NoMansSky:Game Structure/METADATA Folder: Difference between revisions
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{{PageTitle|logo=nomanssky|title=METADATA Folder}} | {{PageTitle|logo=nomanssky|title=METADATA Folder}} | ||
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== METADATA Files == | == METADATA Files == | ||
The METADATA folder stores all the game databases, often called TABLE or DATA. | The METADATA folder stores all the game databases, often called TABLE or DATA. | ||
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:: '''TEXTPRESETTABLE''' || ''2 Fonts presets'' | :: '''TEXTPRESETTABLE''' || ''2 Fonts presets'' | ||
====== <i class="far fa-folder-open pr-2 hltx"></i> [[ | ====== <i class="far fa-folder-open pr-2 hltx"></i> [[{{NAMESPACE}}:Game_Structure/METADATA/GAMESTATE|GAMESTATE]] ====== | ||
:: Player related tables | :: Player related tables | ||
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:: '''PROJECTILETABLE''' || ''Main settings for every kind of possible damages'' | :: '''PROJECTILETABLE''' || ''Main settings for every kind of possible damages'' | ||
====== <i class="far fa-folder-open pr-2 hltx"></i> [[ | ====== <i class="far fa-folder-open pr-2 hltx"></i> [[{{NAMESPACE}}:Game_Structure/METADATA/REALITY|REALITY]] ====== | ||
:: item databases and other main tables | :: item databases and other main tables | ||
====== <i class="far fa-folder-open pr-2 hltx"></i> [[ | ====== <i class="far fa-folder-open pr-2 hltx"></i> [[{{NAMESPACE}}:Game_Structure/METADATA/SIMULATION|SIMULATION]] ====== | ||
:: other major game tables | ::: other major game tables | ||
====== <i class="far fa-folder-open pr-2 hltx"></i> {{fc|highlight|TROPHIES}} ====== | ====== <i class="far fa-folder-open pr-2 hltx"></i> {{fc|highlight|TROPHIES}} ====== |
Latest revision as of 02:50, August 7, 2022
METADATA Files
The METADATA folder stores all the game databases, often called TABLE or DATA.
ANIMATIONS
- PLAYERANIMSTABLE || Player animation calls and controls
- WEAPONANIMSTABLE || Weapon animation calls and controls
AUDIO
- BYTEBEATTEMPLATES || Bytebeat template settings
- PULSEDEMO || Mix settings
EFFECTS
- AREADAMAGETABLE || Barrel area and damage
- EXPLOSIONTABLE || Explosions particle (debris) effects and shake settings, includes fleets warp-in and out effects
- PLANETEFFECTS || Planet particle (debris) effects and shake settings, includes blood effects
- PLAYEREFFECTS || Player laser and guns particle (debris) effects and shake settings, includes terrain editing
- SCREENFILTERS || Filter calls and fade distance
- SPACEEFFECTS || Space particle (debris) effects and shake settings, includes asteroid effects
ENGINESETTINGS
- GCUSERSETTINGSDATA || Gameplay and audio game settings plus a few more settings
- NPCANIMDETAILSETTINGS || NPC animations LOD settings
- PLAYERANIMDETAILSETTINGS || Player animations LOD settings
- TKENGINESETTINGSMAPPING || List of graphic changes that need to restart the game plus shadows, reflections and IK settings
- TKGAMESETTINGS || Nearly void file related to key mapping
- TKGRAPHICSSETTINGS || Graphics game settings plus a few more
ENTITLEMENTS
- GCENTITLEMENTREWARDTABLE || PS4 pre-order bonuses
- GCENTITLEMENTREWARDTABLEPC || PC pre-order bonuses
- GCENTITLEMENTREWARDTABLEXBOX || XBOX pre-order bonuses
- TKENTITLEMENTLIST || PS4 pre-order bonuses data
- TKENTITLEMENTLISTPC || PC pre-order bonuses data
- TKENTITLEMENTLISTBOX || XBOX pre-order bonuses data
- TKENTITLEMENTLISTXBOXGDK || Other XBOX pre-order bonuses data
FONTS
- FONTTABLE || List of fonts and char width setting
- LANGUAGEFONTOVERRIDETABLE || Asian redirection table
- LANGUAGEFONTOVERRIDETABLEPS4 || PS4 Asian redirection table
- LANGUAGEFONTOVERRIDETABLEVRPS4 || PSVR Asian redirection table
- LANGUAGEFONTTABLE || empty
- TEXTPRESETTABLE || 2 Fonts presets
GAMESTATE
- Player related tables
INPUT
- BINDINGS : Controllers bindings
- DEVICES : Controller specific files
- GCACTIONSETS || unknown action sets
- GCINPUTACTIONINFO || actions labels and icons calls
- GCOPENVRCONTROLLERS || VR controllers mapping
- GCVIBRATIONDATATABLE || Devices vibration settings
INTERACTIVITY
- INTERACTIVITYDATA || Cooldowns for some events
LANGUAGE
- sets available languages depending on player's country
LSYSTEMS
- remnant of L-Systems test files
PROJECTILES
- PROJECTILETABLE || Main settings for every kind of possible damages
REALITY
- item databases and other main tables
SIMULATION
- other major game tables
TROPHIES
- TKTROPHYDATA.MBIN : Handles game achievements
UI
INPUTTEST : unknown
TESTMETADATA : Different types of data