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Lauren

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Lauren last won the day on May 25 2018

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  1. 3. If you are using SSE Engine Fixes as described in the guide, go into the ini and disable the snow sparkle fix. 4. Without seeing it, it may just be normal SSE behavior tbh.
  2. for me personally I may do a bit of a custom mix, not as much as Riften, but I do think a couple things from Windhelm HD look better. like whichever rock/whatever texture covers the chimney in the inn, seems to hide the crappy model underneath better. the other one has such large blocks that it doesn't always look good on smaller areas. anyway I have a few snow compares I'm working on, other than that if there's something you want to see let me know.
  3. Next up we have Noble (guide) and Windhelm HD:
  4. Same as above, just a different spot. I forgot to save in that spot so it's a little off position wise.
  5. Only 2 compares for this one, first is Solitude HD (guide order), second is Noble Skyrim basically, SHD disabled
  6. allright time to go godescalcus up in this piece First up is Riften HD, etc. as laid out in the guide. Second is Noble Skyrim, with Riften HD disabled. Third is a custom blend of the two, based on my preferences. Fourth is the same except I set the saturation on riftenleaves.dds to 50%.
  7. I do like the Just Ice slab but Noble as a whole package for sure is the best. Are those just the frozenmarshice01*.dds? Tamriel Reloaded also covers frozenmarsh* stuff and I am testing that one as well, so I'd like to take a look.
  8. I personally feel like LAL is necessary if you're following a guide of this scale and you want to start a new game without having to do the whole intro. That being said, I remove a lot of the ones you've mentioned specifically, and several (about 25% of the guide) more. The main thing is editing the main CR patch - it still applies to a lot of what I do install, so I find it easier to rip out what I don't need. It's just a matter of removing the records to plugins you don't use, which is covered in the guide's Troubleshooting section. Aside from that, I only use half of the NPC retexture mods so I created my own CR for that, using the existing one as a guide. SSEEdit is your friend (and sometimes enemy).
  9. I dl'ed Tamriel Reloaded and Northern Clouds, hard to tell anything from paint.net (esp because I'd have to rename all of the TRL files to .dds2 to view them, since I don't have Photoshop anymore) but once I finally load up a test game...eventually... The screenshots look really good though. Already using Smooth Sky Mesh, such a small thing but looks so much better.
  10. I see that all the time with mods with FOMOD installers. It's just because there's a step where there's only one option available. Here are the comments on that part of the code in MO: //This is somewhat of a hack. If the author has specified only 1 plugin and the //group type is SELECTATLEASTONE or SELECTEXACTLYONE, then that plugin has to be selected. A note: This doesn't check for if somebody has defined a single plugin group with one of the above types, and then made the plugin unselectable. //They deserve what they get. //Similarly, if they've specfied SELECTATMOSTONE, we might as well give them a checkbox
  11. I think your link got borked somehow. https://www.nexusmods.com/skyrimspecialedition/mods/2163
  12. https://wiki.step-project.com/User:DarkladyLexy/Lexys_LOTD_Troubleshooting#Cleaning_Masters_From_A_Plugin
  13. https://www.patreon.com/kryptopyr/overview?
  14. just a note, it's required for Named Quicksaves - not in the guide (yet?), but it is on the test bench. I personally added to my setup, I hadn't installed AME initially cause I don't care about the achievements (in Skyrim, anyway...WoW was a different story ) but ended up having to.
  15. I actually had the same question and found it a bit earlier: https://modwat.ch/u/Darkladylexy/plugins
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