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CultureBomb

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  1. Thanks. I'll follow the 2.1.0 guide and see if that works.
  2. I'm following the STEP 2.0.0 guide and I just finished setting up ENB. The game worked perfectly prior to installing ENB but now the game crashes when ENB tries to compile shaders when running for the first time. I'm yet to run DynDOLOD and TexGen. Installing the ENB Light 0.98 Alpha 2 update file produced an error stating that the vanilla torch file was missing from the FOMOD installer stating that the mod might not work properly. Attached are my crash logs. System Specs: CPU: Ryzen 5 5600X GPU: RTX 3070 RAM: 16GB crash-2022-09-01-00-18-58.log crash-2022-09-01-00-19-33.log crash-2022-09-01-00-33-34.log crash-2022-09-01-00-47-08.log crash-2022-09-01-00-51-22.log crash-2022-09-01-01-32-53.log
  3. Thanks for the help. turns out the issue is that DynDOLOD was outdated. Installing the latest 2.xx version of DynDOLOD solved the issue. I was running version 2.61 when the latest was 2.96.
  4. I'm receiving the error in spite of the fact that DynDOLOD Resources SE is installed and enabled. Could this have to do with the fact that it is overwritten by other mods? It's overwritten by Skyrim Realistic Overhaul, Majestic Mountains, Enhanced Vanilla Trees SE, and my TexGen Output.
  5. When I run DynDOLOD following all the instructions in the Skyrim SE STEP guide 1.0.0 I receive the error in the attached image before it finishes initializing.
  6. When I boot up SSELODGen it looks different from the reference images in the Skyrim SE STEP Guide 1.0.0. I'm using SSELODGen version 4.0.3 and the GUI looks like the attached image. There's no option for terrain LOD, only object and tree LOD. Am I using the wrong version of xLODGen, or how do I get it to look like in the guide?
  7. So you don't have to unpack the ESM, you only have to move the file to the mod directory? I thought that since it said extract, that it meant you had to unarchive it.
  8. I'm following the instructions in the STEP Skyrim SE 1.0.0 guide, and I've reached the LOD section. It's asking me to extract am ESM file to a mod folder. does anyone know of a good guide explaining how to do this? I'm specifically in step 5 under the section labelled xLODGen. Any help would be appreciated.
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