- 0
Question about Mod Organizer + FNIS
-
Similar Content
-
- 2 answers
- 84 views
-
- 2 replies
- 378 views
-
- 1 answer
- 417 views
-
-
Recently Browsing 0 members
- No registered users viewing this page.
By using this site, you agree to our Guidelines, Privacy Policy, and Terms of Use.
Question
dendritic
So, after Updating FNIS Behavior through MO, 3 files get created and placed into the "Overwrite" folder, and we have to "create a new Mod" using MO with those files generated by FNIS.
But I tried running the animations in the game WITHOUT creating a new mod with the overwrite files, and the animations still worked perfectly.
What exactly is the purpose of "creating a new Mod" with the overwrite files? I assume it's to get the animation behaviors working properly, but then why are the animations working for me without the need to create the new mod?
2 answers to this question
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now