Jump to content

paul666root

VIP-Supporter
  • Posts

    2,207
  • Joined

  • Last visited

  • Days Won

    18

Everything posted by paul666root

  1. this MLU - SIC + Rebirth Monster.esp is not needed in this merge. ROTE patches has in its merge a patch for MLU... so delete that you need this one MLU - SIC.esp as for the other check if you installed aMidianBorn - Content Addon and that you have that esp
  2. just know that you'll have the brawls bug with Imperious. You'll have to activate everytime in MCM before a brawl Disable Active Abilities then deactivate after it's done
  3. I'm sure this was posted before but here https://www.nexusmods.com/skyrim/mods/75856/?
  4. I got missing navmeshes on lots of mods
  5. I think the pines are from enhanced vanilla trees
  6. Actually new game means pressing new game button on the menu. Loading a save in the AL cell it still contains the mods in your load order if you plan on removing
  7. I think in asis there is the npc retextures master
  8. 😂😂😂😂 omg me and my big mouth. I had to say it will be girls
  9. Well it looks more complex/better than enb manager but it still does the same thing. Enb manager is easy enough aswell.
  10. This is good news. UUNP really is interesting. I've been testing this for a while and looks great. Didn't tried SOS yet. Well single is hard. I know that without my wife my daughter would have eaten me out 😅 and she's not even two yet. Edit: btw can one of the moderators to sticky this forum? Please?
  11. Yes and it was included on the possible inclusion section since your post.
  12. You have to test especially the modifications you make to the objects in the CR. What?
  13. there are many softwares to record videos in a game. Just google for it and use one that you like.
  14. and loads faster than having to look inside bsas.
  15. you can just make a different user for the LOTD version and just rename the eventually modified mods that are needed only for LOTD. This way you wont have to install so many mods again. and no there wont be any other packs included just SRLE base
  16. yeah but i'm not sure the subguide will be updated anytime soon since there are so many conflicts for those NPCs and too much work for darth to do. Plus there wont be any subguide for the LOTD Guide
  17. yeah i guess it's better since not many changes will be made in conflicts when mod updates and redoing them everytime is too much work
  18. this will be molded over SRLE base. The other guide will remain as it is.
  19. well it's pretty wierd to look at a man's ass all the time i'm surounded by females in RL (wife and daughter)
  20. i've attempted to do that bu there were some conflicts that i am unsure of. anyway how do you do with the merge Darth ? everytime there is an update to one of the NPC retexture mods you do that conflict resolving again ? that's a bit too much work since i've already attempted this and i can tell that there are many conflicts to resolve especially in NPC section. Do you have them written somewhere or you just go one record at a time everytime?
  21. recorder was annoying and OP in the beginning. i dropped her long time ago. Minerva and Arrisa both rogue styles so you can chose either one no CR required. also i've been trying lots of animation mods lately and i finaly got around to some i'll keep now. and about the mods in LOTD page need testing first and could be included because museum spaces need to be filled. edit: also i've switched from UNPB body to UUNP Special. Ofc i'm in the testing phase but it really looks great for now. Plus there are all the lore friendly replacers as for the UNPB body and more nice ones too
  22. i say we try the new one 'DDC' ...wow all these acronyms
×
×
  • Create New...

Important Information

By using this site, you agree to our Guidelines, Privacy Policy, and Terms of Use.