STEP:Core Proposal/E: Difference between revisions

From Step Mods | Change The Game
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(→‎CFM-Oni Edition: removed from 2.2.6 in favor of SkyUI 4.0)
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: {{yes}} [[User:Neovalen|Neovalen]]
: {{yes}} [[User:Neovalen|Neovalen]]
: {{yes}} [[User:Kelmych|Kelmych]] ([[User talk:Kelmych|talk]]) 13:29, June 13, 2013 (MDT)
: {{yes}} [[User:Kelmych|Kelmych]] ([[User talk:Kelmych|talk]]) 13:29, June 13, 2013 (MDT)
== [[CFM-Oni Edition]] ==
==== Arguments ====
* {{no}} If above is removed, no need for this mod.
* {{no}} Same reason as above. -- [[User:Stoppingby4now|Stoppingby4now]] ([[User talk:Stoppingby4now|talk]]) 23:50, June 9, 2013 (MDT)
==== Votes ====
: {{no}} [[User:Techangel85|Techangel85]] ([[User talk:Techangel85|talk]]) 09:50, June 8, 2013 (MDT)
: {{yes}} (for now) ~[[User:z929669|z929669]] [[File:Ixian_Insignia.png|25px|link=User:z929669]] [[User talk:z929669|Talk]] 00:46, June 9, 2013 (MDT)
: {{no}} [[User:Thecompiler|Thecompiler]] ([[User talk:Thecompiler|talk]]) 00:55, June 9, 2013 (MDT)
: {{no}} -- [[User:Stoppingby4now|Stoppingby4now]] ([[User talk:Stoppingby4now|talk]]) 23:51, June 9, 2013 (MDT)
: {{no}} [[User:Kryptopyr|Kryptopyr]] ([[User talk:Kryptopyr|talk]]) 15:57, June 10, 2013 (MDT)
: {{no}} [[User:Neovalen|Neovalen]]
: {{no}} [[User:Kelmych|Kelmych]] ([[User talk:Kelmych|talk]]) 13:31, June 13, 2013 (MDT)
: {{no}} [[User:WilliamImm|WilliamImm]] ([[User talk:WilliamImm|talk]]) 21:19, June 16, 2013 (MDT)


== [[Disease Descriptions]] ==
== [[Disease Descriptions]] ==

Revision as of 05:35, June 19, 2013

Altar Descriptions

Arguments

  • Template:No This mod does not fix any problems, and the changes it makes are not a clear improvement over vanilla. Many players may find it unnecessary or even immersion-breaking. (kryptopyr)
Agree. It is an immersion breaker. ~z929669 Ixian Insignia.png Talk 00:36, June 9, 2013 (MDT)

Votes

Template:No Kryptopyr (talk) 09:05, June 8, 2013 (MDT)
Template:No Techangel85 (talk) 09:24, June 8, 2013 (MDT)
Template:No ~z929669 Ixian Insignia.png Talk 00:37, June 9, 2013 (MDT)
Template:No -- Stoppingby4now (talk) 23:47, June 9, 2013 (MDT)
Template:No Neovalen
Template:No Kelmych (talk) 13:26, June 13, 2013 (MDT)

Better Dialogue Controls

Arguments

  • Template:Yes Improves dialogue controls on the PC (tech)
  • Template:Yes There are alternatives with a few additional features that I prefer and feel should be in one of the STEP packs which would replace this (Kelmych)

Votes

Template:Yes Techangel85 (talk) 11:42, June 7, 2013 (MDT)
Template:Yes Kryptopyr (talk) 09:09, June 8, 2013 (MDT)
Template:Yes ~z929669 Ixian Insignia.png Talk 00:43, June 9, 2013 (MDT)
Template:Yes -- Stoppingby4now (talk) 23:48, June 9, 2013 (MDT)
Template:Yes Neovalen
Template:Yes Kelmych (talk) 13:28, June 13, 2013 (MDT)

Better MessageBox Controls

Arguments

  • Template:Yes Allows menu navigation via the keyboard and improves clickable area of buttons.

Votes

Template:Yes Kryptopyr (talk) 09:09, June 8, 2013 (MDT)
Template:Yes Techangel85 (talk) 09:28, June 8, 2013 (MDT)
Template:Yes ~z929669 Ixian Insignia.png Talk 00:43, June 9, 2013 (MDT)
Template:Yes -- Stoppingby4now (talk) 23:48, June 9, 2013 (MDT)
Template:Yes Neovalen
Template:Yes Kelmych (talk) 13:29, June 13, 2013 (MDT)

Disease Descriptions

Arguments

  • Template:No Adds descriptions of the disease you may be affected by. This is not lore/vanilla-friendly. Unless the PC is an alchemist, a doctor, or the illness is common (such as a cold) it is unlikely the PC will know the details this mod adds. (Tech)
  • Template:Yes The diseases, however, did not get any descriptions, other than for gameplay effects. It's entirely possible for me to make a version that just lists the physical symptoms and (some of) the gameplay effects without giving away other information (unless the disease is common). I vouch for disease descriptions in-game because of immersion. (William)

Votes

Template:No Techangel85 (talk) 10:06, June 8, 2013 (MDT)
Template:No ~z929669 Ixian Insignia.png Talk 00:47, June 9, 2013 (MDT)
Template:No Kelmych (talk) 13:36, June 13, 2013 (MDT)
Template:Yes WilliamImm (talk) 21:19, June 16, 2013 (MDT)

Dungeon Quest Awareness

Arguments

  • Template:No I'm not certain exactly which quests this mod "fixed," but I suspect that most of the quests that could be broken by discovering the location prior to starting the quest have now been fixed by USKP in a much more immersion-friendly manner. (kryptopyr)
One of the experienced admin (Neo or William), this mod needs to be compared to USKP for conflicts, fixes for each, and whether it is or isn't needed anymore (it's over a year old without being updated). (Tech)
Kryprolyr and I are planing on fixing the stuff that didn't get fixed by a patch, unofficial or official. (William)

Votes

Template:No Kryptopyr (talk) 09:21, June 8, 2013 (MDT)
Template:No ~z929669 Ixian Insignia.png Talk 00:48, June 9, 2013 (MDT)
Template:No -- Stoppingby4now (talk) 23:52, June 9, 2013 (MDT)
Template:No Neovalen
Template:No Kelmych (talk) 13:36, June 13, 2013 (MDT)

High Quality 3D Map

Arguments

Votes

Template:Yes Techangel85 (talk) 10:34, June 8, 2013 (MDT)
Template:Yes ~z929669 Ixian Insignia.png Talk 00:48, June 9, 2013 (MDT)
Template:Yes Thecompiler (talk) 01:00, June 9, 2013 (MDT)
Template:Yes -- Stoppingby4now (talk) 23:52, June 9, 2013 (MDT)
Template:Yes Kryptopyr (talk) 15:58, June 10, 2013 (MDT)
Template:Yes Neovalen
Template:Yes Kelmych (talk) 13:37, June 13, 2013 (MDT)

Immersive HUD

Arguments

  • Template:Yes Hides vanilla HUD elements but doesn't remove them at all, they show when needed in game. A welcome improvement to vanilla imo. (Neo)
  • Template:No Hides the vanilla HUD elements making it unfriendly to vanilla (Tech)

Votes

Template:No Techangel85 (talk) 10:42, June 8, 2013 (MDT)
Template:No ~z929669 Ixian Insignia.png Talk 00:49, June 9, 2013 (MDT)
Template:No -- Stoppingby4now (talk) 23:54, June 9, 2013 (MDT)
Template:Yes Neovalen
Template:No (not quite vanilla enough IMO for core STEP) Kelmych (talk) 13:39, June 13, 2013 (MDT)

Interface Key Tweaks

Arguments

  • Provides more user control and options. Does not take away anything, only gives options. Should be considered more a utility than anything else. ~z929669 Ixian Insignia.png Talk 00:50, June 9, 2013 (MDT)
  • Template:Yes I'm voting (no) for Core STEP, but (yes) for being moved to utilities so it's an optional mod. This is not the only mod out there that does this and this could conflict with pack mods.(Tech)
  • Though I have not tested them, I am indeed seeing a lot of available mods. This greatly increases the likelyhood of conflicts so should not be a part of STEP:Core. -- Stoppingby4now (talk) 23:57, June 9, 2013 (MDT)
  • for some users this (or an equivalent mod) is very important to their ability to use the game. The vanilla file that this replaces is not especially well done, but it is adequate for many users. There are several alternatives and whichever one is used the control file might still need editing Kelmych (talk) 13:45, June 13, 2013 (MDT)

Votes

Template:Yes ~z929669 Ixian Insignia.png Talk 00:50, June 9, 2013 (MDT)
Template:Yes (agree with Tech) Thecompiler (talk) 00:56, June 9, 2013 (MDT)
Template:No (see condition above) Techangel85 (talk) 20:36, June 9, 2013 (MDT)
Template:No -- Stoppingby4now (talk) 23:58, June 9, 2013 (MDT)
Template:No Neovalen
Template:No Kelmych (talk) 13:46, June 13, 2013 (MDT)

Lockpicking Interface

Arguments

  • Template:No I've never felt that this mod was an improvement over vanilla. (kryptopyr)
  • Template:Yes Straight texture replacement from vanilla.
  • I stopped installing this awhile ago personally. -- Stoppingby4now (talk) 23:58, June 9, 2013 (MDT)
  • Template:Yes I've felt the vanilla lock was way too modern looking for the setting. (Neo)

Votes

Template:No Kryptopyr (talk) 09:13, June 8, 2013 (MDT)
Template:Yes Techangel85 (talk) 10:53, June 8, 2013 (MDT)
Template:No ~z929669 Ixian Insignia.png Talk 00:51, June 9, 2013 (MDT)
Template:No Thecompiler (talk) 00:57, June 9, 2013 (MDT)
Template:No -- Stoppingby4now (talk) 23:59, June 9, 2013 (MDT)
Template:Yes Neovalen
Template:Yes Kelmych (talk) 13:47, June 13, 2013 (MDT)

Lore-Based Loading Screens

Arguments

  • Template:No Unnecessary change that takes up an .esp slot. I like this mod, but I don't believe it belongs in Core STEP. (kryptopyr)
  • I agree with krytopyr. -- Stoppingby4now (talk) 23:59, June 9, 2013 (MDT)

Votes

Template:No Kryptopyr (talk) 09:16, June 8, 2013 (MDT)
Template:No Techangel85 (talk) 10:59, June 8, 2013 (MDT)
Template:No ~z929669 Ixian Insignia.png Talk 00:52, June 9, 2013 (MDT)
Template:No -- Stoppingby4now (talk) 23:59, June 9, 2013 (MDT)
Template:No Neovalen
Template:No Kelmych (talk) 13:47, June 13, 2013 (MDT)

Main Font Replacement

Arguments

  • Template:No Can create clipping and run off issues, as well as size and legibility issues (granted some fonts are worse than others, but none of them are a clear improvement over vanilla, just something different). (kryptopyr)
  • Template:Yes Does not use a plugin slot & vanilla fonts are a lot more 'modern' than in previous TES games. I vote that Magic Cards be the new norm. No issues with that one. ~z929669 Ixian Insignia.png Talk 00:55, June 9, 2013 (MDT)
  • Template:No This falls into the category of major change from vanilla, and choice of font is always going to be subjective for users. -- Stoppingby4now (talk) 23:47, June 9, 2013 (MDT)
  • Template:Yes Agree with z but vote for Centaur as it's stylistically like Magic Cards but without the clipping.

Votes

Template:No Kryptopyr (talk) 09:29, June 8, 2013 (MDT)
Template:No Techangel85 (talk) 10:59, June 8, 2013 (MDT)
Template:Yes ~z929669 Ixian Insignia.png Talk 00:55, June 9, 2013 (MDT)
Template:No -- Stoppingby4now (talk) 23:46, June 9, 2013 (MDT)
Template:Yes Neovalen
Template:Yes (assuming we choose one of the alternate fonts mentioned above) Kelmych (talk) 13:53, June 13, 2013 (MDT)

No Boring Wait Menu

Arguments

  • Template:No Menu is not vanilla-friendly (Tech)
  • Template:Yes Allows for an increased and easy wait time; however, that's rarely needed during actual play and mainly for mod troubleshooting, most of the time (Tech)
  • While I like what the mod does, it's interface is too drastic. -- Stoppingby4now (talk) 00:00, June 10, 2013 (MDT)

Votes

Template:No Techangel85 (talk) 11:07, June 8, 2013 (MDT)
Template:No ~z929669 Ixian Insignia.png Talk 00:56, June 9, 2013 (MDT)
Template:No Kryptopyr (talk) 07:18, June 9, 2013 (MDT)
Template:No -- Stoppingby4now (talk) 00:01, June 10, 2013 (MDT)
Template:No Neovalen
Template:No Kelmych (talk) 13:54, June 13, 2013 (MDT)

No Menu & Loading Smoke

Arguments

  • Template:No Diverts from vanilla and no reason to use for ENB since the addition of the "ignore loading screens" feature in ENB.

Votes

Template:No Techangel85 (talk) 11:43, June 7, 2013 (MDT)
Template:No WilliamImm (talk) 21:51, June 7, 2013 (MDT)
Template:No Kryptopyr (talk) 09:30, June 8, 2013 (MDT)
Template:No ~z929669 Ixian Insignia.png Talk 00:58, June 9, 2013 (MDT)
Template:No -- Stoppingby4now (talk) 00:01, June 10, 2013 (MDT)
Template:No Neovalen
Template:No Kelmych (talk) 13:54, June 13, 2013 (MDT)

Quality World Map

Arguments

Votes

Template:Yes Techangel85 (talk) 11:11, June 8, 2013 (MDT)
Template:Yes Thecompiler (talk) 00:58, June 9, 2013 (MDT)
Template:Yes ~z929669 Ixian Insignia.png Talk 00:59, June 9, 2013 (MDT)
Template:Yes Kryptopyr (talk) 07:18, June 9, 2013 (MDT)
Template:Yes -- Stoppingby4now (talk) 00:01, June 10, 2013 (MDT)
Template:Yes Neovalen
Template:Yes Kelmych (talk) 13:55, June 13, 2013 (MDT)

Race Menu

Arguments

Votes

Template:Yes (but not any of the options)~z929669 Ixian Insignia.png Talk 01:00, June 9, 2013 (MDT)
Template:Yes Kryptopyr (talk) 07:16, June 9, 2013 (MDT)
Template:No (too far from vanilla without being fixes. Belongs in the pack.) Techangel85 (talk) 01:09, June 10, 2013 (MDT)
Template:Yes Neovalen
Template:No (IMO too different from vanilla for core STEP) Kelmych (talk) 13:56, June 13, 2013 (MDT)
Template:Yes WilliamImm (talk) 21:14, June 16, 2013 (MDT)

Skill Interface

Arguments

  • Template:No Adds real photo of stars rather than painted textures
  • Template:No No HD replacement for perk lines
  • Template:Yes HD replacement for constellations
  • Template:Yes Much better quality than the vanilla Skill Interface, and the user can choose a near-vanilla version if they want (William)
  • There is a set selection that is vanilla friendly, and definitely an improvement. -- Stoppingby4now (talk) 00:02, June 10, 2013 (MDT)

Votes

Template:No Techangel85 (talk) 11:17, June 8, 2013 (MDT)
Template:Yes WilliamImm (talk) 12:01, June 8, 2013 (MDT)
Template:Yes ~z929669 Ixian Insignia.png Talk 01:00, June 9, 2013 (MDT)
Template:Yes Kryptopyr (talk) 07:13, June 9, 2013 (MDT)
Template:Yes -- Stoppingby4now (talk) 00:03, June 10, 2013 (MDT)
Template:Yes Neovalen
Template:Yes Kelmych (talk) 14:06, June 13, 2013 (MDT)

SkyUI

Arguments

Votes

Template:Yes Techangel85 (talk) 11:44, June 7, 2013 (MDT)
Template:Yes Kryptopyr (talk) 09:31, June 8, 2013 (MDT)
Template:Yes ~z929669 Ixian Insignia.png Talk 01:01, June 9, 2013 (MDT)
Template:Yes -- Stoppingby4now (talk) 00:03, June 10, 2013 (MDT)
Template:Yes Thecompiler (talk) 13:55, June 12, 2013 (MDT)
Template:Yes Neovalen
Template:Yes Kelmych (talk) 13:54, June 13, 2013 (MDT)

Not Another Colored Map Icon Mod

Arguments

  • Template:No Debatable whether this is an improvement over vanilla, but I don't feel that it is. (kryptopyr)

Votes

Template:No Thecompiler (talk) 01:01, June 9, 2013 (MDT)
Template:No ~z929669 Ixian Insignia.png Talk 01:02, June 9, 2013 (MDT)
Template:No Techangel85 (talk) 20:38, June 9, 2013 (MDT)
Template:No -- Stoppingby4now (talk) 00:04, June 10, 2013 (MDT)
Template:No Neovalen
Template:No Kelmych (talk) 13:57, June 13, 2013 (MDT)

Smaller Cursor

Arguments

  • Template:No maybe too small for some people; not necessary and vanilla is not bad at all. ~z929669 Ixian Insignia.png Talk 01:04, June 9, 2013 (MDT)
  • This falls into the area of subjectivity for users anyways, and such things should be left to packs. -- Stoppingby4now (talk) 00:05, June 10, 2013 (MDT)

Votes

Template:No Thecompiler (talk) 01:02, June 9, 2013 (MDT)
Template:No ~z929669 Ixian Insignia.png Talk 01:05, June 9, 2013 (MDT)
Template:No Kryptopyr (talk) 07:12, June 9, 2013 (MDT)
Template:No Techangel85 (talk) 20:38, June 9, 2013 (MDT)
Template:No -- Stoppingby4now (talk) 00:04, June 10, 2013 (MDT)
Template:No Neovalen
Template:No Kelmych (talk) 13:57, June 13, 2013 (MDT)

Spinning Skyrim Emblem

Arguments

  • Template:No No reason to even have this besides saying, "it's cool". (Tech)

Votes

Template:No Techangel85 (talk) 11:44, June 7, 2013 (MDT)
Template:No Kryptopyr (talk) 09:32, June 8, 2013 (MDT)
Template:No ~z929669 Ixian Insignia.png Talk 01:05, June 9, 2013 (MDT)
Template:No -- Stoppingby4now (talk) 00:05, June 10, 2013 (MDT)
Template:No Neovalen
Template:No Kelmych (talk) 14:06, June 13, 2013 (MDT)

Time On Loading Screen

Arguments

  • Template:No If you really need to check the time without leaving the game, use a watch or a phone. Really doesn't add much...

Votes

Template:No WilliamImm (talk) 21:50, June 7, 2013 (MDT)
Template:No Kryptopyr (talk) 09:32, June 8, 2013 (MDT)
Template:No ~z929669 Ixian Insignia.png Talk 01:05, June 9, 2013 (MDT)
Template:No Techangel85 (talk) 20:39, June 9, 2013 (MDT)
Template:No -- Stoppingby4now (talk) 00:05, June 10, 2013 (MDT)
Template:No Neovalen
Template:No Kelmych (talk) 14:05, June 13, 2013 (MDT)

Unique Region Names

Arguments

  • Template:No Not very keen on the implementation in v5 - overwrites a *lot* of worldspace records. Either revert to v3 or remove.
  • Template:No The V5 implementation is fine, but neither TES5Edit Merge Patch nor Skyrim Wrye Bash can automatically merge this mod properly with the other mods that change various aspects of the same objects (Kelmych)

Votes

Template:No WilliamImm (talk) 21:49, June 7, 2013 (MDT)
Template:No Thecompiler (talk) 01:04, June 9, 2013 (MDT)
Template:No ~z929669 Ixian Insignia.png Talk 01:06, June 9, 2013 (MDT)
Template:No Techangel85 (talk) 20:40, June 9, 2013 (MDT)
Template:No -- Stoppingby4now (talk) 00:06, June 10, 2013 (MDT)
Template:No Neovalen
Template:No Kelmych (talk) 14:05, June 13, 2013 (MDT)

Unknown Enchants

Arguments

  • Template:Yes A PC would never forget an enchantment that he/she knows. The player might, but not the character being controlled. I think this corrects and oversight. ~z929669 Ixian Insignia.png Talk 01:09, June 9, 2013 (MDT)
  • Template:No Adds scripts and an ESP and imo it kinda runs slow (i.e. takes time to display) - would prefer to wait for a SkyUI style solution. (Neo)

Votes

Template:Yes ~z929669 Ixian Insignia.png Talk 01:10, June 9, 2013 (MDT)
Template:Yes Thecompiler (talk) 02:15, June 9, 2013 (MDT)
Template:Yes Kryptopyr (talk) 07:11, June 9, 2013 (MDT)
Template:Yes Techangel85 (talk) 20:40, June 9, 2013 (MDT)
Template:Yes -- Stoppingby4now (talk) 00:06, June 10, 2013 (MDT)
Template:No Neovalen
Template:Yes Kelmych (talk) 14:08, June 13, 2013 (MDT)