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Showing content with the highest reputation on 02/24/2025 in all areas

  1. Same thing happening on my end with that piece of CC content, Alpha 189 is the first time it's ever been an issue. Copying from a separate post in which I mentioned the issue: As a side note (I didn't want to make this its own thread because I resolved the issue, but nevertheless think it's worth bringing up): When generating a new output on Alpha 189 and the newest Resources mod (wanted to see the new rock wall LOD), I got a notification about an unresolved form ID in cctwbsse001-puzzledungeon.esm. I went through the steps to find the errors in xEdit (there were two such errors in that plugin) and deleted the relevant properties, as both errors were for VMAD script properties. I was able to generate with no problem after doing that, but I felt I'd bring it up here since I've never gotten that warning before on past DynDOLOD versions and because that plugin is one of the AE creations/DLCs. As a test, I reinstalled the base game + AE creations and the same two form ID errors returned, which means they've probably been there all along. Just found it strange that I'm only now getting warnings about it, and I just want to make sure that it's safe to delete those properties for CC content. (Note: I am using the Unofficial CC Patch, too, and have been for a while).
    1 point
  2. As for the problem itself, I'm at the same step as ClonedMew; I've fixed the issue with "Repair Spider Release Lever" by having xEdit Quick Auto Clean clean cctwbsse001-puzzledungeon.esm, though now DynDOLOD's error message complains about some kind of "Altar of the Seasons" (though it returns to the lever thing if I activate the older DynDOLOD output file). The concerning thing is that this does seem to be an issue with Forgotten Seasons's own plugin. I know a basic amount of how to use xEdit, and going to the FormID that DynDOLOD reports as problematic does reveal that one of its scripts references another FormID that doesn't seem to refer to anything (see attached image). It would be trivial for me to make a simple patch that changes this value and the similar gap in Repair Spider Release Lever and then distribute it to you guys. But the issue is, I have no idea what was originally supposed to go here.
    0 points
  3. Optional file added...SMIM SE 'Farming Creation Club' Patch
    0 points
  4. Mod was updeted over at AFK. v4.2.3 Fixed a gap in the railing inside Shoal's Rest Farmhouse. Cleaned up a few instances of navmeshes with floating nodes. Especially around the farmhouse area.
    0 points
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