Heckler Posted February 1, 2015 Posted February 1, 2015 I followed to SR:LE guide and the game loads fine albeit a bit slow, after i create my character i start in the cabin but i can't move, i can turn the camera and look in any direction i just can't move. If i tab out and back in i can now move fine, but after choosing my alternate start and doing what i need to start the game will get stuck at the loading screen for a long time and eventually crashes. I've been through the guide twice to make sure i haven't missed anything, and i'm pretty sure i've done everything as written. Any help will be appreciated.
phazer11 Posted February 1, 2015 Posted February 1, 2015 Alright. Post your skse.ini and enblocal.ini inside of spoilers [spoiler] text [/spoiler]
Heckler Posted February 1, 2015 Author Posted February 1, 2015 SKSE.ini[General]ClearInvalidRegistrations=1 [Memory]DefaultHeapInitialAllocMB=768ScrapHeapSizeMB=256 Display]iTintTextureResolution=2048 enblocal.ini[PROXY]EnableProxyLibrary=falseInitProxyFunctions=trueProxyLibrary=other_d3d9.dll [GLOBAL]UsePatchSpeedhackWithoutGraphics=falseUseDefferedRendering=trueIgnoreCreationKit=true [PERFORMANCE]SpeedHack=trueEnableOcclusionCulling=false [MULTIHEAD]ForceVideoAdapterIndex=falseVideoAdapterIndex=0 [MEMORY]ExpandSystemMemoryX64=trueReduceSystemMemoryUsage=trueDisableDriverMemoryManager=falseDisablePreloadToVRAM=falseEnableUnsafeMemoryHacks=falseReservedMemorySizeMb=64VideoMemorySizeMb=4096EnableCompression=trueAutodetectVideoMemorySize=false [WINDOW]ForceBorderless=falseForceBorderlessFullscreen=false [ENGINE]ForceAnisotropicFiltering=trueMaxAnisotropy=16ForceLodBias=falseLodBias=0.0AddDisplaySuperSamplingResolutions=falseEnableVSync=falseVSyncSkipNumFrames=0 [LIMITER]WaitBusyRenderer=falseEnableFPSLimit=falseFPSLimit=10.0 [iNPUT]//shiftKeyCombination=16//f12KeyUseEffect=123//homeKeyFPSLimit=36//num / 106KeyShowFPS=106//print screenKeyScreenshot=44//enterKeyEditor=13//f4KeyFreeVRAM=115 [ADAPTIVEQUALITY]Enable=falseQuality=1DesiredFPS=20.0 [ANTIALIASING]EnableEdgeAA=trueEnableTemporalAA=falseEnableSubPixelAA=trueEnableTransparencyAA=false [FIX]FixGameBugs=trueFixParallaxBugs=trueFixParallaxTerrain=falseFixAliasedTextures=trueIgnoreInventory=trueFixTintGamma=trueRemoveBlur=falseFixSubSurfaceScattering=trueFixSkyReflection=trueFixCursorVisibility=true
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