NoMansSky:2.4.0/changelog: Difference between revisions

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Any changes made to the ''current version'' of the live guide.  
Any changes made to the ''current version'' of the live guide.  
<!--<NOTE OR LIST MINOR CHANGES TO GUIDE_LEVEL WORDING OR STRUCTURE>-->
<!--<NOTE OR LIST MINOR CHANGES TO GUIDE_LEVEL WORDING OR STRUCTURE>-->
* Added instructions to expand spoilers and mod table rows, as it evidently isn't obvious to people that fail to read (so this addition is likely moot)
* AMUMSS installation steps have been updated to ensure users have the correct prerequisites installed
* AMUMSS initialization steps have been updated to help users get the program set up better
* A notice has been added to the ''NMS PCBANKS Explorer'' section to make users aware it being an optional step, unless customization will be made. Additionally, since the section is optional, it has been contained within a spoiler. Simply expand to follow the directions, if desired.
* Added context to the start of the ''Foundation'' section to cover caveats with ''Better Planet Generation''.


=== Mods ===
=== Mods ===
* ''Better Planet Generation'' has been reintroduced into the Guide.


=== Resource Files ===
=== Resource Files ===
Line 13: Line 19:


=== Recommended Game Mode ===
=== Recommended Game Mode ===
The recommended game mode for the Guide is now the "'''Custom'''" mode. The Custom Mode is new with game version 4.0, which is basically the result of Hello Games saying, "''you know what, play the game the way you want to play it!''" Step agrees and Custom Mode allows users to tailor the game to the experience they desire. Anything from pure sandbox and free costs to a survival death match with permadeath.
The recommended game mode for the Guide is now the "'''Custom'''" mode. The Custom Mode is new with game version 4.0, which is basically the result of Hello Games saying, "''you know what...play the game the way you want to play it!''" Step agrees and Custom Mode allows users to tailor the game to the experience they desire. Anything from pure sandbox and free costs to a survival death match with permadeath.


Step's goal has always been to lean toward the exploration side aspired by the original game versions. New elements that have been introduced since aren't removed but are rather reigned in. This prevents these newer elements, like expanded focus on combat, from distracting from more casual, exploration gameplay. Since many of the Guide's adjustments in this area are now available within Custom Mode, they have been removed going forward. As such, some basic recommendations for using Custom Mode are provided to gain back what was removed from the Guide. Users will find this new heading at the end of the Guide.
Step's goal has always been to lean toward the exploration side of the game, aspired by the original game versions. New elements that have been introduced since aren't removed but are rather reigned in. This prevents these newer elements, like expanded focus on combat, from distracting from more casual, exploration gameplay. Since many of the Guide's adjustments in this area are now available within Custom Mode, they have been removed going forward. As such, some basic recommendations for using Custom Mode are provided to gain back what was removed from the Guide. Users will find this [[{{NAMESPACE}}:2.4.0#Starting_a_New_Game|new heading with recommendations]] at the end of the Guide.


== Guide-Level Changes ==
== Guide-Level Changes ==
{{fs|larger|{{fc|highlight|This update is to officially support ''No Man's Sky:Endurance''.}}}}
{{fs|larger|{{fc|highlight|This update is to officially support ''No Man's Sky:Waypoint''.}}}}
* Updated Graphic Driver Recommendations
* Updated Graphic Driver Recommendations
* Added recommendations for staring a new game using new '''Custom''' game mode
* Added recommendations for staring a new game using new '''Custom''' game mode
* Grammar correction and clarification throughout
* Removed [https://www.nexusmods.com/nomanssky/mods/1651 HauntedKobra's Skip tutorial] from '''Quality of Life Mods''' section since skipping the tutorial is now an option in '''Custom''' game mode.
* Removed [https://www.nexusmods.com/nomanssky/mods/50 Reduced Launch Cost] from '''Quality of Life Mods''' section since altering fuel consumption is now an option in '''Custom''' game mode.


== Mod-Level Changes ==
== Mod-Level Changes ==
Line 39: Line 48:
-->
-->
=== 04-Foundation ===
=== 04-Foundation ===
{{fc|green|{{fs|1.15em|'''Added'''}}}}
:* This section has been "soft-removed" from the Guide.
:* [[{{NAMESPACE}}:Better_Planet_Generation|Better Planet Generation]]
::: ''Better Planet Generation'' currently causes issues such as crashes, freezes, and missing LODs. Until it's updated, Step recommends users skipping Foundation. However, for those who are willing to deal with the issues they may unhide the section and complete it. {{fc|instruction|These users do so with full knowledge they may have these issues, which have the potential to cause their games to become unplayable.}}
:* [[{{NAMESPACE}}:Exosolars_Grass_Fix|Exosolar's Grass Fix]]


=== 05-Animation & Physics  ===
::: With that said, all users should be advised that ''Better Planet Generation'' will be officially re-added once it's updated. Users should be aware that when installing ''Better Planet Generation'' on a save that didn't have the mod from the beginning will cause planets to change, sometimes drastically. This means users who plan to play without ''Better Planet Generation'' and add it later may find their perfect, resource-filled planet turn into a wasteland.
{{fc|red|{{fs|1.15em|'''Dropped'''}}}}
:* [[{{NAMESPACE}}:Better_Asteroid_Explosions|Better Asteroid Explosions]] | Endurance came with improved visuals for asteroid, therefore vanilla is now used.


=== 06-Models & Textures  ===
::: These are things for the user to consider before moving forward. {{fc|important|It may be best to simply wait for ''Better Planet Generation'' to be updated before committing to a long-term game.}}
{{fc|red|{{fs|1.15em|'''Dropped'''}}}}
:* [[{{NAMESPACE}}:Blackhole_BAAA|Blackhole BAAA]] | Endurance included an impressive new black hole, therefore, this mod was dropped.
:* [[{{NAMESPACE}}:Mangroves|Mangroves]] | Redundant with the addition of Better Planet Generation.


{{fc|orange|{{fs|1.15em|'''Updated'''}}}}
{{fc|orange|{{fs|1.15em|'''Updated'''}}}}
:* [[{{NAMESPACE}}:Clean_Space_Origins|Clean Space Origins]] | Instructions updated; Darker Space and Speedlines LUAs no longer used.
:* [[{{NAMESPACE}}:Exosolars_Grass_Fix|Exosolar's Grass Fix]] | Optional edits to the LUA were added to correct some excessive clipping with ground clutter and small resources.
<!--=== 07-Sounds & Music  ===-->
<!--=== 05-Animation and Physics ===
<!--=== 08-Character Appearance ===-->
{{fc|red|{{fs|1.15em|'''Dropped'''}}}}
=== 09-Fixes ===
:* [[{{NAMESPACE}}:Better_Asteroid_Explosions|Better Asteroid Explosions]] | Endurance came with improved visuals for asteroid, therefore vanilla is now used.
{{fc|green|{{fs|1.15em|'''Added'''}}}}
-->
:* [[{{NAMESPACE}}:Eyes_Front|Eyes Front]]


{{fc|orange|{{fs|1.15em|'''Moved'''}}}}
=== 06-Models and Textures  ===
:* [[{{NAMESPACE}}:LightFix|LightFix]] | Relocated to the ''Lighting & Weather'' mod group & instructions updated.
<!--=== 10-Gameplay-General ===
{{fc|green|{{fs|1.15em|'''Added'''}}}}
{{fc|green|{{fs|1.15em|'''Added'''}}}}
:* [[{{NAMESPACE}}:Better_Deposit_Colors|Better Deposit Colors]]


=== 11-Gameplay-AI & Combat  ===
<!--=== 07-Sounds and Music  ===-->
 
<!--=== 08-Character Appearance ===-->
<!--=== 09-Fixes  ===-->
=== 10-Gameplay-General ===
{{fc|red|{{fs|1.15em|'''Dropped'''}}}}
:* [[{{NAMESPACE}}:Better_Base_Sites|Better Base Sites]] - the mod no long offers a LUA and conflicts with other mods in the Guide, making it unusable; thus, it has been dropped.
<!--=== 11-Gameplay-AI and Combat  ===


=== 12-Gameplay-Economy  ===
=== 12-Gameplay-Economy  ===


=== 13-Gameplay-Immersion  ===
=== 13-Gameplay-Immersion  ===


=== 14-Gameplay-Quests ===
=== 14-Gameplay-Quests ===


=== 15-Gameplay-Skills and Perks ===


=== 15-Gameplay-Skills & Perks ===
=== 16-Interface  ===-->
-->
 
=== 16-Interface  ===
{{fc|green|{{fs|1.15em|'''Added'''}}}}
:* [[{{NAMESPACE}}:True_Black|True Black]]
<!--=== 17-Locations  ===-->
<!--=== 17-Locations  ===-->
 
<!--=== 18-Lighting and Weather  ===-->
=== 18-Lighting & Weather  ===
{{fc|green|{{fs|1.15em|'''Added'''}}}}
:* [[{{NAMESPACE}}:Indoors_Lighting_Fix|Indoors Lighting Fix]]
<!--=== 19-Utilities  ===-->
<!--=== 19-Utilities  ===-->


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{{fc|orange|{{fs|1.15em|'''Updated'''}}}}<br>
{{fc|orange|{{fs|1.15em|'''Updated'''}}}}<br>
[[{{NAMESPACE}}:Step_NoMansSky_Resource_Files|Step NoMansSky Resource Files]] | The following has changes happened the Resource Files:
[[{{NAMESPACE}}:Step_NoMansSky_Resource_Files|Step NoMansSky Resource Files]] | The following has changes happened the Resource Files:
:* Incorporated '''Dark Space''' from ''Clean Space Origins'' and customized it further to produce darker space fog and "sky" colors while improving nebulas
* Removed the script errors and warnings produced in AMUMSS from all Resource Files
:* Incorporated '''Reduced Speedlines''' from ''Clean Space Origins'' due to CSO's version being outdated
* Updated many line numbers within all files
:* There have been numerous adjustments to various settings throughout the files for refinement
: {{AlertSmall|type=notice|text=Instead of providing detailed changes, like in the past, the below file changes will be summaries from this version forward.}}
:* Removed the script errors and warnings produced in AMUMSS from all Resource Files
======Gameplay Globals======
:* Updated many line numbers within all files
* Removed '''BinocCreatureScanTime''' that adjusted the amount of time it takes to scan creations with the binoculars. Vanilla value is now sufficient.
 
======Graphics Globals======
: {{AlertSmall|type=notice|text=Instead of providing detailed changes, like in the past, the below file changes will be summaries from this version forward. Details can be found within each of the Resource's LUA files.}}
* Removed '''ShadowLengthFreighter''' that adjusted the distance freighters would cast shadows. Vanilla value is greater than previously provided value.
 
======Player Globals======
: '''Projectile Table'''
* Rebalanced rate the suit energy is drained
:: Newly added is the ''Projectile Table'' located at: <code>..\METADATA\PROJECTILES\PROJECTILETABLE.MBIN</code>.
* Lowered the jetpack times to rebalance with new game customizations
::* The following ship weapons have had their ranges increased by 50%: ''Gun, Shotgun, Minigun, Plasma Gun, ''and'' Rocket''
* Removed the following settings since they have been removed by Hello Games:
::* The Squad's gun damage has been increased to something sensible to make them more useful; overall a full squad will equal the same damage is the player's base gun.
*: '''HardModeEnergyDischargeRateLow''', '''HardModeEnergyDischargeRateMedium''', '''HardModeEnergyDischargeRateHigh''', '''JetpackFillRateHardMode'''
: '''AI Spaceship Globals'''
======Vehicle Globals======
::* Many adjustments made to improve player and NPC ship landings
* Removed '''VehScanLocPulseRange''' that previously adjusted the local range of a vehicle radar pulse. Vanilla is now greater than previously provided value.
: '''Graphic Globals'''
======Environment Hazards======
::* All presets now use x16 AF
* All hazard protection times have been rebalanced. Rather than doubled, they have been increased by one-third (1/3). This keeps later technology upgrades from being over powered.
::* Forwarded a missed setting from [[{{NAMESPACE}}:Rotating_Atmosphere|Rotating Atmosphere]]
* All hazard damages have been rebalanced. They will now do slightly more damage vs previous versions, but still ~40% less vs vanilla for extreme cold and heat, ~60% less for gas, and radiation is now the same as vanilla.
: '''Player Globals'''
::* Reduced the chance of pirate attacks
: '''Solar Generation Globals'''
::* Reduced the chance of pirate attacks
::* Slightly increased the chances of creatures in asteroids
::* Adjusted a great deal of asteroid settings to overhaul their generation.
::** All will generally be larger and spaced further apart, making them more spares
::** View distances are greatly increased and their positions in the field improved
::** ''{{fc|highlight|Asteroid generation will vary from system to system by design.}}''
: '''Spaceship Globals'''
::* Made adjustments to improve player and NPC ship landings
::* Removed the previously adjusted hover height the ship hovers at during take-off. Vanilla is now sufficient.

Latest revision as of 15:59, March 30, 2023

NoMansSky:2.4.0/changelog

< All NoMansSky changelogs | NoMansSky:2.4.0 Guide

Warning-Logo.png

WARNING

This guide is not current! It may contain information that is incorrect or not in line with the current state of the game!
     View the current changelog instead

Post-Release Changes[edit | edit source]

Any changes made to the current version of the live guide.

  • Added instructions to expand spoilers and mod table rows, as it evidently isn't obvious to people that fail to read (so this addition is likely moot)
  • AMUMSS installation steps have been updated to ensure users have the correct prerequisites installed
  • AMUMSS initialization steps have been updated to help users get the program set up better
  • A notice has been added to the NMS PCBANKS Explorer section to make users aware it being an optional step, unless customization will be made. Additionally, since the section is optional, it has been contained within a spoiler. Simply expand to follow the directions, if desired.
  • Added context to the start of the Foundation section to cover caveats with Better Planet Generation.

Mods[edit | edit source]

  • Better Planet Generation has been reintroduced into the Guide.

Resource Files[edit | edit source]

What's New[edit | edit source]

This is the official v2.4.0 release of our No Man's Sky modding guide. Below is a summary of the major changes this release brings:

Recommended Game Mode[edit | edit source]

The recommended game mode for the Guide is now the "Custom" mode. The Custom Mode is new with game version 4.0, which is basically the result of Hello Games saying, "you know what...play the game the way you want to play it!" Step agrees and Custom Mode allows users to tailor the game to the experience they desire. Anything from pure sandbox and free costs to a survival death match with permadeath.

Step's goal has always been to lean toward the exploration side of the game, aspired by the original game versions. New elements that have been introduced since aren't removed but are rather reigned in. This prevents these newer elements, like expanded focus on combat, from distracting from more casual, exploration gameplay. Since many of the Guide's adjustments in this area are now available within Custom Mode, they have been removed going forward. As such, some basic recommendations for using Custom Mode are provided to gain back what was removed from the Guide. Users will find this new heading with recommendations at the end of the Guide.

Guide-Level Changes[edit | edit source]

This update is to officially support No Man's Sky:Waypoint.

  • Updated Graphic Driver Recommendations
  • Added recommendations for staring a new game using new Custom game mode
  • Grammar correction and clarification throughout
  • Removed HauntedKobra's Skip tutorial from Quality of Life Mods section since skipping the tutorial is now an option in Custom game mode.
  • Removed Reduced Launch Cost from Quality of Life Mods section since altering fuel consumption is now an option in Custom game mode.

Mod-Level Changes[edit | edit source]

Legend[edit | edit source]

Added | new mod added (add these mods)
Moved | mod was moved to a new ModGroup (move these mods)
Updated | mod instructions updated
Incorporated | mod is included in the Step Patch - Conflict Resolution (remove these mods)
Dropped / Replaced | mod was removed (remove these mods)

04-Foundation[edit | edit source]

  • This section has been "soft-removed" from the Guide.
Better Planet Generation currently causes issues such as crashes, freezes, and missing LODs. Until it's updated, Step recommends users skipping Foundation. However, for those who are willing to deal with the issues they may unhide the section and complete it. These users do so with full knowledge they may have these issues, which have the potential to cause their games to become unplayable.
With that said, all users should be advised that Better Planet Generation will be officially re-added once it's updated. Users should be aware that when installing Better Planet Generation on a save that didn't have the mod from the beginning will cause planets to change, sometimes drastically. This means users who plan to play without Better Planet Generation and add it later may find their perfect, resource-filled planet turn into a wasteland.
These are things for the user to consider before moving forward. It may be best to simply wait for Better Planet Generation to be updated before committing to a long-term game.

Updated

  • Exosolar's Grass Fix | Optional edits to the LUA were added to correct some excessive clipping with ground clutter and small resources.

06-Models and Textures[edit | edit source]

Added

10-Gameplay-General[edit | edit source]

Dropped

  • Better Base Sites - the mod no long offers a LUA and conflicts with other mods in the Guide, making it unusable; thus, it has been dropped.

Resource Files (aka, 20-Patches)[edit | edit source]

Updated
Step NoMansSky Resource Files | The following has changes happened the Resource Files:

  • Removed the script errors and warnings produced in AMUMSS from all Resource Files
  • Updated many line numbers within all files
Info-Logo.png
NOTE:
Instead of providing detailed changes, like in the past, the below file changes will be summaries from this version forward.
Gameplay Globals[edit | edit source]
  • Removed BinocCreatureScanTime that adjusted the amount of time it takes to scan creations with the binoculars. Vanilla value is now sufficient.
Graphics Globals[edit | edit source]
  • Removed ShadowLengthFreighter that adjusted the distance freighters would cast shadows. Vanilla value is greater than previously provided value.
Player Globals[edit | edit source]
  • Rebalanced rate the suit energy is drained
  • Lowered the jetpack times to rebalance with new game customizations
  • Removed the following settings since they have been removed by Hello Games:
    HardModeEnergyDischargeRateLow, HardModeEnergyDischargeRateMedium, HardModeEnergyDischargeRateHigh, JetpackFillRateHardMode
Vehicle Globals[edit | edit source]
  • Removed VehScanLocPulseRange that previously adjusted the local range of a vehicle radar pulse. Vanilla is now greater than previously provided value.
Environment Hazards[edit | edit source]
  • All hazard protection times have been rebalanced. Rather than doubled, they have been increased by one-third (1/3). This keeps later technology upgrades from being over powered.
  • All hazard damages have been rebalanced. They will now do slightly more damage vs previous versions, but still ~40% less vs vanilla for extreme cold and heat, ~60% less for gas, and radiation is now the same as vanilla.