new tab, however, I do see the mod present in the list. Not sure what's going on here.
  2. Okay, I figured out the "Conflicts" part of my question above -- you have to actually enable the mod before the conflicts show up, but the step telling you to do so is not until much later in the guide. There's another gotcha related to mod cleaning, which is "xEdit Output" has to be enabled for cleaning to work, otherwise it complains about the directory not being writable. Also, the instructions to download the Step Patch - Conflict Resolution seem to be missing. I managed to find it by searching on Nexus, but the only link is "Don't forget to endorse Step on the Nexus if you like the guide.", which is extremely unclear.
  3. I have a question about the Sniper Rifle Retexture mod installation procedure. Quoting from the guide: Duplicate the christinecos.dds file 3 times until there are four duplicates in total. Rename the four files to 1stpersonsniperriflecarbonurban.dds, 1stpersonsniperrifleurban.dds, sniperriflecarbonurban.dds, sniperrifleurban.dds respectively. The result of this is there's no christinecos.dds left in the folder, but there are plenty of other similarly-named files left: christinecos_m.dds christinecos_mag.dds christinecos_mag_m.dds christinecos_mag_n.dds christinecos_n.dds christinecos_sil.dds christinecos_sil_m.dds christinecos_sil_n.dds This seems odd to me and I just wanted to confirm this is the desired end-state. My other question is about "Right-click on an empty spot on the left pane and select "Refresh". If you see the green-plus-and-lighting icon appear, then everything is OK." I clicked on the Refresh button but have no icons in the Conflicts category. I've attached a screenshot of what I do have.
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