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Swed_Dr_Plastic

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Everything posted by Swed_Dr_Plastic

  1. Then say what you mean , I'm old. I get so easily confused.
  2. Conflicting information, first she tells me to move them to another folder during installation. I assume that is the ones she means in: 1. Create a New Folder in Mod Organizer\mods called Majestic Mountains esp's. 2. Cut and Paste ONLY the following esp's into this new folder: MajesticMountains.esp MajesticMountains_Moss.esp MajesticMountains.ini Now the problem starts. 3. Move the newly created Majestic Mountains "Patches" so it is after Majestic Mountains in the left pane of Mod Organizer. Logic dictates she must have meant the "ESP folder" I created during initial installation of the mods.
  3. Landscape Environment and Clutter Merged 1. Create a New Folder in Mod Organizer\mods called Majestic Mountains esps 2. Cut and Paste ONLY the following esps into this new folder: MajesticMountains.esp MajesticMountains_Moss.esp MajesticMountains.ini 3. Move the newly created Majestic Mountains Patches so it is after Majestic Mountains in left pane of Mod Organizer. WTF Nothing make sense
  4. ok, this one I really need help whit, I have been trying to make the KYE paths merge but the kye_srceo_patch.esp is not cooperating. I thought I fixed the problem when I installed the mod. but I can still not merge it. Can someone give me the modding for dummies version on how to remove the tint 51 references?
  5. Hi guys, I'm currently doing the KYE Patches merge. After moving all esp's to the new folder ( Know Your Enemy - Patches ) there is nothing left in the original folder (KYE Patches) is this correct?
  6. Nevermind must have used the wrong esp. fixed now
  7. No what am I doing wrong!? Trying to merge the CLARALUX Esp's but for some reason, the CLARALUX SSE - Ordinator.esp won't load in the merge plugins program. Have loaded all masters, I've checked.
  8. Why can't I seem to find things that stare me right in the face?
  9. Hi Lexy, I know you told me to trust in the madness. but now it's starting to rear its ugly head. I'm at merge patches and I got problems on Animals Merged. [skyTEST - Realistic Animals and Predators] Do not install the following file(s) and/or folder(s): SkyTEST-RealisticAnimals&Predators.esp problem is I need it for SkyTEST Immersive Creatures and a bunch of others to merge otherwise it complains about missing masters. my guide is https://wiki.step-project.com/index.php?title=User%3ADarkladyLexy%2FLexys_LOTD_SE&diff=108257&oldid=108256#.5BExtended_UI.5D
  10. If it weren't for the dang download time I'd be done with this mod list by now. but 134 installed files will do for today.
  11. In one of MXR's last Skyrim mod shows he showed off Truly Absorb Dragonsouls, https://www.nexusmods.com/skyrim/mods/91566/?tab=files, where would be the optimal placement for it in the mod list?
  12. Please tell me this is a blunder by the creator of the tutorial, if not the logic escapes me. For me, it should remain in the Enhanced lightning group. [Enhanced Lighting for ENB (ELE) - Special Edition] LOOT Metadata Update Required: ELE_SSE.esp - Add to NPC Retextures Group ELE_SSE.esp - Load After NPC Retexture Merge SSE.esp
  13. If you want to test play unselect the ones on the right side of MO2 that have an exclamation sign and start her up, if it crash then its problem salving time. Activate a few at a time and se who the culprit is.
  14. so now I got another problem , not to mention a bloody headache. Ouch, it hurts to think now. MAIN FILES - Obsidian Weather - Beyond Skyrim Bruma PatchManual SSEEdit Cleaning Required: Problem: esp is flagged as an ESL and won't properly merge when using Merge Plugins.Solution: Load the mod in xEdit then Right click on Record Tag in the File Header and untick the ESL checkbox to turn it back into a proper esp so he can be merged. Can someone explain this to me so a five-year-old can understand it! Or the Moding for dummies version.
  15. ok, so I'm back. Can someone remind me, when installing update files I'm to merge them...Right, thought I saw something like that on the last Dragonborn tutorial. MAIN FILES - Legacy of the Dragonborn SSEUPDATE FILES - Legacy of the Dragonborn Update Second when the guide says to extract BSA files. Dos it make any difference if I extract and remake the zip file whit the BSA content extracted?
  16. And problem fixed, sorry I didn't check the tags. I blame it on my age, ore that I'm a lazy SOB that has the proper age to be allowed to get cranky once in a while. I'll try to be less annoying in the future
  17. The instruction says nothing about extracting bsa files
  18. Hi guys, got an annoying problem here. Extended UI won't allow MO2 to launch when the mod is active, and yes I have launched it in CK and saved. If I disable the mod the game launch.
  19. Game over, the second guy I looted I crashed to desktop. then I told my self, My give up. So now I have the SE version on my pc.
  20. Well, I have gotten everything to work except the Wyre Bash Patch whit one mod slot to spare. Had to remove a less loot mod so I could install predator vision and lockpick overhaul, hate picking locks.
  21. ... removed post ... Thought I had forgotten to add the DynCOLOD Resource file. but is in there.
  22. Hi guys, first an introduction to why this post came to be. I like gaming A LOT ok! After I upgraded my pc about when Fallout 4 came out (yes I know it's been a few years). Anyway, I have been cranking up the level of mods I use in Skyrim to the max, sadly I have had to sacrifice quality for quantity. Now I am a 42-year-old guy from Sweden and I have dyslexia and therefore I hate reading pages upon pages of text explaining why one don thing to a mod to change it (but I usually do get a general idea, but not all.) I have tried a step guide before, but my head threatened to explode after a few hours of work. This time around I stuck whit it. Yay lucky me, I think! Now my spec is somewhat lower then the guy I am following Darth_mathias Processor: i5 4670K @ 4.2 GHzMotherboard: Asus z97-KRam: Corsair Vengence Pro 32GB (4x8GB) @2133MHzGPU: Zotac GTX 980Ti 6GBOS: (Windows 7) WD Green 2TBGames: Samsung 850 EVO 256GB (Steam)Games: Kingston Hyperx Fury 128GB SSD (GOG and Origins)Games Backup: WD Blue 2TB Mine is: Processor: i5-3340 3.10 GHz Motherboard: Asus P8Z77-V LXRam: 24GB, (2x4GB) Kingston @800MHz, (2x8GB) Crucial Technology @800MHzGPU: Nvidia GeForce GTX 960 OS: (Windows 7) x64Skyrim harddrive 120 Gb SSD Now as a result of this I suspect I will need to lower my Resolution down to High and not ultra. But that I can figure out on my own. But if the game freezes when I am about to get my head chopped off at helgen at the start, I guess its a fair conclusion. Ok, now on with the Rant! So I have been trying to follow Darth_mathias, DarkladyLexy, Paul666root and Nozzer66 modding guide ower at: https://wiki.step-project.com/User:Darth_mathias/SRLE_Extended_Legacy_of_The_Dragonborn#.5BUndeath.5D For the most part, I have managed to muddle thru it. But it's filed whit pitfalls that are as deep as the Mariana trench (its deep ok :-P ) Confusion NR 1 Regarding the crash fix plugin. Special Installation: we will be using the Stability Performance Optimization ENB Configuration - a Comprehensive Guide by Sthaagg to make sure crash fixes is setup properly First extract SKSE Plugin Preloader, copy d3dx9_42.dll in your skyrim folder (where you found TESV.exe). Then Install Crash fixes by meh321 as usual SKSE plugin Check if you have a file named named "CrashFixPlugin_preload.txt" in Data\SKSE\Plugins (beside CrashFixPlugin.ini and CrashFixPlugin.dll), if not Right Click on the mod and open in explorer and create it. Open CrashFixPlugin.ini, and set UseOSAllocators to 1 That's allTake a look at how to step 3 is written. (This way is for people using NMM, as I understand modding.) Now as I understand MO, there is no way in hell for that file to end up in that folder. What he did apparently was to cut and paste, and forgot to edit. The text document he refers to is installed to: Mod Organizer\mods\Crash Fixes v12 - Beta\SKSE\Plugins\CrashFixPlugin_preload.txt I mean Wat The Fnat (it's a Swedish thing). Problem NR 1 The DDSOpt Processing of Helgen reborn. The guide was to the point, and if it didn't work is was your own damn fault, thanks to old eyes.) I could not for love or money get the _msn.dds to appear, so either its obsolete ore he forgot to refer to the: https://wiki.step-project.com/User:Neovalen/Skyrim_Revisited_-_Legendary_Edition page for some extra thing you needed to do, ore there just not simply there, or I screwed up as usual (My money is in this one) Ok, I mowed along Ignoring all references to do DDSOpt Processing to later, skipping a few mods here and there. !!!! THE NEW IMMERSIVE COLLEGE OF WINTERHOLD IS NOT COMPATIBLE WHIT LEGACY OF THE DRAGONBORN !!!! Read the dam mod page, wof wof. And who in the right mind forces one to use a mod that strangles your ability to use magic to 30 spells before you need a rest, as a combat mage that's absurd! In that aspect ORDINATOR sucks, I'm sorry but I have no other word for it. I don't have time looking for a bed in the middle of a dungeon. ok, I gritted my teeth and moved on. I finally made it after having to backtrack to install Ordinator because some dam mod needed it. So I moved on to the party patches (merge patches), The guide was pretty straightforward all patches were made fairly easy. Mowed on to sorting load order, this is where I found out I had to install Ordinator GRRRR!! And couldn't he have given a heads up to disable the originals as you went along!? And now to my second Confusion conclusion. (Sorry haven't figured out how to make the show text button) Even Better Quest Objectives Patches 1. Create a New Folder in Mod Organizer\mods called Even Better Quest Objectives Patches 2. Cut and Paste ONLY the following esps into this new folder: BetterQuestObjectives-AlternateStartPatch.esp BetterQuestObjectives-CRFPatch.esp BetterQuestObjectives-DBForevertoMisc.esp BetterQuestObjectives-EFFPatch.esp BetterQuestObjectives-PaarDilemmaPatch.esp [its me now] This leaves only Better Quest objectives esp left in original folder. Files to merge: BetterQuestObjectives-AlternateStartPatch.esp (Even Better Quest Objectives Patches)BetterQuestObjectives-CRFPatch.esp (Even Better Quest Objectives Patches)BetterQuestObjectives-DBForevertoMisc.esp (Even Better Quest Objectives Patches)BetterQuestObjectives-EFFPatch.esp (Even Better Quest Objectives Patches)BetterQuestObjectives-PaarDilemmaPatch.esp (Even Better Quest Objectives Patches)Merge name: --- Even Better Quest Objectives Patches Merged [This one is in my Mod list]Filename: BetterQuestObjectives - Patches.esp [This one is My load order]Left pane placement: Directly after Even Better Quest Objectives Patches [You do not have this in your load order] What I suspect is, he means load this after BetterQuestObjectives.esp Next one that's giving me problems is: DYNDOLODFiles to merge: DesyncBirdsOfPrey.esp (Dynamic Distant Objects LOD - DynDOLOD)HighHrothgarWindowGlow.esp (Dynamic Distant Objects LOD - DynDOLOD)SolitudeExterior.esp (Dynamic Distant Objects LOD - DynDOLOD)WhiterunExterior.esp (Dynamic Distant Objects LOD - DynDOLOD)Merge name: --- DynDOLOD MergedFilename: DynDOLOD - Addons.espLeft Pane Placement: Directly After Dynamic Distant Objects LOD - DynDOLOD Again there is no such file in my mod load since I have yet to run it. Unless it supposes to pop in there by itself, I need to run the program. ????? And this is where I am now. So shall I wait to sort the rest of the Merg patches until I am done whit the final steps, or shall I just continue and come back to it later. A Few final words, this is by no mean a jump on Darth_mathias. I would off my hat to him (if I had one on me), not only to him but the rest of the guys that have been part in producing STEP guides. And on a final note, yes I know it a pain to please everybody (if even possible). But in the future to avoid forcing mods on to players that just want to use the step guides to have a bit of fun whit the game, and don't need to worry about if they slept in their own bed last night. leave ordinator out of it. And on that note, God Night. Oh, and before I forget I guess the admin can hit delete if he's annoyed at this old farts rant. In which case, I'll be even more annoyed, but that life.
  23. Nop still not working.
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