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Nexus Mods
daashr
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It definitely is "eFPS - Exterior FPS boost" - nothing to do with DynDOLOD.
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Currently generating Dyndolod from scratch. Will report back, like always, thank you for your help. I think it could be "eFPS - Exterior FPS boost". Will check with the new version.
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After everything worked fine I ran into some issues. Villages like Old Hroldan, Kynesgrove, Shors Stone, Mixwater Mill etc., have this weird bug where Lod disappears and reappears after I move ingame. The Game works but this is very strange. Can I send you any reports or will no logs be generated because of this? Some step further and everything is normal I should mention that all these villages are overhauls. But non of them say no specific thing about load order or even LOD/DynDOLOD. As a matter of fact, these Overhauls worked fine with the old DynDOLOD 0.39. I saw you uploaded an Alpha - 0.43. Is it any different from the Dyndolod Version you send the other day? If so, maybe upgrading will fix it?
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Yeah thats why this is weird. But Idk anymore I just installed MM with the LOD and hope it will work. Thank you for all the help!
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The entrance where I am looking at is normal? Or like this picture here? The black stone seems totally off and I don't think that is right. Maybe I just didn't pay attention to it in the first run I had? So when you tell me the "entrance there in the on picture" with the let's say a bit messy textures is normal than I apologize.. But snow seems dark when I go further away I compressed the picture but you get the idea that this stone texture should not be THAT dark or? Only when I get near the mountain it becomes "normal" again
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Okay, tested Lod on and off. You can find the screenshots in the attached file. I seems so weird. The only possibility I can think off is the "hyperborean snow" MOD but I had the exact same load order with Alpha 0.39 before and everything worked fine. https://mega.nz/file/pUVFEQDK#pnk0TxOSZ9lvcIBroXZcI0guEm_ZBcTU9d1tKwrGJgg Only some few thing like the entrance in the first Screenshot do not work. I just don't get it I even ran the Better Dynamic Snow patcher for xEdit. Sadly no results with it
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I will give this a try but even without enb (tested 5 minutes ago), it will look like the screenshot I posted. I don't know man.. Snow LOD shaders. Is it correct that I copied the FormID and pasted into SSedit @sheson? I could only find the Skyrim.esm ones.
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I think I will revert back to normal Dyndolod. I get it it's an alpha but like others said already 0.42 comes with its own issues. Like I said I had a perfectly running setup before. Just upgraded Dyndolod and No Grass in Objects and all of the sudden, Dyndolod will not work properly..
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Here you go. Thank you for all the help. Will help with further updates for sure. Tamriel.4.0.-8.bto
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Nevermind I read it wrong. The Markarth ones are _mrf files. UFHD Mountains are not overwritten by anything.
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I just saw that my Markarth Mod does have these textures. I actually overwrote UHFD Mountains with the markarth mod. Would you suggest to do it the opposite way?
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Checked SSedit. The only Snow LOD with 00050372 and 0006AE38 is Skyrim.esm no other mod. It is weird, cause I didn't change any mod before upgrading to 0.42. But this is not your problem. If it works like you said in vanilla than I should just check everything properly. Sadly
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@sheson could it be that Hyperborean Snow SE is interfering with the mountains? I loaded Hyperborean Snow AFTER Dave's UHD Mountains. Maybe thats the issue because Resources doesnt ask me to overwrite UHD Mountains. Only some other mods.
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I read it and it makes totally sense. Thank you for clarifying that. Will test it and report back after it.
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So nothing should overwrite Resources? Interesting. Maybe I read that wrong I thought every file SHOULD overwrite Resources..