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Third install done, getting CTD, need help on troubleshooting.


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Posted (edited)

Hi everyone,
 
First of thanks again Neovalen for the guide and everyone here on the forum for the support you provided. 
 
This post is gonna be long, but I really want to provide any info I have on my hand, so please bear with me and sorry for any mistake, english isn't my native language :)

So it's my 3rd run throught SR:LE since 2 years and it's the first time I struggle without a solution. It's been a while and I forgot how to troubleshoot properly, so I'd like advice on this.

I already started from scratch twice and I keep getting the same problem. I always install a category then launch the game and continue forward if it works, but this time it started crashing once I passed the the 4.7.6 category (animation and skeleton).
 
It didn't crash straight on bed use (Alternate start) but after a minute or two. So I took a step back, deactivating mods till the previous category (4.7.5, Skin and Body) but it kept crashing on launch this time. 
 
So I chose to keep on going and see if it would stop once the install was done, and of course it kept crashing but only if I went outside. I took a look at the post here on this subject and it's not the ENB or any 4.10.1 (survival gameplay) mod like it seems to have been the case for some other people.
 
I deactivated every mod and added them again category by category to try and find the culprit and everytime I'd start a new game, and choose randomly between a start that would let me go outside, as I knew the problem was with something outdoor related, and let the game run around 2 minutes, moving a bit around.

I didn't get a crash until I got to 4.5.4/4.5.5 (Weather systems and ENB related files). I was next to the sea up north (left for dead start) and it crashed right after, while I was running around, some stone turned to a white flashy not textured thing.
 
I couldn't find the exact mod that did this, or could reproduce exactly the same crash so I kept going but from this point it crashed randomly before the ~2 minutes mark if I ran around, if I stood still it wouldn't.
 
I reached a point where I added all the mod back but DynDOLOD, it worked/crashed the same way and then with DynDOLOD on I would crash while loading any outdoor zone. More specificly it would crash faster or even on load if I tried a flora heavy zone.
 
I ran the memoryblock thingy and it's not the problem. So now for the usual stuff here is my load order  and left side panel mods :

 

Load Order (pretty sure it's ****ed up now after all the mess I went through by deactivating and adding back the mods)

 

  Reveal hidden contents

 

 
Modlist
  Reveal hidden contents
+SRLE Profile
+SUM - SkyProc Unified Manager
+DynDOLOD - Worlds Output
+DynDOLOD - TextGen Output
+SR Conflict Resolution
+Skyrim Immersive Creatures - Weapons and Armor Fixes Remade Patch
+Extensible Follower Framework Compatibility Collection - Convenient Horses
+Extensible Follower Framework Compatibility Collection - Auto Unequip
-CACO Soaps for Bathing in Skyrim
+Moonlight Tales - Werewolf and Werebear Essentials
+Better Vampires 7.1
+Better Fast Travel - Carriages and Ships - Overhauled
+Skyrim -Community- Uncapper
+Trade and Barter
+Skyrim Coin Replacer Redux
+RealisticRoomRental-Enhanced
+Wiseman303's Trap Fixes - Vivid Landscapes Merged Mesh
+Wiseman303's Trap Fixes
+VioLens - A Killmove Mod
+Traps Make Noise - More Dangerous Traps - Mining
+Traps Make Noise - More Dangerous Traps - Follower
+Traps Make Noise - More Dangerous Traps
+NPC Knockout Overhaul
+Dual Wield Parrying
+Real Shelter - Full Release
+iNeed - Food, Water and Sleep
+Frostfall - Hypothermia Camping Survival - SkyUI
+Frostfall - Hypothermia Camping Survival
+Campfire - Complete Camping System
+----- Bathing in Skyrim Merged
-Bathing in Skyrim
+Heart of the Beast - Werewolf Sound and Texture Overhaul
+Audio Overhaul for Skyrim 2
+Weapons and Armor Fixes Remade
+Clothing and Clutter Fixes - Patch RSChildren
+Clothing and Clutter Fixes
+Complete Crafting Overhaul Remade - CCO Immersive Creatures
+Complete Crafting Overhaul Remade - CCO WAF
+Complete Crafting Overhaul Remade
+----- Complete Alchemy and Cooking Overhaul Patches
-Complete Alchemy and Cooking Overhaul Patches
+Complete Alchemy and Cooking Overhaul
+Winter Is Coming - Cloaks
+Wearable Lanterns
+JaySuS Swords - Update
+JaySuS Swords
+Immersive Armors
+Cloaks of Skyrim - Dawnguard
+Cloaks of Skyrim
+Bandolier - Dawnguard
+Bandolier - Bags and Pouches
+Lore Friendly and SemiSkimpy Armors - UNPB-BBP
+TroubleMakers Forsworn Armor
+TroubleMakers Clothing
+UNP Female Armors - Meshes
+UNP Female Armors - Boots
+UNP Female Armors
+UNP Dragonborn Armors
+UNP Dawnguard Armors
+UltraHD - Stormcloak and City Guards Fix
+UltraHD - Stormcloak and City Guards
+RUSTIC CLOTHING - 4K and 2K Textures
+Nightingale Weapons Retexture - Arrow CCO Patch
+Nightingale Weapons Retexture - Carbon Fiber
+Nightingale Prime HD
+New Jewels for Circlets
+Mage Outfit Texture Overhaul (HD 2K) - MOTO - With Schools of Magic
+Improved closefaced helmets - Guard
+Improved Closedfaced Helmets Patches
+Improved closefaced helmets
+Gemling Queen Jewelry
+EcthelionOtW Mage Equipment Overhaul
+EotW The Dawnguard - Textures Re-mastered
+LeanWolf's Better-Shaped Weapons - All in One Installer
+Better Circlets HQ
+Apophysis Dragon Priest Masks
+aMidianBorn stormcloak officer armour
+aMidianBorn Steel Armor
+aMidianBorn Scaled Armor
+aMidianBorn Iron and Banded Armor
+aMidianBorn imperial light and studded
+aMidianBorn Hide and Studded Hide
+aMidianBorn Book of Silence - Content AddOn
+aMidianBorn Book of Silence - Unique Items
+aMidianBorn Book of Silence - Weapons
+aMidianBorn Book of Silence - Dragonborn DLC
+aMidianBorn Book of Silence - Creatures
+aMidianBorn Book of Silence - Armors
+aMidianBorn Blade of Woe
+Dual Sheath for JaySuS
+Dual Sheath Redux
+Wet and Cold
+Respectful Guard Animations
+OBIS - Organized Bandits In Skyrim - Remove
+OBIS - Organized Bandits In Skyrim - Update
+OBIS - Organized Bandits In Skyrim
+Immersive Patrols
+Immersive Citizens - AI Overhaul
+Holidays
+High Level Enemies 1.6 SIC Edition
+Guard Dialogue Overhaul
+Follower Commentary Overhaul - FCO
+Bring Out Your Dead
+XP32 Maximum Skeleton Extended
+ã€WWLMG】Greybeard Meditation - Dynamic
+Realistic Ragdolls and Force
+No Spinning Death Animation
+Dual Wield Improved Animation
+Blocking Animation Pack
+Immersive Animations
+HDT Physics Extensions
+Fores New Idles in Skyrim - FNIS
+Faster GET UP STAND UP animation
+ã€DSAMG】Dragon Soul Absorb More Glorious
+UNP BLESSED BODY REDUX PROJECT
+----- RS Children Merged
-RS Children Patches - Wyrmstooth
-RS Children Patches - Falskaar
-RS Children Overhaul - Merged Complete and USKP
+RS Children Overhaul - BoS Patch
+RS Children Overhaul
+Mature Skin Texture and Body - Vampire fix
+Mature Skin Texture and Body
+Khajiit body replacer for UNP and CBBE
+Forgotten Argonian Roots - Female
+Forgotten Argonian Roots - Male
+Coverkhajiits
+Better males - Nudes
+Better males - Nudes first
+Better males - Faces
+XCE - Warpaint and Dirt
+Northborn Scars
+Better Makeup for SKSE - Warpaint
+Better Makeup for SKSE - Male
+Better Makeup for SKSE - Female
+The Eyes Of Beauty - Dawnguard
+The Eyes Of Beauty - Update
+The Eyes Of Beauty
+Superior Lore-Friendly Hair - HD textures
+More Realistic Hair
+Brows
+Beards
+ASIS
+Skyrim Immersive Creatures
+Deadly Dragons
+Dawnguard Rewritten Arvak - Convenient Alsvid Patch
+The Elder Scrolls V Rewritten - Arvak
+Convenient Horses
+PondFish and Salmon Replacer - texture
+Lepidoptera Of Skyrim
+High-Res Dartwing Texture
+Bellyaches HD Dragon Replacer Pack
+Books of Skyrim
+SOUL
+Footprints
+Enhanced Blood Textures
+Deadly Spell Impacts
+Burn Freeze Shock Effects - Dragonborn Dawnguard
+Burn Freeze Shock Effects
+Alternate Summoning Visuals
+Wonders of Weather
+WiseMan303's Flora Fixes - SMIM Patch
+Wiseman303's Flora Fixes
+WEBS extended Animated Clutter 1 9 compatibility patch
+WEBS extended
+Vivid Landscapes - Castle Volkihar - ELFX Compatibility patch
+Vivid Landscapes - Castle Volkihar
+Vivid Landscapes - Tundra Ground from Skyrim HD 2k
+Vivid Landscapes - Smim Farmhouse stuff
+Vivid Landscapes - Moss Rocks - Compatibility Patch
+Vivid Landscapes - Enhanced Lights and FX Compatibility patch
+Vivid Landscapes - All in One
+----- Vividian ENB Extended Merged
+Vivid Clouds and Fogs
+Ultimate HD Fire Effects - Candle Flames
+Ultimate HD Fire Effects
+Trees HD - Upgrade and fix
+Trees HD - Skyrim Variation
+Telvanni Reborn
+Skyrim Flora Overhaul - Patch 2.3b
+Skyrim Flora Overhaul
+Serious HD Retexture Skyrim
+RUSTIC NORDIC MURALS
+RUSTIC MONUMENTS AND TOMBSTONES
+Realistic Water Two - ENB Textures
+----- Realistic Water Two Merged
-Realistic Water Two
+Realistic Smoke and Embers
+Realistic Aspen Trees
+Real Skyrim Snowflakes - Vivid Snow
+Real Ice
+Pilgrims Delight - High Hrothgar Shrine Retextures
+Northfires Skidmarks
+Moon Glow
+Lightning during Thunder Storms - Climates of Tamriel - Patch
+Lightning during Thunder Storms
+High Quality LODs - Normals Original
+High Quality LODs - Meshes Hi-Res
+High Quality 3D Map - Normal Original
+High Quality 3D Map - Meshes Hi-Res
+HD Stone Quarry and Clay Deposit for Hearthfire
+HD Enhanced Terrain
+Enhanced Night Skyrim
+Embers HD - Forge Add-on
+Embers HD
+Dynamic snow For Map
+DROPS
+Deathbell HD
+Ash Rocks - Sulfur
+Ash Rocks
+Better Falskaar and Wyrmstooth Map With Roads
+aMidianBorn Solstheim Landscape
+aMidianBorn Caves and Mines
+A Quality World Map and Solstheim Map - With Roads
+White Phial Replacer
+Weathered Road Signs
+The Notice Board Redefined
+Subliminal Traps 2 - NMM Installer by Kevkas
+Stunning Statues of Skyrim
+Septim HD
+RUSTIC SOULGEMS
+RUSTIC POTIONS and POISONS
+RUSTIC OVEN - Hearthfires
+RUSTIC COOKING STATION
+RUSTIC CLUTTER COLLECTION
+RUSTIC ALCHEMY and ENCHANTING TABLES - Retex
+RUSTIC ALCHEMY and ENCHANTING TABLES
+RUGNAROK
+Revamped Alchemy Lab HD
+Retexture for Soup
+Ren's HD Shrines by Rengel
+Realistic HD Food
+Realistic Boat Bobbing
+PELTAPALOOZA - Pelts of Skyrim Expansion
+HQ Paper
+Hold Border Banners
+Gemling Queen Dragon Claws
+Enhanced HD Dragon Bones 2k v1.6a
+Enchanting Candle Meshes Improved
+EASIER LOCKPICKING - Without Cheating - Nordic Retexture
+Book Covers Skyrim - Lost Library
+Book Covers Skyrim
+Bloody Dragon Bones
+Bloodstone Chalice Reborn
+LeanWolf's Better-Shaped and Armed Talos
+Barenziah's Glory
+Animated Clutter
+Relighting Skyrim
+Project Parallax Remastered - SMIM
+Project Parallax Remastered - SRO
+Enhanced Lights and FX - SMIM Meshes
+Enhanced Lights and FX - Dragonborn
+Enhanced Lights and FX - Dawnguard
+Enhanced Lights and FX
+Skyrim Realistic Overhaul
+Static Mesh Improvement Mod
+No stretching
+The Ruffled Feather - Enhanced Distant Terrain
+The Ruffled Feather
+----- Climates of Tamriel Merged
+ELE - Lite
+ENB Terrain Parallax Fix
+----- Vividian ENB Merged
+Vividian - Weather and Lighting Enhancement
+Falskaar - Climates of Tamriel patch
+Climates Of Tamriel-V
+Wyrmstooth - Tweaks and Enhancements
+Thieves Guild Requirements - No Auto Quest Start
+The Paarthurnax Dilemma
+The Notice Board - Falskaar
+The Notice Board - Dragonborn Patch
+The Notice Board
+The Choice is Yours
+Provincial Courier Service
+Gildergreen Regrown
+Even Better Quest Objectives - CRF Update
+Even Better Quest Objectives - Patch 1.5.6.1
+----- Even Better Quest Objectives Merged
-Even Better Quest Objectives
+Cutting Room Floor - RSChildren Patch
+Cutting Room Floor
+Alternate Start - Live Another Life
+Wyrmstooth Optimized
+Wyrmstooth
+Falskaar Optimized
+Falskaar
+TES5LODGen Vurt
+DynDOLOD
+TES5LODGen
+Atlas Map Markers for Skyrim Blackreach Dawnguard and Dragonborn
+Face to face conversation
+EFF AutoInv Script
+Extensible Follower Framework
+Better Dialogue Controls
+RaceMenu - Overlay Plugin
+RaceMenu
+Smaller Cursor
+No Poison Dialogues
+moreHUD
+Main Font Replacement
+iWASM - Immersive Wait And Sleep Menu
+Immersive HUD - iHUD
+Better MessageBox Controls
+A Matter of Time - A HUD clock widget
+Extended UI
+Blocksteal Redux
+SkyUI
+Wiseman303's Critter Fixes
+Smart Souls
+Skyrim Project Optimization
+Skyrim - Enhanced Camera
+Point The Way
+Horns Are Forever
+Follower Trap Safety
+Dragon Stalking Fix
+Enchantment Reload Fix
+Auto Unequip Ammo
+PapyrusUtil - Modders Scripting Utility Functions
+FileAccess Interface for Skyrim Script - FISS
+EatingSleepingDrinking
+Skyrim Script Extender
+Cleaned Vanilla ESMs
+Unofficial High Resolution Patch
+HRDLC3 Optimized
*Unmanaged: HighResTexturePack03
+HRDLC2 Optimized
*Unmanaged: HighResTexturePack02
+HRDLC1 Optimized
*Unmanaged: HighResTexturePack01
+Unofficial Skyrim Legendary Edition Patch
+Dragonborn Optimized
*Unmanaged: Dragonborn
+Hearthfire Optimized
*Unmanaged: HearthFires
+Dawnguard Optimized
*Unmanaged: Dawnguard
+Vanilla Optimized

 

I'll now state with the few point where I'm not exactly sure I clearly got right during the install (I already looked for post here and did not find any really precise answer to those) :

 

  • SKSE : We're supposed to name the SKSE mod folder "Skyrim Script Extender" , yet I see a lot of mod looking for "SKSE", doesn't it create problems ?

 

  • Optionals and update : It's stated that you shouldn't merge any update or optional when installing, so I didn't, like at all, for any update or optional until the merge section, even for the "(main file + update)" type of mod install. Was it a mistake ?

 

  • Merge Plugins :
      Quote

     If there are other plugin files in those mods not included the merge they must be manually copied to the new merged mod.

    What exactly are those pulgin files, only .esp/.esm or any file or folder inside the mod folder ? Secondly it was impossible for the software to find my .flg TESV thing. Even if I entered the direct path to the file I think it didn't work. It's really weird cause I can see all the files in the Windows explorer but in the Merge Plugins explorer window it doesn't even show the same content for this folder so I installed Skyrim Scripting tools in the same folder, and used the /flg from this instead as stated in a post here. Was it a mistake ?

 

  • Conflict Resolution : I used the premade .esp as I did go through the hassle of this during my first 2 run of SR:LE some time ago. Should I still take a look at everything through TESV Edit ?

 

  • SUM : Even if I didn't change anything to my modlist and run LOOT at the last point of the guide just before the first launch, should I run it again ?

 

 

 

So here we are, I'm sorry for this wall of text, and hope you can help me, I don't really know where to look at and after more than 20 hours of installing I think it's time to ask for help.

 

Feel free to ask anything I'm online for the next 12 hours so I can provide anything.

Edited by Tadtadtad

4 answers to this question

Recommended Posts

  • 0
Posted

I don't use SR:LE, so I can't answer most of your questions, but I do know the answer to one:

 

  On 1/10/2016 at 12:54 PM, Tadtadtad said:

I'll now state with the few point where I'm not exactly sure I clearly got right during the install (I already looked for post here and did not find any really precise answer to those) :

 

  • SKSE : We're supposed to name the SKSE mod folder "Skyrim Script Extender" , yet I see a lot of mod looking for "SKSE", doesn't it create problems ?

What you name a mod in Mod Organizer (the name that shows up in the left pane) doesn't matter at all. Only the contents of the mod matter.

 

The folder name you create for SKSE.ini does matter, as it is part of the contents of the mod. As Neovalen states in his guide, that folder you create in this step should be named "SKSE".

 

Edit: Just to clarify it a bit more for you...when you mention other mods are looking for SKSE, they are looking for the folder referenced above. MO only uses the contents of the mods when it loads Skyrim, not the names in the left pane.

  • 0
Posted
  On 1/11/2016 at 5:06 AM, Nebulous112 said:

I don't use SR:LE, so I can't answer most of your questions, but I do know the answer to one:

 

What you name a mod in Mod Organizer (the name that shows up in the left pane) doesn't matter at all. Only the contents of the mod matter.

 

The folder name you create for SKSE.ini does matter, as it is part of the contents of the mod. As Neovalen states in his guide, that folder you create in this step should be named "SKSE".

 

Edit: Just to clarify it a bit more for you...when you mention other mods are looking for SKSE, they are looking for the folder referenced above. MO only uses the contents of the mods when it loads Skyrim, not the names in the left pane.

Hey Nebulous, 

 

Thanks for the answer ! That's what I thought but I wanted to be extra sure, because I really don't understand why it doesn't work :)

  • 0
Posted

Coming back to this after a few days but no new post :( 

Pretty sad I have to give up on SR:LE when I ran it twice before without any problem...

If anyone else has any advice on how I could try to track the problem more precisely it would be nice too :)

  • 0
Posted

Don't run it until it's done completely.  Look at the notes on mods.  A lot of them state that the mod requires a later mod to be loaded.

 

Specifically, XP32 Maximum Skeleton Extended requires FNISFNIS needs to be configured at the end of the guide.

 

Don't "test" it part way through.  Just finish the install completely, THEN test it.

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