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BlackJackal

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Everything posted by BlackJackal

  1. for the Embers HD post installation section, what do you mean by "Preserve Revamped Assets Skyrim version"? because if we just remove files as stated Revamped Assets Skyrim should not do anything.
  2. I am unable to delete Groups in the Group editor that i have not made myself, this is the result. does this look correct? cause it looks like a hot mess to me. Loot Group Editor: https://imgur.com/BcCNGlE
  3. ah, there i go. missing $#&! again. my apologies.
  4. all u said was u updated the loot rules. i was searching under the Finishing Line Page. thats why i couldnt find it. found it under pre-req. EDIT: i cant delete or Disconnect groups from one another.
  5. with the new loot group thing in LOOT how do we know where to put each group in the Group Tree. where does the Merge Patches group go?
  6. I have encountered this bug a while ago. I don't know the cause. But the staves don't raise up from below the floor. As a workaround you can just use the TCL command to clip through the ground, grab them, and use the TCL command to deactivate clipping.
  7. I followed the instructions on the guide and on a previous Recreation of the DynDOLOD patch BSheartland was there. So idk what changed. And I don't quite understand what sheson was stating in that post u linked.
  8. ok, idk what happened. i remade DynDOLOD but the BSHeartland folder is not present.
  9. just booted up MO2 for the day today and found "SKSE\Plugins\StorageUtilData\noname.json" file in my overwrite folder. no idea where it came from. any ideas where i should put it or what its for?
  10. so do we remove all previous meta data from loot? or just leave the old rules in place?
  11. i prefer wearable lanterns over quick light but didnt someone say Wearable lanterns was bugged or broken?
  12. Edit: was rreinstalling Skyrim Flora Overhaul and just noticed that i didnt see there were 2 similar files. i thought i was supposed to add the "l" to the file name. fixing that now.
  13. Edit 2: just as i post this i find out brawls arent starting. both the ones given by the companions and the ones that have you betting 100 gold just keep taking 100 gold from you and not starting.
  14. its been a few days im not having any game breaking bugs, just some annoying minor ones. 1) a lot of trees South west of windhelm have textures but trees near and northeast of windhelm have missing textures. a) i did follow the idiot check for Skyrim flora overhaul and the only thing it did was swap the situation. (ie. textures near and northeast of windhelm have textures and trees south west do not.) 2) food that is unrecognized by ineed become renamed after u manually identify them. these are the ones i have found so far. a) spider steaks renamed to bread. b) grilled glowing mushroom renamed to apple c) steamed Clams renamed to human flesh. Edit: 2c resolved itself.
  15. thats the problem, it never found anything thing that i typed in the search bars. thats y i had to search manually.
  16. after 2 freaking hours i think i found the problem in xEdit RealisticWaterTwo.esp \ Worldspace \ 0000003C <Tamriel> \ Block 1, -1 \ Sub-Block 4, -2 \ 0000BB90 <ClearspringTarnExterior01> \ Temporary \ 0509355F do i delete the whole [temporary\ 0509355f Placed Object] edit or just the (Name - Base) edit? Edit: i removed the RealisticWaterTwo.esp \ Worldspace \ 0000003C <Tamriel> \ Block 1, -1 \ Sub-Block 4, -2 \ 0000BB90 <ClearspringTarnExterior01> \ Temporary edit entirely and that seemd to have fixed the problem in Merge Plugins.
  17. so how do u normally find these errors? because in xEdit i see a lot of Red but idk if that's necessarily bad.
  18. ok so i cant find the wild edits to delete, idk where 0609355F is. the error i was getting in merge plugins was a Null refference in the Form ID but i cant edit or change that. EDIT: same as @redirishlord, i have the 1.5.1 update.
  19. my apologies, i could of sworn i just read that. idk why it didnt click.
  20. Downloaded and installed the updates version of Realistic Waters 2 and there seems to be an error in Merge plugins that cant be resolved. even though i click fix errors it does nothing to fix it. and the new files it creates RealisticWatersTwo.esp.save does not change anything whehn renamed to RealisticWatersTwo.esp. here's the error in Merge plugins. Fixing errors in RealisticWaterTwo.esp Fixing Unresolved FormID: REFR \ NAME - Base Removing NULL reference: REFR \ NAME - Base Reached main record, cannot remove element Unhandled error: REFR \ NAME - Base -> Found a NULL reference, expected: ACTI,ADDN,ALCH,AMMO,APPA,ARMA,ARMO,ARTO,ASPC,BOOK,CONT,DOOR,FLOR,FURN,GRAS,IDLM,INGR,KEYM,LIGH,LVLC,LVLN,MISC,MSTT,SCRL,SLGM,SNDR,SOUN,SPEL,STAT,TACT,TREE,TXST,WEAP Saving: E:\Games\Steam\steamapps\common\Mod Organizer 2 v2.1.3 (Skyrim SE)\mods\Realistic Water Two\RealisticWaterTwo.esp.save
  21. 1) Can't set hot keys for any mod in MCM. 2)(New Issue) I CTD in the area near Meridias Statue on the road leading from Solitude towards dragon Bridge. Can't get anywhere near it.Happens with old save and new game. 3) Swords, Daggers, Bows have really low damage values in inventory. (Known issue by Know Your enemy) 4) personal issue - I can't find my freaking screenshots folder!
  22. Not at all, the complete opposite in fact. though a bit dirty. XD lol
  23. the update know your enemy mod v6.0.1's change log says that armor module no longer affects weapon values in inventory. this refers to the low damage values for Swords, daggers and bows i was haveing before correct? if so i still have the bug even after re-merging and re-smashing. both in a loaded save game and a new game.
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