Here are my system specs, just in case: https://wiki.step-project.com/User:Mpkross/SystemSpecs And my current Load Order as generated by LOOT: [spoiler=FO3 LOOT Load Order]0 0 Fallout3.esm 1 1 Anchorage.esm 2 2 ThePitt.esm 3 3 StreetLights.esm 4 4 BrokenSteel.esm 5 5 PointLookout.esm 6 6 Zeta.esm 7 7 Unofficial Fallout 3 Patch.esm 8 8 iHUD.esm 9 9 Advanced Recon Tech.esm 10 a Detect Traps.esm 11 b Enhanced Weather - Rain and Snow.esm 12 c Project Beauty.esm 13 d RH_IRONSIGHTS.esm 14 e Vault 101 Revisited.esm 15 f Xepha's Dynamic Weather.esm 16 10 DCStreet - BS.esp 17 11 CouncilSeatFix.esp 18 12 Realistic Interior Lighting.esp 19 13 Rivet City Realignment.esp 20 14 Xepha's Dynamic Weather - Main + DLC Merged.esp 21 15 RH_IronSights_Basic_AnchoragePlugin.esp 22 16 RH_IronSights_Basic_ZetaPlugin.esp 23 17 Radio Ownership Fix Fixed.esp 24 18 YearlingBooks.esp 25 19 Confessor Cromwell has a Break_EV.esp 26 1a RH_IronSights_PL_NewItems.esp 27 1b safe_regulator_hq.esp 28 1c Lookout Outfits.esp 29 1d Tattered_suits.esp 30 1e Double barreled shotgun fix.esp 31 1f IMPACT.esp 32 20 RH_IronSights_Basic_VanillaPlugin.esp 33 21 UniqueWeaponsRetextured.esp 34 22 DeNerfing Colonel Autumns Laser Pistol.esp 35 23 Barkskin.esp 36 24 DarNifiedUIF3.esp 37 25 No UI Blur.esp 38 26 cCCursorNotOnMaps.esp 39 27 PiPBoy Light Range x3.esp 40 28 PiPBoy White Light.esp 41 29 Advanced Recon Gear.esp 42 2a Advanced Recon Tech.esp 43 2b Advanced Recon Tech - Detect Traps.esp 44 2c Detect Traps - DLC.esp 45 2d Detect Traps - Perk.esp 46 2e Detect Traps - The Traponator 4000.esp 47 2f Advanced Recon Range Finder.esp 48 30 CASM.esp 49 31 megalight.esp 50 32 Xepha's Dynamic Weather - Dynamic Sneak Bonus.esp 51 33 Xepha's Dynamic Weather - Green Tint Remover.esp 52 34 Xepha's Dynamic Weather - Rain.esp 53 35 Xepha's Dynamic Weather - Sandstorms.esp 54 36 Xepha's Dynamic Weather - Weather Machine (Start Game Added).esp 55 37 Enhanced Weather - Weather Sounds in Interiors.esp 56 38 Project Beauty- Broken Steel.esp 57 39 Project Beauty- Point Lookout.esp 58 3a DIM TYPE3clothesRETAIL.esp 59 3b RH_IronSights_RemoveReticule.esp 60 3c RH_IronSights_Basic_PointLookoutPlugin.esp 61 3d RH_IronSights_Basic_PittPlugin.esp 62 3e RH_IronSights_Basic_BrokenSteelPlugin.esp 63 3f RH_IronSights_Pitt_NewRifleSights.esp 64 40 FO3_WRP.esp 65 41 32S&W.esp 66 42 Millenia_CombatShotgun_replacer.esp 67 43 Millenia_C96_replacer.esp 68 44 Millenia_AK47_replacer.esp 69 45 UniqueWeaponsRetexturedPITT.esp 70 46 dD - Enhanced Blood Main.esp I tried following most of the STEP guide for Clear and Present Danger here: https://wiki.step-project.com/User:Kelmych/Fallout3 And also followed the Gamerpoets Fallout 3 My Way guide playlist here: https://www.youtube.com/playlist?list=PLlN8weLk86XhW4DeotXq0BvY4dBpnphVE The game is running super well. But I have the following issues: NPCs having white faces (I checked the ArchiveInvalidation setting in MO, no dice). This is coming from Fallout 3 Redesigned mod. If I disable this, no issues with NPC race.Missing textures for some weapons from Millenia's mods. Notably, the .32SW I think. The NPC Silver in particular has a huge missing texture hologram over her body, when I looted her handgun (.32) I can equip it, but the texture/model is missing. Some other Megaton settlers (Jenny Stahl and randoms) are also having the hologram.Unable to aim down sights with some weapons. Notably, the AK-47 from Millenia's replacer mod. I have downloaded the RH Iron Sights patch, so I'm guessing it's a load order issue.My instinct tells me it's the Load Order, since I can see the plugins activated in the window. Could it be something else? Anything I can try to troubleshoot this? I think I'll be good without the FO3 Redesigned if I can't get it to work... but I need to fix the weapons and textures.