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blo0dik

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Everything posted by blo0dik

  1. Only with DLC01SoulCairn everything is generated normally, without errors.
  2. Yes all time. 1. dont know 2. did not try, im try later and answer you. 3. I'm sorry but I am a poor disabled person and I don’t spend money on games
  3. Hello Sheson, I have problems with the new version of DynDOLOD 2.60. Сonstantly, almost at the end produces such an error Error: Access violation at address 0000000000C470AA in module 'DynDOLODx64.exe'. Read of address FFFFFFFFFFFFFFFF From DynDOLOD https://pastebin.com/upP1fptW From bugreport.txt https://pastebin.com/4fxgBp2B and if need -logs https://mega.nz/#!DfYihS5D!6--6YRiI144P1GUoNztOR8oHWFYTsGZz99mhfOvUOms Game SSE, windows 10, Microsoft Visual C++ 2017 Redistributable last version. I had no problems with previous versions, Bashed patch and Merged are disabled
  4. Sorry plz that your time was spent, I found a problem, one plugin caused a problem, and it was written in the log from the very beginning. This plagin Undriel_FallingGildergreenPetals.esl in case someone has a similar problem.[00:00:07.585] [00:07] Background Loader: [undriel_FallingGildergreenPetals.esl] File loaded (CRC32:72B50264)[00:00:07.585] [00:07] Background Loader: <Error: [LAND:FE00502C] has invalid ObjectID 00302C for a light module. These errors cause CTD and other serious issues and need to be fixed.>[00:00:07.585] [00:07] Background Loader: <Error: [LAND:FE00506B] has invalid ObjectID 00306B for a light module. These errors cause CTD and other serious issues and need to be fixed.> please forgive me for my carelessness and all the best for you.
  5. for some reason I cannot insert a log into the spoiler here, the site toli immediately freezes and nothing posts. so just copy the last lines here, well, once again nothing is written in them about the error ... ... [00:00:09.313] [00:09] Background Loader: [WeightlessOV_MERGED_BCS_AP.esp] File loaded (CRC32:A1B8AE46)[00:00:09.354] [00:09] Background Loader: [True Skyrim - CACO Patch.esp] File loaded (CRC32:FC99C811)[00:00:09.356] [00:09] Background Loader: [WACCF_BashedPatchLvlListFix.esp] File loaded (CRC32:DDF0B797)[00:00:09.372] [00:09] Background Loader: [bashed Patch, 0.esp] File loaded (CRC32:83CD0F7E)[00:00:09.405] [00:09] Background Loader: [Dawnguard Map Markers.esp] File loaded (CRC32:AA2F3309)[00:11:02.731] [11:02] Background Loader: finished it simply lists all the plugins and immediately finishes.
  6. In error writen: An error occured while loading modules. Editing is disabled. Check the message log and correct the error. In TexGen_SSE_log.txt nothing is written, or need somewhere else to watch? and for some reason I cannot insert a log into the spoiler here, the site toli immediately freezes and nothing posts.
  7. Dyndolod is working for me now, after that I can once again run the texgen with all the plugins in order to recreate the error and copy the log here.
  8. Hello Sheson. You can make Dyndolod 2.54 support esl. I have 308 plug-ins, of which 70 are esl, and within a couple of seconds after launch textgen, an error flies. There is no error if the total number of plug-ins does not exceed 254. With the version 2.49 Dyndolod, there was no such thing, he supported esl.
  9. Yes, I understood everything, thanks. And yes, I decided to try an experimental TreeFullFallBack setting, simply because in version 2.49, I did get some wonderful trees lods , and in other versions they were ugly, and I do not know what it is connected with, the settings are the same, the bts7 format is both there and there, and the folders DynDOLOD_Output differed in size by a lot.. so I decided to try something else. I apologize for the time you have spent, and for your English, all the best to you.
  10. Yes i am sorry In general, if you use Dindolod with admin rights, then such an error does not appear, and I have an antivirus from Windows native. The following problem appeared, it is written in the dynodod window that the process is finished, you can save and exit, and the BAT window is still open, in which the lod are being generated (Finished LOD level 4 coord). And it continues somewhere 20 minutes already. I need to wait for the completion in the bat file and it will close itself, or close the dindolod?
  11. Sheson help me plz in version 2.50 almost always gives an error. Creating atlas textures E:\Games\MODS SSE\Utilities\DynDOLOD-Standalone.2.50\DynDOLOD\DynDOLOD_Output\Textures\DynDOLOD\LOD\DynDOLOD_Atlas_DeepwoodRedoubtWorld.dds from 23 textures[00:15:00.203] [16:31] [00:15:00.203] [16:31] Exception in unit userscript line 331: System Error. Code: 5.Access denied[00:15:00.203] [16:31] [00:15:00.203] [16:31] Check log lines above the exception for additional hints. Check the FAQ and search official forum http://forum.step-project.com/forum/101-shesons-dyndolod-support/ for those errors. [00:15:00.203] [16:31] [00:15:00.203] [16:31] If problem persists, post error report with entire contents (not just the last couple lines) of ..\DynDOLOD\bugreport.txt and ..\DynDOLOD\logs\DynDOLOD_SSE_log.txt to official forum http://forum.step-project.com/forum/101-shesons-dyndolod-support/[00:15:00.207] [16:31] Error during Applying script "DynDOLOD Worlds": System Error. Code: 5.Access denied Bashad patch is disabled, all merged patches too. My windows 10 and i use Dindolod through MO2. what could be the reason for such an error?
  12. thanks for the update dear Sheson, now texgen normally generates with BC7 format.
  13. Hello dear Sheson. I have problems with the latest version. when I run textgen, I get an error in about a minute. here are the last two lines - E:\Games\MODS SSE\Utilities\DynDOLOD-59721-2-48-1542472282\DynDOLOD\TexGen_Output\dyndolod-temp\textures\architecture\farmhouse\thatch03snow.dds not found!E:\Games\MODS SSE\Utilities\DynDOLOD-59721-2-48-1542472282\DynDOLOD\TexGen_Output\dyndolod-temp\textures\architecture\farmhouse\thatch03snow.dds not found! Check the top of the log that all required *.BSA files are loaded. Make sure TexGen is started in the desired game mode. The current mode is: SSE Turn off MO 1.x archive management. BSAs need to be loaded the normal way via matching plugin names. Check that C:\Users\blo0d\OneDrive\Documents\My Games\Skyrim Special Edition\Skyrim.ini (MO users check ..\ModOrganizer\profiles\[profile name]\Skyrim.ini) is the default version and contains the correct entries for [Archive] sResourceArchiveList and sResourceArchiveList2. this happens if you leave the default settings with BC7. If you choose BC1, then everything will be fine.
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