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wizkaliffa

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    Wizkaliffa

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  • Preferred Pronoun
    He/Him/His/Himself
  • Diamond in the Rough
    https://www.nexusmods.com/skyrimspecialedition/mods/34747 - Redguard.

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  1. Reporting back that a BIOS update did solve the issue. For anyone else running an MSI MAG Tomahawk Z790 and updating BIOS to ver H.E0 (09/26/2024) fixed all errors
  2. I was able to reproduce it the error, though it was a different Item Not Found. It gave me this code C0000005 With the test version, I've had multiple different issues ranging from the program unexpectedly shutting down to outright freezing my OS. pasted below is the error message from the most recent run. I've also tried lowering my settings from high to medium to see if that helped with the memory issue but Dyndolod closed out after about 15 minutes. Added most recent bug report and logs, with a new link for the most recent debug log [Window Title] DynDOLOD [Main Instruction] Error: External exception 80000003. [Content] Click on this link for additional explanations and help for this message For qualified help and advice or to report a problem make a post on the official DynDOLOD support forum. [OK] [Exit DynDOLOD] [Footer] Online Help | Support Forum | Copy message to clipboard https://drive.google.com/file/d/14nZNtRCH3pQ1MWc14lQOZgDGMmqAvwpg/view?usp=sharing DynDOLOD_SSE_log.txt bugreport.txt
  3. Hello, I got an Item Not Found error while running the most recent 3.0 version. [Window Title] DynDOLOD [Main Instruction] Error: Item not found. [Content] Click on this link for additional explanations and help for this message For qualified help and advice or to report a problem make a post on the official DynDOLOD support forum. [OK] [Exit DynDOLOD] [Footer] Online Help | Support Forum | Copy message to clipboard Logs are attached The debug log is 242MB and I wasn't able to post it anywhere but I uploaded it to google drive if necessary https://drive.google.com/file/d/1DV1LPKHdDfxwj7US9nx0LZCzyXMx1FSd/view?usp=sharing DynDOLOD_SSE_log.txt bugreport.txt
  4. Updating took care of my issues. Gathering LOD assets took around 10 minutes this time
  5. Geez, I must be out of it. I thought I was on Alpha 87 this whole time. I'll give it a shot now that I've updated. Not a spinning disk, I have everything on an external SSD (Samsung T5). I thought it was a bit odd that gathering assets was taking longer than it usually does (this is roughly the same speed with or without seasons, if that makes a difference.) I have the entire external drive as an exception on my antivirus stuff, so I was hoping that would auto exclude those filetypes. I'll look into how to specify game data files
  6. Hey all, I'm getting a Texconv memory error (8007000E) I've read through the help info on Texconv, read the thread on this error, and went through every post of this error in the entire forum, but none of the solutions has worked so far. My pagefiles have been set to let OS handle them the whole time, and I've restarted my computer to ensure that no programs were using ram/vram other than what was needed to run DynDOLOD. I wasn't able to find the bugreport.txt. Any help is appreciated! https://ufile.io/m9vhfivu (DynDOLOD_SSE_Debug_log) DynDOLOD_SSE_log.txt
  7. Apologies for getting back to you late on this. After checking through xedit, I believe the original source is the Windhelm Gate Fixes SE. I'll attach a screenshot of xedit results as well, just in case I was looking in the wrong location. I think I'll just end up removing that mod altogether and rebuilding my DynDOLOD to see if there's a change
  8. Hello all, sorry if this has been addressed somewhere previously but I wasn't able to find it. I'm getting this error when I try to generate the DynDOLOD files in 3.0. I've checked through xEdit on the esp for that error, and the first part [KYWD:01AF0500] doesn't show up in xEdit. Ran the mod through CK as well just to be sure, but I'm still getting that error. (image of error https://imgur.com/a/iRkBS9a). I posted on the mod page as well just in case it's something the author wasn't aware of, or if anyone else had the same error. [Window Title] DynDOLOD [Main Instruction] Record [KYWD:01AF0500] in file Thieves Guild Requirements.esp is being overridden by record [GLOB:01AF0500] in file Thieves Guild Requirements.esp. [Content] These errors cause CTD and other serious issues and need to be fixed. Ignore wrong advice to temporarily disable plugins. A different issue I'm having as well that I haven't been able to find any info about, is that when I'm using City Entrances Overhaul - Windhelm, the vanilla bridge is rendering on top of the bridge added by CEO. More Informative Console pointed towards the DynDOLOD esp being the mod adding the vanilla bridge. I saw previous messages about adding a custom rule to Windhelm to see if that would fix the issue but it didn't change anything on my end. Any help with these issues will be greatly appreciated!
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