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DarKnight

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Everything posted by DarKnight

  1. Because Sir Jesto's FOMOD will only allow you to install patches for mods that are already installed. With the LoTD section so early in the guide, most of the mods that need patches are not installed at that point. Hence moving the installation of the patches near the end and then moving the merge back to where it needs to be.
  2. I had mine set to only update when launched from Steam, but apparently a Steam update reset that to always update. :(
  3. Shadriss, I've had it happen in the safehouse putting things into the sell chest so, at least for me, it wasn't related to Sofia at all.
  4. I believe you're looking at the Priority and not the Mod Index. Priority is a base 10 number; Mod Index is hexadecimal.
  5. You can find it at https://mega.nz/#!EFIUUA7L!hgAY1fApMKXEVajEIEafdhoiMYJ9x4wZLfK0AAr3Z_8
  6. You can just copy everything from the download into you MO folder. Easiest update I've ever done.
  7. Vigor will disable fast travel if you're injured. If you have Frostfall activated it will cause a CTD in armor menus, if you're going through them too fast, as it's trying to update the warmth and coverage values. If you don't have Frostfall activated, I'm at a loss.
  8. Thank you! That also fixed the invisible rain in mine.
  9. Lexy, The latest change log shows that Dawnstar - No Snow Under the Roof, Helarchen Creek - No Snow Under the Roof, and Whistling Mine - No Snow Under the Roof have been added to the Arthmoor's Villages group in LOOT, however those three esps are included in No Snow Under The Roof Merged. Which is correct?
  10. I would think he did. This is from the description page: " The only thing Robton asked me to do for this port is to extend the same credits that he did, which is why I'm not altering any of them beyond the XPMSE link."
  11. TMB Vanilla Armors and Clothes has been ported to SSE - https://www.nexusmods.com/skyrimspecialedition/mods/18094
  12. Yes, it will as Extended UI is a Skyrim mod. It doesn't cause any issues.
  13. Run SSEEdit. Right click and click Select None. Tick EnhancedLightsandFX.esp and click OK. When I do that EnhancedLightsandFX.esp has FormID 05, so I would enter 0516733B in the FormID box.
  14. The first post on Elvenwood's page says it's not compatible with Helgen Reborn: "Just a heads up that this doesn't really work with Helgen Reborn, as that mod adds "Upper Pinewatch Mine" right next to the area the Fletcher is supposed to be at, so I can see the little stairs to the Fletcher's shop, but there is a rather large boulder blocking the entrance."
  15. I don't know. I had the naked Imperials as well, and they weren't in a given spot. They were at the Jagged Crown, the Battle for Whiterun, Fort Amol, and the Battle for Windhelm. At Windhelm, the naked ones outnumbered the armored ones. And, oddly enough, even though I have SOS installed, all of the naked ones were missing a piece of vital equipment.
  16. I'm trying to figure out why Karliah and I don't have heads when we're wearing the Nightingale Hood. Brynjolf has a head. I want my head back! It has to have something to do with gender, but I'm damned if I know what. I'm also sure that it's something that I've added in the last week or so, just need to figure it out...or not.
  17. I little digging turned up a post about installing CK (https://tesalliance.org/forums/index.php?/tutorials/article/161-special-edition-creation-kit-installation/) that says that if you're not going to be working with scripts, you don't need to unpack the scripts that are in the CK. Since all we're using CK for is to update the FormID to 44, we don't need the scripts. If you're going to use the CK to do modding on your own and need scripts, then you'll need to unpack them.
  18. That I'm not sure of. I had installed the CK prior to finding this guide and I don't know if I extracted the scripts when I installed it or not. It's been working fine for me, so I haven't bothered to figure it out.
  19. Per the Creation Kit FAQ: HOW DO I GET THE CREATION KIT FOR SKYRIM SPECIAL EDITION? After you've installed Skyrim SE, download the Bethesda.net Launcher to install the Creation Kit for Skyrim SE. Choose the proper folder to install the Creation Kit -- find where you have Skyrim Special Edition installed and choose that folder to install the Creation Kit.
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