STEP:Core Proposal/E: Difference between revisions

From Step Mods | Change The Game
(→‎CFM-Oni Edition: removed from 2.2.6 in favor of SkyUI 4.0)
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==== Votes ====
==== Votes ====
: {{yes}} ~[[User:z929669|z929669]] [[File:Ixian_Insignia.png|25px|link=User:z929669]] [[User talk:z929669|Talk]] 01:10, June 9, 2013 (MDT)
: {{yes}} ~[[User:z929669|z929669]] [[File:Ixian_Insignia.png|25px|link=User:z929669]] [[User talk:z929669|Talk]] 01:10, June 9, 2013 (MDT)
: {{yes}} [[User:Thecompiler|Thecompiler]] ([[User talk:Thecompiler|talk]]) 02:15, June 9, 2013 (MDT)
: {{no}} (changed my vote) [[User:Thecompiler|Thecompiler]] ([[User talk:Thecompiler|talk]]) 02:15, June 9, 2013 (MDT)
: {{yes|yellow}} [[User:Kryptopyr|Kryptopyr]] ([[User talk:Kryptopyr|talk]]) 07:11, June 9, 2013 (MDT)
: {{yes|yellow}} [[User:Kryptopyr|Kryptopyr]] ([[User talk:Kryptopyr|talk]]) 07:11, June 9, 2013 (MDT)
: {{yes}} [[User:Techangel85|Techangel85]] ([[User talk:Techangel85|talk]]) 20:40, June 9, 2013 (MDT)
: {{yes}} [[User:Techangel85|Techangel85]] ([[User talk:Techangel85|talk]]) 20:40, June 9, 2013 (MDT)

Revision as of 22:03, June 19, 2013

Altar Descriptions[edit | edit source]

Arguments[edit | edit source]

  • Template:No This mod does not fix any problems, and the changes it makes are not a clear improvement over vanilla. Many players may find it unnecessary or even immersion-breaking. (kryptopyr)
Agree. It is an immersion breaker. ~z929669 Ixian Insignia.png Talk 00:36, June 9, 2013 (MDT)

Votes[edit | edit source]

Template:No Kryptopyr (talk) 09:05, June 8, 2013 (MDT)
Template:No Techangel85 (talk) 09:24, June 8, 2013 (MDT)
Template:No ~z929669 Ixian Insignia.png Talk 00:37, June 9, 2013 (MDT)
Template:No -- Stoppingby4now (talk) 23:47, June 9, 2013 (MDT)
Template:No Neovalen
Template:No Kelmych (talk) 13:26, June 13, 2013 (MDT)

Better Dialogue Controls[edit | edit source]

Arguments[edit | edit source]

  • Template:Yes Improves dialogue controls on the PC (tech)
  • Template:Yes There are alternatives with a few additional features that I prefer and feel should be in one of the STEP packs which would replace this (Kelmych)

Votes[edit | edit source]

Template:Yes Techangel85 (talk) 11:42, June 7, 2013 (MDT)
Template:Yes Kryptopyr (talk) 09:09, June 8, 2013 (MDT)
Template:Yes ~z929669 Ixian Insignia.png Talk 00:43, June 9, 2013 (MDT)
Template:Yes -- Stoppingby4now (talk) 23:48, June 9, 2013 (MDT)
Template:Yes Neovalen
Template:Yes Kelmych (talk) 13:28, June 13, 2013 (MDT)

Better MessageBox Controls[edit | edit source]

Arguments[edit | edit source]

  • Template:Yes Allows menu navigation via the keyboard and improves clickable area of buttons.

Votes[edit | edit source]

Template:Yes Kryptopyr (talk) 09:09, June 8, 2013 (MDT)
Template:Yes Techangel85 (talk) 09:28, June 8, 2013 (MDT)
Template:Yes ~z929669 Ixian Insignia.png Talk 00:43, June 9, 2013 (MDT)
Template:Yes -- Stoppingby4now (talk) 23:48, June 9, 2013 (MDT)
Template:Yes Neovalen
Template:Yes Kelmych (talk) 13:29, June 13, 2013 (MDT)

Disease Descriptions[edit | edit source]

Arguments[edit | edit source]

  • Template:No Adds descriptions of the disease you may be affected by. This is not lore/vanilla-friendly. Unless the PC is an alchemist, a doctor, or the illness is common (such as a cold) it is unlikely the PC will know the details this mod adds. (Tech)
  • Template:Yes The diseases, however, did not get any descriptions, other than for gameplay effects. It's entirely possible for me to make a version that just lists the physical symptoms and (some of) the gameplay effects without giving away other information (unless the disease is common). I vouch for disease descriptions in-game because of immersion. (William)

Votes[edit | edit source]

Template:No Techangel85 (talk) 10:06, June 8, 2013 (MDT)
Template:No ~z929669 Ixian Insignia.png Talk 00:47, June 9, 2013 (MDT)
Template:No Kelmych (talk) 13:36, June 13, 2013 (MDT)
Template:Yes WilliamImm (talk) 21:19, June 16, 2013 (MDT)

Dungeon Quest Awareness[edit | edit source]

Arguments[edit | edit source]

  • Template:No I'm not certain exactly which quests this mod "fixed," but I suspect that most of the quests that could be broken by discovering the location prior to starting the quest have now been fixed by USKP in a much more immersion-friendly manner. (kryptopyr)
One of the experienced admin (Neo or William), this mod needs to be compared to USKP for conflicts, fixes for each, and whether it is or isn't needed anymore (it's over a year old without being updated). (Tech)
Kryprolyr and I are planing on fixing the stuff that didn't get fixed by a patch, unofficial or official. (William)

Votes[edit | edit source]

Template:No Kryptopyr (talk) 09:21, June 8, 2013 (MDT)
Template:No ~z929669 Ixian Insignia.png Talk 00:48, June 9, 2013 (MDT)
Template:No -- Stoppingby4now (talk) 23:52, June 9, 2013 (MDT)
Template:No Neovalen
Template:No Kelmych (talk) 13:36, June 13, 2013 (MDT)

High Quality 3D Map[edit | edit source]

Arguments[edit | edit source]

Votes[edit | edit source]

Template:Yes Techangel85 (talk) 10:34, June 8, 2013 (MDT)
Template:Yes ~z929669 Ixian Insignia.png Talk 00:48, June 9, 2013 (MDT)
Template:Yes Thecompiler (talk) 01:00, June 9, 2013 (MDT)
Template:Yes -- Stoppingby4now (talk) 23:52, June 9, 2013 (MDT)
Template:Yes Kryptopyr (talk) 15:58, June 10, 2013 (MDT)
Template:Yes Neovalen
Template:Yes Kelmych (talk) 13:37, June 13, 2013 (MDT)

Immersive HUD[edit | edit source]

Arguments[edit | edit source]

  • Template:Yes Hides vanilla HUD elements but doesn't remove them at all, they show when needed in game. A welcome improvement to vanilla imo. (Neo)
  • Template:No Hides the vanilla HUD elements making it unfriendly to vanilla (Tech)

Votes[edit | edit source]

Template:No Techangel85 (talk) 10:42, June 8, 2013 (MDT)
Template:No ~z929669 Ixian Insignia.png Talk 00:49, June 9, 2013 (MDT)
Template:No -- Stoppingby4now (talk) 23:54, June 9, 2013 (MDT)
Template:Yes Neovalen
Template:No (not quite vanilla enough IMO for core STEP) Kelmych (talk) 13:39, June 13, 2013 (MDT)

Interface Key Tweaks[edit | edit source]

Arguments[edit | edit source]

  • Provides more user control and options. Does not take away anything, only gives options. Should be considered more a utility than anything else. ~z929669 Ixian Insignia.png Talk 00:50, June 9, 2013 (MDT)
  • Template:Yes I'm voting (no) for Core STEP, but (yes) for being moved to utilities so it's an optional mod. This is not the only mod out there that does this and this could conflict with pack mods.(Tech)
  • Though I have not tested them, I am indeed seeing a lot of available mods. This greatly increases the likelyhood of conflicts so should not be a part of STEP:Core. -- Stoppingby4now (talk) 23:57, June 9, 2013 (MDT)
  • for some users this (or an equivalent mod) is very important to their ability to use the game. The vanilla file that this replaces is not especially well done, but it is adequate for many users. There are several alternatives and whichever one is used the control file might still need editing Kelmych (talk) 13:45, June 13, 2013 (MDT)

Votes[edit | edit source]

Template:Yes ~z929669 Ixian Insignia.png Talk 00:50, June 9, 2013 (MDT)
Template:Yes (agree with Tech) Thecompiler (talk) 00:56, June 9, 2013 (MDT)
Template:No (see condition above) Techangel85 (talk) 20:36, June 9, 2013 (MDT)
Template:No -- Stoppingby4now (talk) 23:58, June 9, 2013 (MDT)
Template:No Neovalen
Template:No Kelmych (talk) 13:46, June 13, 2013 (MDT)

Lockpicking Interface[edit | edit source]

Arguments[edit | edit source]

  • Template:No I've never felt that this mod was an improvement over vanilla. (kryptopyr)
  • Template:Yes Straight texture replacement from vanilla.
  • I stopped installing this awhile ago personally. -- Stoppingby4now (talk) 23:58, June 9, 2013 (MDT)
  • Template:Yes I've felt the vanilla lock was way too modern looking for the setting. (Neo)

Votes[edit | edit source]

Template:No Kryptopyr (talk) 09:13, June 8, 2013 (MDT)
Template:Yes Techangel85 (talk) 10:53, June 8, 2013 (MDT)
Template:No ~z929669 Ixian Insignia.png Talk 00:51, June 9, 2013 (MDT)
Template:No Thecompiler (talk) 00:57, June 9, 2013 (MDT)
Template:No -- Stoppingby4now (talk) 23:59, June 9, 2013 (MDT)
Template:Yes Neovalen
Template:Yes Kelmych (talk) 13:47, June 13, 2013 (MDT)

Lore-Based Loading Screens[edit | edit source]

Arguments[edit | edit source]

  • Template:No Unnecessary change that takes up an .esp slot. I like this mod, but I don't believe it belongs in Core STEP. (kryptopyr)
  • I agree with krytopyr. -- Stoppingby4now (talk) 23:59, June 9, 2013 (MDT)

Votes[edit | edit source]

Template:No Kryptopyr (talk) 09:16, June 8, 2013 (MDT)
Template:No Techangel85 (talk) 10:59, June 8, 2013 (MDT)
Template:No ~z929669 Ixian Insignia.png Talk 00:52, June 9, 2013 (MDT)
Template:No -- Stoppingby4now (talk) 23:59, June 9, 2013 (MDT)
Template:No Neovalen
Template:No Kelmych (talk) 13:47, June 13, 2013 (MDT)

Main Font Replacement[edit | edit source]

Arguments[edit | edit source]

  • Template:No Can create clipping and run off issues, as well as size and legibility issues (granted some fonts are worse than others, but none of them are a clear improvement over vanilla, just something different). (kryptopyr)
  • Template:Yes Does not use a plugin slot & vanilla fonts are a lot more 'modern' than in previous TES games. I vote that Magic Cards be the new norm. No issues with that one. ~z929669 Ixian Insignia.png Talk 00:55, June 9, 2013 (MDT)
  • Template:No This falls into the category of major change from vanilla, and choice of font is always going to be subjective for users. -- Stoppingby4now (talk) 23:47, June 9, 2013 (MDT)
  • Template:Yes Agree with z but vote for Centaur as it's stylistically like Magic Cards but without the clipping.

Votes[edit | edit source]

Template:No Kryptopyr (talk) 09:29, June 8, 2013 (MDT)
Template:No Techangel85 (talk) 10:59, June 8, 2013 (MDT)
Template:Yes ~z929669 Ixian Insignia.png Talk 00:55, June 9, 2013 (MDT)
Template:No -- Stoppingby4now (talk) 23:46, June 9, 2013 (MDT)
Template:Yes Neovalen
Template:Yes (assuming we choose one of the alternate fonts mentioned above) Kelmych (talk) 13:53, June 13, 2013 (MDT)

No Boring Wait Menu[edit | edit source]

Arguments[edit | edit source]

  • Template:No Menu is not vanilla-friendly (Tech)
  • Template:Yes Allows for an increased and easy wait time; however, that's rarely needed during actual play and mainly for mod troubleshooting, most of the time (Tech)
  • While I like what the mod does, it's interface is too drastic. -- Stoppingby4now (talk) 00:00, June 10, 2013 (MDT)

Votes[edit | edit source]

Template:No Techangel85 (talk) 11:07, June 8, 2013 (MDT)
Template:No ~z929669 Ixian Insignia.png Talk 00:56, June 9, 2013 (MDT)
Template:No Kryptopyr (talk) 07:18, June 9, 2013 (MDT)
Template:No -- Stoppingby4now (talk) 00:01, June 10, 2013 (MDT)
Template:No Neovalen
Template:No Kelmych (talk) 13:54, June 13, 2013 (MDT)

No Menu & Loading Smoke[edit | edit source]

Arguments[edit | edit source]

  • Template:No Diverts from vanilla and no reason to use for ENB since the addition of the "ignore loading screens" feature in ENB.

Votes[edit | edit source]

Template:No Techangel85 (talk) 11:43, June 7, 2013 (MDT)
Template:No WilliamImm (talk) 21:51, June 7, 2013 (MDT)
Template:No Kryptopyr (talk) 09:30, June 8, 2013 (MDT)
Template:No ~z929669 Ixian Insignia.png Talk 00:58, June 9, 2013 (MDT)
Template:No -- Stoppingby4now (talk) 00:01, June 10, 2013 (MDT)
Template:No Neovalen
Template:No Kelmych (talk) 13:54, June 13, 2013 (MDT)

Quality World Map[edit | edit source]

Arguments[edit | edit source]

Votes[edit | edit source]

Template:Yes Techangel85 (talk) 11:11, June 8, 2013 (MDT)
Template:Yes Thecompiler (talk) 00:58, June 9, 2013 (MDT)
Template:Yes ~z929669 Ixian Insignia.png Talk 00:59, June 9, 2013 (MDT)
Template:Yes Kryptopyr (talk) 07:18, June 9, 2013 (MDT)
Template:Yes -- Stoppingby4now (talk) 00:01, June 10, 2013 (MDT)
Template:Yes Neovalen
Template:Yes Kelmych (talk) 13:55, June 13, 2013 (MDT)

Race Menu[edit | edit source]

Arguments[edit | edit source]

Votes[edit | edit source]

Template:Yes (but not any of the options)~z929669 Ixian Insignia.png Talk 01:00, June 9, 2013 (MDT)
Template:Yes Kryptopyr (talk) 07:16, June 9, 2013 (MDT)
Template:No (too far from vanilla without being fixes. Belongs in the pack.) Techangel85 (talk) 01:09, June 10, 2013 (MDT)
Template:Yes Neovalen
Template:No (IMO too different from vanilla for core STEP) Kelmych (talk) 13:56, June 13, 2013 (MDT)
Template:Yes WilliamImm (talk) 21:14, June 16, 2013 (MDT)

Skill Interface[edit | edit source]

Arguments[edit | edit source]

  • Template:No Adds real photo of stars rather than painted textures
  • Template:No No HD replacement for perk lines
  • Template:Yes HD replacement for constellations
  • Template:Yes Much better quality than the vanilla Skill Interface, and the user can choose a near-vanilla version if they want (William)
  • There is a set selection that is vanilla friendly, and definitely an improvement. -- Stoppingby4now (talk) 00:02, June 10, 2013 (MDT)

Votes[edit | edit source]

Template:No Techangel85 (talk) 11:17, June 8, 2013 (MDT)
Template:Yes WilliamImm (talk) 12:01, June 8, 2013 (MDT)
Template:Yes ~z929669 Ixian Insignia.png Talk 01:00, June 9, 2013 (MDT)
Template:Yes Kryptopyr (talk) 07:13, June 9, 2013 (MDT)
Template:Yes -- Stoppingby4now (talk) 00:03, June 10, 2013 (MDT)
Template:Yes Neovalen
Template:Yes Kelmych (talk) 14:06, June 13, 2013 (MDT)

SkyUI[edit | edit source]

Arguments[edit | edit source]

Votes[edit | edit source]

Template:Yes Techangel85 (talk) 11:44, June 7, 2013 (MDT)
Template:Yes Kryptopyr (talk) 09:31, June 8, 2013 (MDT)
Template:Yes ~z929669 Ixian Insignia.png Talk 01:01, June 9, 2013 (MDT)
Template:Yes -- Stoppingby4now (talk) 00:03, June 10, 2013 (MDT)
Template:Yes Thecompiler (talk) 13:55, June 12, 2013 (MDT)
Template:Yes Neovalen
Template:Yes Kelmych (talk) 13:54, June 13, 2013 (MDT)

Not Another Colored Map Icon Mod[edit | edit source]

Arguments[edit | edit source]

  • Template:No Debatable whether this is an improvement over vanilla, but I don't feel that it is. (kryptopyr)

Votes[edit | edit source]

Template:No Thecompiler (talk) 01:01, June 9, 2013 (MDT)
Template:No ~z929669 Ixian Insignia.png Talk 01:02, June 9, 2013 (MDT)
Template:No Techangel85 (talk) 20:38, June 9, 2013 (MDT)
Template:No -- Stoppingby4now (talk) 00:04, June 10, 2013 (MDT)
Template:No Neovalen
Template:No Kelmych (talk) 13:57, June 13, 2013 (MDT)

Smaller Cursor[edit | edit source]

Arguments[edit | edit source]

  • Template:No maybe too small for some people; not necessary and vanilla is not bad at all. ~z929669 Ixian Insignia.png Talk 01:04, June 9, 2013 (MDT)
  • This falls into the area of subjectivity for users anyways, and such things should be left to packs. -- Stoppingby4now (talk) 00:05, June 10, 2013 (MDT)

Votes[edit | edit source]

Template:No Thecompiler (talk) 01:02, June 9, 2013 (MDT)
Template:No ~z929669 Ixian Insignia.png Talk 01:05, June 9, 2013 (MDT)
Template:No Kryptopyr (talk) 07:12, June 9, 2013 (MDT)
Template:No Techangel85 (talk) 20:38, June 9, 2013 (MDT)
Template:No -- Stoppingby4now (talk) 00:04, June 10, 2013 (MDT)
Template:No Neovalen
Template:No Kelmych (talk) 13:57, June 13, 2013 (MDT)

Spinning Skyrim Emblem[edit | edit source]

Arguments[edit | edit source]

  • Template:No No reason to even have this besides saying, "it's cool". (Tech)

Votes[edit | edit source]

Template:No Techangel85 (talk) 11:44, June 7, 2013 (MDT)
Template:No Kryptopyr (talk) 09:32, June 8, 2013 (MDT)
Template:No ~z929669 Ixian Insignia.png Talk 01:05, June 9, 2013 (MDT)
Template:No -- Stoppingby4now (talk) 00:05, June 10, 2013 (MDT)
Template:No Neovalen
Template:No Kelmych (talk) 14:06, June 13, 2013 (MDT)

Time On Loading Screen[edit | edit source]

Arguments[edit | edit source]

  • Template:No If you really need to check the time without leaving the game, use a watch or a phone. Really doesn't add much...

Votes[edit | edit source]

Template:No WilliamImm (talk) 21:50, June 7, 2013 (MDT)
Template:No Kryptopyr (talk) 09:32, June 8, 2013 (MDT)
Template:No ~z929669 Ixian Insignia.png Talk 01:05, June 9, 2013 (MDT)
Template:No Techangel85 (talk) 20:39, June 9, 2013 (MDT)
Template:No -- Stoppingby4now (talk) 00:05, June 10, 2013 (MDT)
Template:No Neovalen
Template:No Kelmych (talk) 14:05, June 13, 2013 (MDT)

Unique Region Names[edit | edit source]

Arguments[edit | edit source]

  • Template:No Not very keen on the implementation in v5 - overwrites a *lot* of worldspace records. Either revert to v3 or remove.
  • Template:No The V5 implementation is fine, but neither TES5Edit Merge Patch nor Skyrim Wrye Bash can automatically merge this mod properly with the other mods that change various aspects of the same objects (Kelmych)

Votes[edit | edit source]

Template:No WilliamImm (talk) 21:49, June 7, 2013 (MDT)
Template:No Thecompiler (talk) 01:04, June 9, 2013 (MDT)
Template:No ~z929669 Ixian Insignia.png Talk 01:06, June 9, 2013 (MDT)
Template:No Techangel85 (talk) 20:40, June 9, 2013 (MDT)
Template:No -- Stoppingby4now (talk) 00:06, June 10, 2013 (MDT)
Template:No Neovalen
Template:No Kelmych (talk) 14:05, June 13, 2013 (MDT)

Unknown Enchants[edit | edit source]

Arguments[edit | edit source]

  • Template:Yes A PC would never forget an enchantment that he/she knows. The player might, but not the character being controlled. I think this corrects and oversight. ~z929669 Ixian Insignia.png Talk 01:09, June 9, 2013 (MDT)
  • Template:No Adds scripts and an ESP and imo it kinda runs slow (i.e. takes time to display) - would prefer to wait for a SkyUI style solution. (Neo)

Votes[edit | edit source]

Template:Yes ~z929669 Ixian Insignia.png Talk 01:10, June 9, 2013 (MDT)
Template:No (changed my vote) Thecompiler (talk) 02:15, June 9, 2013 (MDT)
Template:Yes Kryptopyr (talk) 07:11, June 9, 2013 (MDT)
Template:Yes Techangel85 (talk) 20:40, June 9, 2013 (MDT)
Template:Yes -- Stoppingby4now (talk) 00:06, June 10, 2013 (MDT)
Template:No Neovalen
Template:Yes Kelmych (talk) 14:08, June 13, 2013 (MDT)