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homogenic

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Everything posted by homogenic

  1. Hi, I was referring mostly to the hideous clipping in the water and the distant land, moreso than the trees. As I mentioned changing weather mod and adding additional graphics mods (including a LOD one) has improved the look (and removed the clipping too) :)
  2. Actually, scrap that - having read more of your posts I can see that the awful textures from far away is more of an engine limitation rather than anything to do with dyndolod. I replaced vivid weathers with obsidian weathers and added enhanced landscapes and its looks much nicer now. Sorry to waste your time!
  3. Hello sheson, Thank you for creating this wonderful mod. Unfortunately I'm having some issues which quite honestly, you probably won't be able to help with as I must have messed up somewhere else, but I figure its worth a shot before I give up! I have completed the Dyndolod installation process and it launches, and tells me it has activated when I load a game, and the draw distance is excellent. However a lot of my textures in the distance are completely messed up/not appearing. I was following this tutorial: I note that he mentions using 256 texture size for the purposes of the tutorial, and medium preset - which I did...is this the reason it looks so bad? I know this probably seems obvious to most people but I assumed his suggestion would still look good. In terms of graphics mods I had installed beforehand it was just Skyrim Flora Overhaul, Vivid Weathers, Majestic Mountains, Blended Roads so far - its fairly vanilla as I've only just installed Skyrim. If you have any ideas what the culprit is, or if you need a full modlist, I'm happy to provide. I'm loading through Vortex and ensuring DynDOLOD.esp is at the end of the load order. This is how it looks for me: https://ibb.co/ThLbWLs Thanks in advance.
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