Yes, except the Unrecognised mods. Wrye Flash from i can tell reads from: SteamAppscommonFallout New VegasBOSSFallout New Vegasmasterlist.txt SteamAppscommonFallout New VegasBOSSFallout New Vegasuserlist.txt SteamAppscommonFallout New VegasDataBash Patchestaglist.txt LOOT keeps the files in: C:Users<user>AppDataLocalLOOTFalloutNVmasterlist.yaml C:Users<user>AppDataLocalLOOTFalloutNVuserlist.yaml I don't think that Wrye Flash reads from them. The reason why i had no bash tags in Wrye Flash 16 was because taglist.txt was empty by default. Since order works well with loot, i copied masterlist.txt to "Fallout New VegasDataBash Patches", renamed to taglist.txt, removed BOSS and the unrecognised mods i added manually to Wrye Flash using LOOT as a guide. I don't think loot is working for bash tags especially for new users. Correction: I was looking at the taglist.txt from Wrye Flash 15.9 and the file masterlist.txt file needs to be clean, use the one in Wrye Flash 15.9 or download the script folder from https://github.com/Wrye-Bashers/Wrye-Flash-FalloutNV/tree/master and run "Build Taglist.bat"