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Hi again... my test game ran great for 10 levels so adding the rest of my mods I wish to use ready for a new play though.. but I have one more question...

 

Some mods have "patches" so they work with other popular mods... if you have 2 mods with the same files, like ESP or w/e. Do you only use the file that is higher in the mod list on the left panel? Or do I need to merge the mod data and physically replace the files in the original.

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If your question is asking how you handle mods that have ESP replacers that are compatible with other mods, (like CCO providing a Cloaks of Skyrim esp that is compatible with CCO for example) You'd use the file CCO provides and go to Cloaks of Skyrim and hide the file with the same name.

 

Is that sort of what you were getting at?

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