FalloutNV:Weapon Mods Expanded - WMX

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Weapon Mods Expanded - WMX

by antistar

Game:

FalloutNV

Download:

Mod Group:

Baseline:

n/a

Links:

CR Patch:

Yes

LW Patch:

No

ENB Option:

No

Guide/Version-Specific Mod Recommendations

Version-specific Recommendations must use a Version string equal to that of both ModList and Guide!Copy/paste the intended guide version from the "Existing Guides" table above (if it exists) into the field below.Editors: Please DO NOT use wiki headings inside of custom Recommendations and also avoid using templates if at all possible! Template calls add to the max threshold, and headings mess up the guide ToC.

Recommendations

Installation
  1. Download and install Weapon Mods Expanded v1_1_4.
  2. Install the WMX - Weapon Retexture Project compatibility v1.2.4 file.
  3. When the Mod Exists warning appears, select [Merge].
  4. Download and install the WMX-DLC v1_0_2 file.
  5. Follow the FOMOD instrcutions below and when the Mod Exists warning appears, select [Merge].
FOMOD Instructions
  • WMX_DLC MAin Menu
    • WMX-DLC
      • ◉ WMX-DLCMerged
    • WMX-POP
      • ◉ WMX-POPMerged
        • Next
  • Final Steps
    • Info
      • All ticked by default
        • Install
WMX-WAR Compatibility
  1. Double-click on the mod in the left-pane of MO and navigate to the Filetree tab.
  2. Expand the Meshes folder.
  3. Right-click on characters folder and from the drop-down menu choose Hide. Keep the window open for the final step.


WMX-COURIERS STASH INTEGRATED Compatibility
  1. While the window is still open, navigate to the Optional ESPs tab.
  2. Move WMX-POPMerged.esp to the Optional ESPs box.