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DaveyBo

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Everything posted by DaveyBo

  1. Yeah, it went on perfect. But then I had the next problems, I didn't find any hints in the forum. so after trying and failing, I'd need some advice. Which plugins should be activated and deactivated when running Dyndolod? I installed Unique Flowers and Plants (properly converted oldrim but that seem to make still problems), EEKs Flora Overhaul and some Special-Plant Mods, and the Dyndolod Output grows from ~ 6 GB to ~ 12 GB size and an ILS, in Dydlodlod_SSE.log there was no ponit if missing NIFs or else. Further, what is about city mods? Like JKs Whiterun, Whiterun Hold... some of them have a lot of errors, and after creating LOD it ended in a CTD. In this thread https://forum.step-project.com/topic/12323-lod-problem-in-whiterun-using-dyndolod-and-jks-whiterun-open-cities/ you talked about a second pass of Dyndolod, what does this mean?Well, right now I'm very very confused, sry. And, Dyndolod sometimes freezes when trying to create atlas textures "Dyndolod_Atlas_Skuldafnworld.dds" e.g., although I set FasterBase=0and FasterCreate=0 in Dyndolod_SSE.ini. It doesn't matter if I clean the cache, altough this seems not to be needed anymore. If my problems are already answered, please give me a link :-) DynDOLOD_SSE_log.txt Papyrus.0.txt
  2. This is an oldrim mod I didn't convert... my bad, sry. DynDOLOD_Worlds.json was set to true. Sometimes it is the easiest thing that you can forget :-/ What do you mean with the 3D Option? The really Blended roads?
  3. Hi I got problems after generating Dyndolod with Blended / Real and Better Roads. I got an iddemiate CTD when starting a new game and goind outside. My Plug-In-List *Lanterns Of Skyrim - All In One - Main.esm *Unofficial Skyrim Special Edition Patch.esp *DynDOLOD.esm *Alternate Start - Live Another Life.esp *TerrainLodRedone.esp *SMIM-SE-Merged-All.esp *Cutting Room Floor.esp *Blacksmith Forge Water Fix SE USSEP.esp *The Paarthurnax Dilemma.esp *Forge Water Fix - CRF Patch.esp *BetterQuestObjectives-CRFPatch.esp *Whiterun Forest Borealis.esp *Enhanced Landscapes Oaks Standalone.esp *Bent Pines.esp *SRG Enhanced Trees Activator.esp *Better Dynamic Snow.esp *SkyUI_SE.esp *icepenguinworldmapclassic.esp *EzEWorldMapSE.esp *BetterQuestObjectives.esp *BetterQuestObjectives-PaarDilemmaPatch.esp *BetterQuestObjectives-AlternateStartPatch.esp BetterQuestObjectives - BCS Patch.esp *BetterQuestObjectives-DBForevertoMisc.esp *Missing Apprentices CRF Quest Fix.esp *dD - Realistic Ragdoll Force - Realistic.esp *BlendedRoads.esp *Real Roads.esp *Skyrim Better Roads and Bridges - All In One - Merged.esp *Skyrim Better Roads - EastMarch.esp *Skyrim Better Roads - The Rift.esp *Skyrim Better Roads - Winterhold.esp *DynDOLOD.esp Without the roads installed, created Dyndolog works fine. Dyndolod_SSE.log didn't show any missing nif's, SSEEdit didn't find any errors or UDRs, but Papyrus Log shows: attached file. What does this mean? I can't attach Dyndolod_SSE.log, as it is about 2 MB size. Any other way to share it? Greetings Papyrus0.txt
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