I posted twice on reddit and have a general idea of what the problem MIGHT be, but unsure how to proceed. Here's the body of both posts. Let me know if there is any additional information I may have missed that might be useful please.
This has been an intermittent problem for months. During the intial quest, I pick Hadvar and we escape Helgen (or random Live Another Life start). I walk with Hadvar all the way to Riverwood. When we get there, Hadvar hangs out at the entrance to Riverwood for a second, goes past the gate, takes off at a sprint for a brief moment, turns around and runs back out, waits, then repeats the process. Back and forth, in and out of Riverwood indefinitely with little sprinty bursts. Or sometimes he just stops by the entrance, usually after I've loaded the game once this has already started happening.
I can't for the life of me figure out what's causing this to happen. It's weird, sometimes it doesn't happen at all but I can't figure out the correlation to anything. It might be due to my tinkering with load orders in an attempt to troubleshoot, enabling/disabling different mods, cleaning them in TES5Edit, doing stuff in WryeBash, etc, all to see if I can fix it.
I've done STEP Extended 2.2.9.1 except for the DynDOLOD stuff (I kept the Skyrim Distance Overhaul and Skyrim Distant Detail, as I couldn't get DynDOLOD to work and it was extremely time consuming to keep redoing), plus a bunch of weather, combat, and assorted other tweaks so it's hard to tell what the source is. A lot of the extraneous mods outside of STEP I've either had enabled or disabled at various points, but this problem seems to persist, which makes it even harder to pin down based on mod list or order.
From the console I've messed around with disable/enable, moving him around, moving me around, and some [stump the dog fix which may or may not be peripherally related](https://forums.nexusmods.com/index.php?/topic/514336-hadvarralof-is-bugged/) but it didn't seem to make a difference. The best I can do is get him to take off at a sprint until he hits an obstacle while he continues running in place.
[Here's my load order](https://pastebin.com/aYuPwLvn). I've gone over the instructions for STEP many times, as well as mod order placement from the relevant STEP packs (LOOT modifications, etc), and pretty much have it down solidly.
I THINK it's part of the main quest that he actually gets to where he is needing to go, so I'm kind of stuck until I can figure this out. I'd settle for a way to respawn him where he needs to be, then trigger the relevant part of the quest manually to see if that works (if that's even possible).
My first suspect was Live Another Life, but I've tried both with and without it running and experience the issue. I leave it on because it takes too long to get to this point in the game when it isn't.
I'm using Vividian ENB if that matters. SKSE and everything else you can think of are updated to current, but I had this happening last year too before several key updates.
Hadvar won't go talk to his uncle. He stops at the entrance to Riverwood and runs in, then runs back out, back in ad nauseum. Has been going on for months.
I'm looking at things in the Creation Kit and TES5Edit. I'm not 100% what I'm looking for, but as far as I can tell it's in FormID 001098B5 according to CK. The only mod that touches the triangles and such here is the Unofficial Skyrim Patch.
I pulled up Hadvar in TES5Edit and he is only modified by ASIS (as I would expect, it touches all NPCs). He has 20 references on the Referenced By tab, but the only 2 references to the Unbound quest are the Unofficial Patch and Live Another Life. I don't think this is the quest in question, I think it's Before the Storm which I don't see mentioned at all. Hell, this may not even be directly in correlation to a quest, I don't know how the background scripting works globally. I know he's supposed to go somewhere later in the game if you join the Imperials, and this problem keeps him from accomplishing that objective.
Anyway, at this point I took a step back and am posting here as I'm unsure how to proceed.
I don't know what I should look for next. It's hard to tell if I'm even on the right track, as nothing stands out as being a problem. I don't see any deleted navmesh records, or any other glaring issues.
Is there a way to sort of trace route his quest progression to see what part he gets stuck on, or which spot on the ground is supposed to set the next part of the quest in motion?
EDIT: I found a couple redundant mods that I disabled, thanks to Wonders of Weather rolling everything into 1 mod and the STEP guide using some of older constituent parts separately. I also started with the Stormcloak start this time, and it worked as intended. I can't help but feel dirty picking Stormcloaks though, so I'm not giving up on this just yet.
Question
agentmith
I posted twice on reddit and have a general idea of what the problem MIGHT be, but unsure how to proceed. Here's the body of both posts. Let me know if there is any additional information I may have missed that might be useful please.
posts on reddit, as some comments were helpful
https://www.reddit.com/r/skyrimmods/comments/3m16rr/help_90_of_the_time_hadvar_wont_go_into_riverwood/
https://www.reddit.com/r/skyrimmods/comments/3m9ri1/help_follow_up_to_hadvar_problem/
First post:
7 answers to this question
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