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RandolphCarter

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Everything posted by RandolphCarter

  1. Hi everyone. I was finally in the final stretch of Fear and Loathing and was finally hoping to start playing, but an issue cropped up for me as soon as I walked out of Doc Mitchell's house. The good news is that I can at least pinpoint the problem on a very rudimentary level and for what it's worth I've been using Mod Organizer 2 up to this point. As you can see below, the Gas Pumps of New Vegas portion of Gameplay Mods Merged isn't working right and is throwing up the 'red blob with white exclamation' mark error at me. Unfortunately, I'm not sure what to do at this point. Does anyone have any ideas?
  2. Hi everyone. I've been following the guide for the most part up to this point - the XP32 Maximum Skeleton Extended section - but I'm a little stuck. The guide is out of date, talking about version 3.94, when the latest release is 4.33. What options should be I selecting here?
  3. Thank you. However, I'm not seeing a way to edit the .ini files that are associated with the mod after installing them. Is it okay to simply proceed with everything else or is there something else I'll have to end up doing?
  4. Hi. Recently upgraded my computer and figured I'd give Fear & Loathing a go again given that all the bells and whistles will actually be able to run on it this time around. Things have been going well up until this point, but I seem to have hit a brick wall with the WAR-Enhanced Camera Compatibility Pack's functionality. It's worth noting that I'm using Mod Orgainzer 2, so that might be effecting things, but when it comes time to install either of the main files I'm seeing none of the following options (per the guide) on my end: Instead, when I try to manually install either mod, I'm getting screen that look like the one provided below. However, it's worth noting that all of the files mentioned on the Nexus appear in the .rar files as they are on my desktop at the moment.
  5. Yes, as you can see here I even have Darn UI Support for FWE as a separate mod as per the instructions.
  6. That would explain things as far as FOSE is concerned. I had a suspicion that that was the case, but I figured I would ask regardless. As for one... "This plugin is incompatible with "DarNifiedUIF3.esp", but both are present." For the record it (Dynamic Crosshair, at spot 1F?) is loaded after Darn UI (at spot #10)
  7. Hi everyone, I'd first like to start off by saying that, along with Fear and Loathing in New Vegas, I'm generally new to modding (a polite way of saying I've little idea of what I'm doing) but for the former I managed to scrape by from following the guide basically to the T. I'll put out on the table that I'm currently running Windows 10 Home 1703. I've been having a little more difficulty with Clear and Present Danger. I figure that by constantly checking with the game every time 2-3 mods are installed I can troubleshoot problems better. Currently I'm facing two errors and I'm not entirely sure what I'm doing wrong. 1) Dynamic Crosshairs. Despite following the STEP Guide's instructions to get the version that has Darn UI compatibility whenever I try to sort with LOOT I get an error stating that it is not compatible with DarNifiedUIF3.esp. I've done nothing other than install it through MO so I'm not sure what could be causing this problem. 2) Fallout 3: Wanderer's Edition v. 6.03 (via the hotfix). Despite installing FOSE to the Fallout 3 GOTY Steam directory if I try to launch the game through the 4GB-patched Fallout 3 through MO it gives me an error stating that FOSE was not detected; it does not do the same when I try it through the FOSE Launcher. It certainly can't be outdated either as I have version 1.3 b2. Any kind of help would be appreciated, thanks.
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