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gajop

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  1. Cool, good to know. Although I've finally installed everything with Wrye Bash, and I'm kinda lazy to reinstall it with MO (not sure on the compatibility). In the worst case I'll just read the fonmod XMLs and figure out how it gets stuff installed, it seems quite simple.
  2. Seems to me that the fact Wrye Bash cannot read fonmod install configuration files is an "inherent capability" of the program, and is something that the users (especially noobs) should be warned about in the STEP guide. I'm not sure how many mods out there use fonmod, but from my perspective (100 mods right now and mostly STEP), I would say that it's pretty important. What about MO? Does it support fonmod? I think I've read somewhere that it does, but I'm not sure.
  3. Climates of tamriel installation with NMM can be seen here: https://www.youtube.com/watch?feature=player_detailpage&v=l-T3cWGH2LY&t=259. There's a proper wizard with no installation needed, yet what I have with Wrye Bash is just a couple of sub-packages. I have the same thing with Winter is Coming (cloaks) and SMIM. And even the ones with wizards seem just wrong, as they aren't properly handling multiple choice cases, e.g. in XP32's Maximum Skeleton. So why is Wrye Bash recommended over NMM? It's so much harder to work with, and even though it's much more stable it still does some stupid decisions like extracting files in C:/ rather than the drive where the mods are which can cause issues on its own...
  4. The guide here: https://wiki.step-project.com/Static_Mesh_Improvement_Mod is slightly confusing when using Wrye Bash (Wrye Smash). I don't have an actual wizard (in the Wrye Bash terminology), but rather a "Complex Package" with multiple checkboxes. I've no idea what the "SMIM Default" settings are. I assume multiple things listed with the same number, e.g. "02 SMIM Barrel Textures Animations" and "02 Vanilla Barrel Textures Animations" conflict, so I should pick only one, but what would that be, the first one listed? Also it seems some numbers are missing in the Sub-Packages list, e.g. there is no number 19, 29, and nothing between 31-40. There are also Half-sized sub packages: 21, two 22s and a 24, as well as Ultra-sized Textures with number 25, do these conflict? Please elaborate on this. I'd really rather not use multiple mod managers at the same time since it may result in weird behavior (modding is hard to do right as it is).
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