Hello, and thank you very much for DynDOLOD, you allready know this, but it is simply wonderful. I'm having for the first time since I use it a problem I can't understand... This is all with VR Skyrim: Somehow when dyndolod.esm is loaded, the ini tweaks I made for bows are not loaded, or at least not used by the game. (I could easily test it because my tweaks rotate the arrow when I held one). I updated Dyndolod (from Standalone 2.38 and ressources 2.36), I repatched from scratch... same problem. (I did not forget to copy skyrimVR.ini as Skyrim.ini when patching and then deleted it. As usual.) Then I tried to set IgnoreLargeReferences=1 in ..\DynDOLOD\Edit Scripts\DynDOLOD\DynDOLOD_SSE.ini before generating LOD from scratch. So I didn't have a Dyndolod.esm anymore, and then I found out that I have the same problem with Dyndolod.esp only... :/ I don't get it... any help would be really welcome, thank you. I hope it will not be a waste of time for you because I would have done a stupid mistake or would have not see the obvious reason for all this... (Ps: in case it could matter, I'm using symlinks to simulate Special Editions folders in App data, My docs and Steam common, as I use Wrye Bash as a mod manager, Lootification, DynDOLOD... All of them need an SSE folder to recognize and use. That way I don't have to worry about that.)