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Skata20

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Everything posted by Skata20

  1. They all say "The lz4 assembly requires the Microsoft Visual C++ 2015 runtime installedlz4.AnyCPU.loader". Man do I feel dumb... I thought I had it... I will download the 2019 and try again. I am sorry I wasted your time.
  2. Damn, every video I saw had DynDOLOD folder in the SSE directory. I will move it to desktop then. Damn the log is 600+ kb, won't let me upload it anywhere... :( I uploaded it here: https://we.tl/t-W7rArunznO
  3. Hello. This is my first attempt to use DynDOLOD for SSE and I didn't want to make a new topic so I am asking here. I downloaded the standalone, place it in the SSE Folder. Downloaded the SE Resources and then the Indistinguishable Billboards for SSE, and I put them under the Resources so it overwrites some files. I launched TexGen64 through MO2, and generated the textures which I loaded in MO2. Then I launched DynDOLOD64, and I thought it went well, although the log file said that there are some errors... I am sending you the log file and I would really appreciate it if someone could help me recognize what errors there are. Thank you EDIT: For some reason it won't let me upload the txt :( Here it is: https://file.io/JMkOlS
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