FalloutNV:1.1.0/changelog: Difference between revisions
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==What's New== | ==What's New== | ||
{{Alert|text=This is the first edition of the official | {{Alert|text=This is the first edition of the official {{NAMESPACE}} mod-build guide, so this changelog is empty. Only post-release changes will be added post-release.}} | ||
====System Setup Guide==== | ====System Setup Guide==== | ||
Line 49: | Line 49: | ||
=== 04-Foundation === | === 04-Foundation === | ||
: {{fc|green|{{fs|1.15em|'''Added'''}}}} | : {{fc|green|{{fs|1.15em|'''Added'''}}}} | ||
::* [[ | ::* [[{{NAMESPACE}}:Wasteland_Clothing_Hires_Retexture]] | ||
::* [[ | ::* [[{{NAMESPACE}}:Weapon_Mesh_Improvement_Mod]] | ||
: {{fc|orange|{{fs|1.15em|'''Moved'''}}}} | : {{fc|orange|{{fs|1.15em|'''Moved'''}}}} | ||
::* [[ | ::* [[{{NAMESPACE}}:Project_Nevada]]| Moved, so it could be easily overwritten by texture/models mods. | ||
: {{fc|red|{{fs|1.1em|'''Dropped / Replaced'''}}}} | : {{fc|red|{{fs|1.1em|'''Dropped / Replaced'''}}}} | ||
::* [[ | ::* [[{{NAMESPACE}}:Hall_Of_Equipment]]| Removed due to poor quality | ||
=== 05-Animation & Physics === | === 05-Animation & Physics === | ||
: {{fc|green|{{fs|1.15em|'''Added'''}}}} | : {{fc|green|{{fs|1.15em|'''Added'''}}}} | ||
::* [[ | ::* [[{{NAMESPACE}}:Tesla_Cannon_Animation_Fix]] | ||
::* [[ | ::* [[{{NAMESPACE}}:Shishkebab_Torch_Light]] | ||
::* [[ | ::* [[{{NAMESPACE}}:Anniversary_Anim_Pack]] | ||
::* [[ | ::* [[{{NAMESPACE}}:Anniversary_Anim_Pack_-_General_Bugfix]] | ||
::* [[ | ::* [[{{NAMESPACE}}:FNV_Clean_Animation]] | ||
: {{fc|red|{{fs|1.1em|'''Dropped / Replaced'''}}}} | : {{fc|red|{{fs|1.1em|'''Dropped / Replaced'''}}}} | ||
::* [[ | ::* [[{{NAMESPACE}}:WAR]] [[{{NAMESPACE}}:WAR]] | ||
::* [[ | ::* [[{{NAMESPACE}}:WAR-Enhanced_Camera_Compatibility_Pack]] | ||
: {{fc|orange|{{fs|1.1em|'''Updated'''}}}} | : {{fc|orange|{{fs|1.1em|'''Updated'''}}}} | ||
::* [[ | ::* [[{{NAMESPACE}}:Collision_Meshes]] | Added instruction on which meshes can be hidden to improve FPS. This is entirely optional. | ||
=== 06-Models & Textures === | === 06-Models & Textures === | ||
: {{fc|green|{{fs|1.15em|'''Added'''}}}} | : {{fc|green|{{fs|1.15em|'''Added'''}}}} | ||
::* [[ | ::* [[{{NAMESPACE}}:Transparent_Nuka_Bottles]] | ||
::* [[ | ::* [[{{NAMESPACE}}:Alcohol_Bottles_OVERHAUL_-_by_zzjay]] | ||
::* [[ | ::* [[{{NAMESPACE}}:Coffee_Kettle_-_Replacer_by_zzjay]] | ||
::* [[ | ::* [[{{NAMESPACE}}:IHWT_-_Improved_Heavy_Weapons_Textures]] | ||
::* [[ | ::* [[{{NAMESPACE}}:Improved_ED-E_Textures]] | ||
::* [[ | ::* [[{{NAMESPACE}}:4k_Nuka_Cola_Vending_Machine_Replacer]] | ||
::* [[ | ::* [[{{NAMESPACE}}:Simplified_Weapon_Retexture_Project]] | ||
::* [[ | ::* [[{{NAMESPACE}}:Laser_Weapon_Iron_Sights]] | ||
::* [[ | ::* [[{{NAMESPACE}}:Bowie_Knife_Blue_Glow_Fix]] | ||
::* [[ | ::* [[{{NAMESPACE}}:Magazines_of_Unparalleled_Aesthetic_Quality]] | ||
::* [[ | ::* [[{{NAMESPACE}}:10mm_Submachine_Gun_Iron_Sights]] | ||
::* [[ | ::* [[{{NAMESPACE}}:45_SMG_Fixed_Iron_Sights_for_Iron_Sight_Recoil_Animations_or_Anniversary_Anim_Pack]] | ||
: {{fc|red|{{fs|1.1em|'''Dropped / Replaced'''}}}} | : {{fc|red|{{fs|1.1em|'''Dropped / Replaced'''}}}} | ||
::* [[ | ::* [[{{NAMESPACE}}:Weapon_Retexture_Project_-_WRP]] | ||
::* [[ | ::* [[{{NAMESPACE}}:357_Revolver_Re-Retexture]] | ||
::* [[ | ::* [[{{NAMESPACE}}:Single_Shotgun_Re-Retexture]] | ||
::* [[ | ::* [[{{NAMESPACE}}:12_7mm_SMG_re-retextured]] | ||
::* [[ | ::* [[{{NAMESPACE}}:Sniper_Rifle_Retexture]] | ||
::* [[ | ::* [[{{NAMESPACE}}:Bozar_retexture]] | ||
::* [[ | ::* [[{{NAMESPACE}}:GRA_WRP_Unofficial_Patch_V2]] | ||
::* [[ | ::* [[{{NAMESPACE}}:Hatchet_Retex]] | ||
::* [[ | ::* [[{{NAMESPACE}}:Bowie_Knife_retexture]] | ||
::* [[ | ::* [[{{NAMESPACE}}:Half_Hansified_Holorifle]] | ||
::* [[ | ::* [[{{NAMESPACE}}:Ojo_Bueno_Nuka_Cola_Machine]] | ||
::* [[ | ::* [[{{NAMESPACE}}:Weapon_Mods_Expanded_-_WMX]] | ||
::* [[ | ::* [[{{NAMESPACE}}:Hectrol_Mailbox_Deluxe_HighRes_Retex]] | ||
::* [[ | ::* [[{{NAMESPACE}}:Hectrol_ED-E_Deluxe_HR_Retex_EVOLUTION_PACK]] | ||
::* [[ | ::* [[{{NAMESPACE}}:Hectrol_MiniNuke_Deluxe_HighRes_Retex]] | ||
::* [[ | ::* [[{{NAMESPACE}}:LAER_Retexture]] | ||
::* [[ | ::* [[{{NAMESPACE}}:HQ_Pre-War_Books_and_Damaged_Books]] | ||
::* [[ | ::* [[{{NAMESPACE}}:Magazine_Redux]] | ||
::* [[ | ::* [[{{NAMESPACE}}:Project_Nevada_Patches]] | ||
: {{fc|orange|{{fs|1.1em|'''Updated'''}}}} | : {{fc|orange|{{fs|1.1em|'''Updated'''}}}} | ||
::* [[ | ::* [[{{NAMESPACE}}:Cleaver_and_Chopper_Retex]] | ||
::* [[ | ::* [[{{NAMESPACE}}:Combat_knife_retexture]] | ||
::* [[ | ::* [[{{NAMESPACE}}:Euclids_C-Finder_Retexture]] | ||
::* [[ | ::* [[{{NAMESPACE}}:Fire_Axe_replacer]] | ||
::* [[ | ::* [[{{NAMESPACE}}:Weapon_Enhancement_Pack]] | ||
::* [[ | ::* [[{{NAMESPACE}}:Project_Nevada_-_Equipment_Standalone]] | ||
=== 07-Sounds & Music === | === 07-Sounds & Music === | ||
: {{fc|red|{{fs|1.1em|'''Dropped / Replaced'''}}}} | : {{fc|red|{{fs|1.1em|'''Dropped / Replaced'''}}}} | ||
::* [[ | ::* [[{{NAMESPACE}}:Improved_Sound_FX_-_WMX_Patch]] | ||
: {{fc|orange|{{fs|1.1em|'''Updated'''}}}} | : {{fc|orange|{{fs|1.1em|'''Updated'''}}}} | ||
::* [[ | ::* [[{{NAMESPACE}}:Improved_Sound_FX_v0821]] | ||
=== 08-Character Appearance === | === 08-Character Appearance === | ||
: {{fc|green|{{fs|1.15em|'''Added'''}}}} | : {{fc|green|{{fs|1.15em|'''Added'''}}}} | ||
::* [[ | ::* [[{{NAMESPACE}}:aMidianBorn_NV_Book_Of_Water_-_Armour_Fixes]] | ||
::* [[ | ::* [[{{NAMESPACE}}:ADAM_Reborn_Helmet_Shadow_Glitch_Fix]] | ||
: {{fc|red|{{fs|1.1em|'''Dropped / Replaced'''}}}} | : {{fc|red|{{fs|1.1em|'''Dropped / Replaced'''}}}} | ||
::* [[ | ::* [[{{NAMESPACE}}:NCR_Trooper_Overhaul_beta]] | ||
::* [[ | ::* [[{{NAMESPACE}}:NCR_Trooper_Overhaul_-_Distributed]] | ||
::* [[ | ::* [[{{NAMESPACE}}:FCO_Fallout_Character_Overhaul_-_Compatiblity_Patches_for_YUP_and_More]] | ||
: {{fc|orange|{{fs|1.1em|'''Updated'''}}}} | : {{fc|orange|{{fs|1.1em|'''Updated'''}}}} | ||
::* [[ | ::* [[{{NAMESPACE}}:ADAM_Reborn]]| ADAM is installed with a different setup in order to replace NCR Trooper Overhaul. | ||
=== 09-Fixes === | === 09-Fixes === | ||
: {{fc|green|{{fs|1.15em|'''Added'''}}}} | : {{fc|green|{{fs|1.15em|'''Added'''}}}} | ||
::* [[ | ::* [[{{NAMESPACE}}:Aim_Transition_Patch_(NVSE)]] | ||
::* [[ | ::* [[{{NAMESPACE}}:Logic_and_Consistency_Fixes]] | ||
::* [[ | ::* [[{{NAMESPACE}}:Melee_VATS_Animation_Restoration]] | ||
: {{fc|red|{{fs|1.1em|'''Dropped / Replaced'''}}}} | : {{fc|red|{{fs|1.1em|'''Dropped / Replaced'''}}}} | ||
::* [[ | ::* [[{{NAMESPACE}}:Mojave_Patch_Outpost]] | ||
::* [[ | ::* [[{{NAMESPACE}}:Lonesome_Road_True_Faction_Allegiance]] | ||
: {{fc|orange|{{fs|1.1em|'''Updated'''}}}} | : {{fc|orange|{{fs|1.1em|'''Updated'''}}}} | ||
::* [[ | ::* [[{{NAMESPACE}}:Mostly_Unarmed_Tweaks]]| Mod was renamed by the author. Previous name was "Boxing Fatigue Fix and Tweaks". | ||
=== 10-Gameplay-General === | === 10-Gameplay-General === | ||
: {{fc|green|{{fs|1.15em|'''Added'''}}}} | : {{fc|green|{{fs|1.15em|'''Added'''}}}} | ||
::* [[ | ::* [[{{NAMESPACE}}:Gun_Runners'_Arsenal_Merged]] | ||
::* [[ | ::* [[{{NAMESPACE}}:Simple_DLC_Delay]] | ||
::* [[ | ::* [[{{NAMESPACE}}:Pre-Order_Packs_Scattered_-_YUP_Compatibility_Version]] | ||
::* [[ | ::* [[{{NAMESPACE}}:Essential_DLC_Enhancements_Merged]] | ||
::* [[ | ::* [[{{NAMESPACE}}:Miscellaneous_Tweaks_Collection]] | ||
::* [[ | ::* [[{{NAMESPACE}}:New_Vegas_Uncut_1_-_Rotface_to_Riches]] | ||
::* [[ | ::* [[{{NAMESPACE}}:New_Vegas_Uncut_3_-_A_Van_Graff_Scorned]] | ||
::* [[ | ::* [[{{NAMESPACE}}:New_Vegas_Uncut_4_-_A_Thorny_Situation]] | ||
::* [[ | ::* [[{{NAMESPACE}}:New_Vegas_Uncut_7_-_Pacers_Gambit]] | ||
: {{fc|red|{{fs|1.1em|'''Dropped / Replaced'''}}}} | : {{fc|red|{{fs|1.1em|'''Dropped / Replaced'''}}}} | ||
::* [[ | ::* [[{{NAMESPACE}}:Delay_DLC]] | ||
::* [[ | ::* [[{{NAMESPACE}}:Couriers_Stash_Integration]] | ||
::* [[ | ::* [[{{NAMESPACE}}:Ammo_Ingredients_as_Loot]] | ||
::* [[ | ::* [[{{NAMESPACE}}:New_Vegas_Uncut_1-5_7]]| This is a merge of 6 mods in the "New Vegas Uncut" series; however, one of these mods is not cut content and the other contributes nothing to the game. | ||
=== 11-Gameplay-AI & Combat === | === 11-Gameplay-AI & Combat === | ||
: {{fc|green|{{fs|1.15em|'''Added'''}}}} | : {{fc|green|{{fs|1.15em|'''Added'''}}}} | ||
::* [[ | ::* [[{{NAMESPACE}}:Player_Combat_Priority]] | ||
::* [[ | ::* [[{{NAMESPACE}}:NPCs_Sprint_In_Combat]] | ||
=== 12-Gameplay-Economy === | === 12-Gameplay-Economy === | ||
: {{fc|red|{{fs|1.1em|'''Dropped / Replaced'''}}}} | : {{fc|red|{{fs|1.1em|'''Dropped / Replaced'''}}}} | ||
::* [[ | ::* [[{{NAMESPACE}}:Working_Bottle_Cap_Press]]| Adds realism but breaks the game's economy. | ||
::* [[ | ::* [[{{NAMESPACE}}:Craftable_Sellable_Counterfeit_Bottle_Caps]]| Adds realism but breaks the game's economy. | ||
=== 13-Gameplay-Immersion === | === 13-Gameplay-Immersion === | ||
: {{fc|green|{{fs|1.15em|'''Added'''}}}} | : {{fc|green|{{fs|1.15em|'''Added'''}}}} | ||
::* [[ | ::* [[{{NAMESPACE}}:Mass_Ownership_Tweaks]] | ||
::* [[ | ::* [[{{NAMESPACE}}:Cannibal_Plus_-_More_Cannibal-related_recipes]] | ||
::* [[ | ::* [[{{NAMESPACE}}:Dixon_Recipes_-_Jet_-_Whiskey]] | ||
: {{fc|red|{{fs|1.1em|'''Dropped / Replaced'''}}}} | : {{fc|red|{{fs|1.1em|'''Dropped / Replaced'''}}}} | ||
::* [[ | ::* [[{{NAMESPACE}}:Nipton_Fires_Extinguished]] | ||
::* [[ | ::* [[{{NAMESPACE}}:Better_Armed_Bright_Followers]] | ||
=== 14-Gameplay-Quests === | === 14-Gameplay-Quests === | ||
: {{fc|green|{{fs|1.15em|'''Added'''}}}} | : {{fc|green|{{fs|1.15em|'''Added'''}}}} | ||
::* [[ | ::* [[{{NAMESPACE}}:Return_Vance's_Gun]] | ||
::* [[ | ::* [[{{NAMESPACE}}:Brotherhood_and_Legion_Truce]] | ||
::* [[ | ::* [[{{NAMESPACE}}:Brotherhood_and_House_Truce]] | ||
: {{fc|red|{{fs|1.1em|'''Dropped / Replaced'''}}}} | : {{fc|red|{{fs|1.1em|'''Dropped / Replaced'''}}}} | ||
::* [[ | ::* [[{{NAMESPACE}}:Legion_Brotherhood_Alliance]] | ||
::* [[ | ::* [[{{NAMESPACE}}:BrotherhoodHouse_Alliance]] | ||
=== 15-Gameplay-Skills & Perks === | === 15-Gameplay-Skills & Perks === | ||
{{fc|orange|{{fs|1.15em|'''Incorporated'''}}}} | {{fc|orange|{{fs|1.15em|'''Incorporated'''}}}} | ||
::* [[ | ::* [[{{NAMESPACE}}:COMPANION_CARRY_WEIGHT_FIX_-_Companion_Suite]]| Incorporated into the Step Patch - Conflict Resolution. | ||
=== 16-Interface === | === 16-Interface === | ||
: {{fc|red|{{fs|1.1em|'''Dropped / Replaced'''}}}} | : {{fc|red|{{fs|1.1em|'''Dropped / Replaced'''}}}} | ||
::* [[ | ::* [[{{NAMESPACE}}:A_Few_More_Map_Marrkers]] | ||
=== 17-Locations === | === 17-Locations === | ||
Line 212: | Line 212: | ||
=== 18-Lighting & Weather === | === 18-Lighting & Weather === | ||
: {{fc|red|{{fs|1.1em|'''Dropped / Replaced'''}}}} | : {{fc|red|{{fs|1.1em|'''Dropped / Replaced'''}}}} | ||
::* [[ | ::* [[{{NAMESPACE}}:Old_World_Blues_-_Path_Lighting]] | ||
=== 19-Utilities === | === 19-Utilities === |
Revision as of 20:04, November 18, 2021
FalloutNV:1.1.0/changelog
< All FalloutNV changelogs | FalloutNV:1.1.0 Guide
WARNING
This guide is not current! It may contain information that is incorrect or not in line with the current state of the game!View the current changelog instead
Post-Release Changes[edit | edit source]
<Empty>
What's New[edit | edit source]
NOTE
This is the first edition of the official FalloutNV mod-build guide, so this changelog is empty. Only post-release changes will be added post-release.System Setup Guide[edit | edit source]
The System Setup Guide is an integral component of all Step mod-build guides and should be completed early as indicated in all mod-build guide instructions.
Changelog Format[edit | edit source]
The changelog format has been modified to improve readability, group like-changes together, and include more information about changes made. We hope these updates will help to improve workflow when updating to a new version.
Improved Guide Workflow[edit | edit source]
The workflow of mod-build guides has been revised to both reduce page length of guide pages and to facilitate simper updating from version to version. A great deal of consideration was given to the user experience. Step's updated mod-build guides require much less off-guide navigation, because mod installation instructions now make use of collapsible elements within the 'ModGroup' tables themselves.
New 'ModGroup' Tables[edit | edit source]
Mod are grouped together based on standardized, logical categories called 'ModGroups' that maximize differentiation while minimizing conflicts. These ModGroups are the same across all game-specific mod-build guides. This improves mod list organization while also reducing the need to hide individual mod assets; thus, improving workflow and reducing the potential for user error from missed steps.
Step Patches[edit | edit source]
Also see the forum topic.
Step Patch - Conflict Resolution The main conflict resolution patch is required for the intended mod build to function properly. Mods on which the CR patch depends are indicated by a vertical green bar to the left of the mod name in ModGroup tables.
Step Patch - Lighting & Weather The Lighting & Weather conflict resolution patch is required if the optional Lighting & Weather ModGroup is installed. Mods on which the CR patch depends are indicated by a vertical red bar to the left of the mod name in ModGroup tables.
Guide-Level Changes[edit | edit source]
- <NOTE OR LIST GUIDE-LEVEL CHANGES>
Mod-Level Changes[edit | edit source]
Legend[edit | edit source]
Added | new mod added (add these mods)
Moved | mod was moved to a new ModGroup (move these mods)
Updated | mod instructions updated
Incorporated | mod is included in the Step Patch - Conflict Resolution (remove these mods)
Dropped / Replaced | mod was removed (remove these mods)
01-Tools[edit | edit source]
02-Extenders[edit | edit source]
03-Resources[edit | edit source]
04-Foundation[edit | edit source]
- Moved
- FalloutNV:Project_Nevada| Moved, so it could be easily overwritten by texture/models mods.
- Dropped / Replaced
- FalloutNV:Hall_Of_Equipment| Removed due to poor quality
05-Animation & Physics[edit | edit source]
- Added
- Dropped / Replaced
- Updated
- FalloutNV:Collision_Meshes | Added instruction on which meshes can be hidden to improve FPS. This is entirely optional.
06-Models & Textures[edit | edit source]
- Added
- FalloutNV:Transparent_Nuka_Bottles
- FalloutNV:Alcohol_Bottles_OVERHAUL_-_by_zzjay
- FalloutNV:Coffee_Kettle_-_Replacer_by_zzjay
- FalloutNV:IHWT_-_Improved_Heavy_Weapons_Textures
- FalloutNV:Improved_ED-E_Textures
- FalloutNV:4k_Nuka_Cola_Vending_Machine_Replacer
- FalloutNV:Simplified_Weapon_Retexture_Project
- FalloutNV:Laser_Weapon_Iron_Sights
- FalloutNV:Bowie_Knife_Blue_Glow_Fix
- FalloutNV:Magazines_of_Unparalleled_Aesthetic_Quality
- FalloutNV:10mm_Submachine_Gun_Iron_Sights
- FalloutNV:45_SMG_Fixed_Iron_Sights_for_Iron_Sight_Recoil_Animations_or_Anniversary_Anim_Pack
- Dropped / Replaced
- FalloutNV:Weapon_Retexture_Project_-_WRP
- FalloutNV:357_Revolver_Re-Retexture
- FalloutNV:Single_Shotgun_Re-Retexture
- FalloutNV:12_7mm_SMG_re-retextured
- FalloutNV:Sniper_Rifle_Retexture
- FalloutNV:Bozar_retexture
- FalloutNV:GRA_WRP_Unofficial_Patch_V2
- FalloutNV:Hatchet_Retex
- FalloutNV:Bowie_Knife_retexture
- FalloutNV:Half_Hansified_Holorifle
- FalloutNV:Ojo_Bueno_Nuka_Cola_Machine
- FalloutNV:Weapon_Mods_Expanded_-_WMX
- FalloutNV:Hectrol_Mailbox_Deluxe_HighRes_Retex
- FalloutNV:Hectrol_ED-E_Deluxe_HR_Retex_EVOLUTION_PACK
- FalloutNV:Hectrol_MiniNuke_Deluxe_HighRes_Retex
- FalloutNV:LAER_Retexture
- FalloutNV:HQ_Pre-War_Books_and_Damaged_Books
- FalloutNV:Magazine_Redux
- FalloutNV:Project_Nevada_Patches
- Updated
07-Sounds & Music[edit | edit source]
- Dropped / Replaced
08-Character Appearance[edit | edit source]
- Added
- Dropped / Replaced
- Updated
- FalloutNV:ADAM_Reborn| ADAM is installed with a different setup in order to replace NCR Trooper Overhaul.
09-Fixes[edit | edit source]
- Added
- Dropped / Replaced
- Updated
- FalloutNV:Mostly_Unarmed_Tweaks| Mod was renamed by the author. Previous name was "Boxing Fatigue Fix and Tweaks".
10-Gameplay-General[edit | edit source]
- Added
- FalloutNV:Gun_Runners'_Arsenal_Merged
- FalloutNV:Simple_DLC_Delay
- FalloutNV:Pre-Order_Packs_Scattered_-_YUP_Compatibility_Version
- FalloutNV:Essential_DLC_Enhancements_Merged
- FalloutNV:Miscellaneous_Tweaks_Collection
- FalloutNV:New_Vegas_Uncut_1_-_Rotface_to_Riches
- FalloutNV:New_Vegas_Uncut_3_-_A_Van_Graff_Scorned
- FalloutNV:New_Vegas_Uncut_4_-_A_Thorny_Situation
- FalloutNV:New_Vegas_Uncut_7_-_Pacers_Gambit
- Dropped / Replaced
- FalloutNV:Delay_DLC
- FalloutNV:Couriers_Stash_Integration
- FalloutNV:Ammo_Ingredients_as_Loot
- FalloutNV:New_Vegas_Uncut_1-5_7| This is a merge of 6 mods in the "New Vegas Uncut" series; however, one of these mods is not cut content and the other contributes nothing to the game.
11-Gameplay-AI & Combat[edit | edit source]
12-Gameplay-Economy[edit | edit source]
- Dropped / Replaced
- FalloutNV:Working_Bottle_Cap_Press| Adds realism but breaks the game's economy.
- FalloutNV:Craftable_Sellable_Counterfeit_Bottle_Caps| Adds realism but breaks the game's economy.
13-Gameplay-Immersion[edit | edit source]
- Added
- Dropped / Replaced
14-Gameplay-Quests[edit | edit source]
- Added
- Dropped / Replaced
15-Gameplay-Skills & Perks[edit | edit source]
Incorporated
- FalloutNV:COMPANION_CARRY_WEIGHT_FIX_-_Companion_Suite| Incorporated into the Step Patch - Conflict Resolution.
16-Interface[edit | edit source]
- Dropped / Replaced
17-Locations[edit | edit source]
18-Lighting & Weather[edit | edit source]
- Dropped / Replaced