Jump to content

Maxoran

Citizen
  • Posts

    4
  • Joined

  • Last visited

Everything posted by Maxoran

  1. Thank You for your quick reply. Much appreciated. Sorry, forgot to attach file on last post. When I run Loot this my result. Failed to sort plugins. Details: Cyclic interaction detected between "T'Skyrim Whiterun.esp" and "DynDOLOD.esm": T'Skyrim Whiterun.esp  [Master] DynDOLOD.esm  [Master Flag] T'Skyrim Whiterun.esp If you require my .ESM, how do I get it to you or the best way? Thank you Again,. DynDOLOD_SSE_log.txt
  2. Hi, I am wondering if you can help. I have update all required files for DynDOLOD to work successfully under v2.81 and it does. But I am having a problem that I cannot seem to figure out. The DynDOLOD files do generate despite one or two errors, as you may notice in the log, (I apologize if this is outside your purview) but when I run LOOT the DynDOLOD.ESM causes "Cyclic interaction" errors. I know I did not have a problem with this on V2.65. Is their something I'm doing wrong or missing?
  3. Good Day, Having a bit of a problem, I can't seem to figure out. A while back I made my first successful Bashed Patch for Skyrim LE using all the steps and tutorials on the subject. Everything worked fine then. I have since updated and installed a few newer mods. When I go to rebuild the Bashed Patch, it successfully does so. All the newer merged files have a + sign added. When I go to launch Skyrim LE from a save, Skyrim reports that some mods are no longer active. Y - N to continue. When I launch Wrye Bash and look at the list the Mods, the mods in question are checked with a + sign. The log shows it merged. I have rolled back and made a few tries a few times already. I went step by step through procedure. I even downloaded the 307.20195311918 beta. I must be missing something, but I know not. Anyone have any thoughts?
×
×
  • Create New...

Important Information

By using this site, you agree to our Guidelines, Privacy Policy, and Terms of Use.