DreadPockets Posted March 18, 2015 Posted March 18, 2015 Today I finished getting SR:LE installed with ENB 0.266 and when I started testing it I could never get past any loading screen after creating a new character, even loading a save or opening the map caused a CTD. Memory tweak is fine, nothing seems to be interfering with ENB, the game works fine with ENB disabled, and the game appears to work when rolling back to ENB 0.262. Anyone else having this issue or is it just me? Any possible fix to this? would using the older ENB cause any issues?
Aiyen Posted March 18, 2015 Posted March 18, 2015 Are you using the same enblocal.ini when you change version as well ? Also what driver version and graphics vendor do you use ? Any third party software running in the background that might interfere? v.266 runs fine on my setup without any issues, just like the last several versions have. Most issues come back to being related to the above questions.
hishutup Posted March 18, 2015 Posted March 18, 2015 The only thing that comes to mind is speedhack, disable it and see if it works otherwise there is something wrong with your setup or configuration files because I doubt its the enb.
DreadPockets Posted March 18, 2015 Author Posted March 18, 2015 I am using the same enblocal.ini between the two versions. enblocal.ini here if you want to look over it [PROXY]EnableProxyLibrary=trueInitProxyFunctions=trueProxyLibrary=d3d9_smaa.dll[GLOBAL]UsePatchSpeedhackWithoutGraphics=falseUseDefferedRendering=trueIgnoreCreationKit=true[PERFORMANCE]SpeedHack=trueEnableOcclusionCulling=falseEnableZPrepass=false[MULTIHEAD]ForceVideoAdapterIndex=falseVideoAdapterIndex=0[MEMORY]ExpandSystemMemoryX64=trueReduceSystemMemoryUsage=trueDisableDriverMemoryManager=falseDisablePreloadToVRAM=falseEnableUnsafeMemoryHacks=falseReservedMemorySizeMb=512VideoMemorySizeMb=4096EnableCompression=trueAutodetectVideoMemorySize=false[WINDOW]ForceBorderless=falseForceBorderlessFullscreen=true[ENGINE]ForceAnisotropicFiltering=trueMaxAnisotropy=16ForceLodBias=falseLodBias=0.0AddDisplaySuperSamplingResolutions=falseEnableVSync=trueVSyncSkipNumFrames=0[LIMITER]WaitBusyRenderer=falseEnableFPSLimit=falseFPSLimit=10.0[iNPUT]//shiftKeyCombination=16//f12KeyUseEffect=123//homeKeyFPSLimit=36//num / 106KeyShowFPS=106//print screenKeyScreenshot=44//enterKeyEditor=13//f4KeyFreeVRAM=115[ADAPTIVEQUALITY]Enable=falseQuality=1DesiredFPS=20.0[ANTIALIASING]EnableEdgeAA=trueEnableTemporalAA=falseEnableSubPixelAA=trueEnableTransparencyAA=false[FIX]FixGameBugs=trueFixParallaxBugs=trueFixParallaxTerrain=trueFixAliasedTextures=trueIgnoreInventory=trueFixTintGamma=trueRemoveBlur=falseFixSubSurfaceScattering=trueFixSkyReflection=trueFixCursorVisibility=trueFixLag=false My graphics card is GeForce GTX 960 with version 347.52 drivers. There are no external programs running that could interfere as far as I can tell. I have experimented with ending some programs, even uninstalling GeForce Experience which is the only thing on my PC I expect would interfere as I don't use any sort of boosters, overlays, or recording. I have tried running with speedhack=false and get the same issue with 0.266 and no problems with 0.262.
DreadPockets Posted March 19, 2015 Author Posted March 19, 2015 Looks like I've resolved my issue. Decided to reinstall ENB and Vividian, and found I made a rather dumb slip. When I moved Vividian ENB install files into the ENB manager I left out the enbseries folder for some reason. After sticking that in properly, the difference was apparent right away, game ran much more smoothly and loading gave no trouble at all. Also, thanks for the replies. =)
Aiyen Posted March 19, 2015 Posted March 19, 2015 Ah yeah okay... I guess I should have suggested bad installation, and asked if you used ENB manager first as well! Glad to hear you got it sorted out.
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