Eagleman Posted December 24, 2014 Posted December 24, 2014 (edited) So i've been using STEP Extended with 2k textures where possible. After that i began using Vividian ENB with COT, ESS ELFX and RCRN. Then when i started playing at random times my game crashes when starting to cast a magic spell. I am not sure if i had this issue before using Vividian becuase i only started playing after installing Vividian. This is my load order list: Skyrim.esmUpdate.esmUnofficial Skyrim Patch.espDawnguard.esmUnofficial Dawnguard Patch.espHearthFires.esmUnofficial Hearthfire Patch.espDragonborn.esmUnofficial Dragonborn Patch.espSkyrim Project Optimization - Full Version.esmClimatesOfTamriel.esmLanterns Of Skyrim - All In One - Main.esmHighResTexturePack01.espHighResTexturePack02.espHighResTexturePack03.espCutting Room Floor.esp83Willows_101BUGS_V4_HighRes.espADS.espSMIM-FarmhouseFlickeringFix.espMoss Rocks.espRainbows.espAuto Unequip Ammo.espBetterQuestObjectives.espThieves Guild Requirements.espBFSEffects.espNausicaa's Tweaker.espDistant DetailHF.espExpandedSnowSystems-CoT.espSkyFalls + SkyMills + DG + DB.espBirdsHFclean.espSDO Full-LOD - Waterfall Effects.espPoint The Way.espHearthfireChimneys.espRealisticWaterTwo.espTheChoiceIsYours_Dawnguard.espWetandCold.espAOS.espIHSS.espClimatesOfTamriel-Dawnguard-Patch.espClimatesOfTamriel-Dragonborn-Patch.espBeards.espConvenient Horses.espSkyUI.espClamsDropPearls.espSMIM-DragonbornTernFix.espChesko_LoreBasedLoadingScreens.espBetterQuestObjectives-Hearthfire.espSMIM-FurnitureChestSnowFix.espAppropriately Attired Jarls Redux.espDragonShoutVoice.espTraps Make Noise.espDual Wield Parrying_SKSE.espTradeBarter.espAnimated Weapon Enchants.espDual Sheath Redux.espBetterQuestObjectives-Dawnguard.espdD - Enhanced Blood Main.espdD-Dragonborn-Dawnguard-EBT Patch.espFootprints.espGQJ_DG_vampireamuletfix.espGuard Dialogue Overhaul.espImproved Combat Sounds v2.2.espLock Overhaul.espBrows.espORM-Arvak.espParalyze.espRaceMenuPlugin.espWeapons & Armor Fixes_Remade.espWeapons & Armor_TrueOrcish&DaedricWeapons.espDeadlySpellImpacts.espRaceMenu.espSMDropLitTorch.espElemental Staves.espFootprints - Ash.espSMIM-DungeonsCliffsIceSkirts.espMoss Rocks_DB.espShootingStars.espDawnguardRuneWeaponsFXSReplacer.espSoul Gems Differ.espVividian - Weather Patch CoT - ESS.espfFastTravelSpeedMult_4.espVividian - Lanterns of Skyrim Preset.espWhen Vampires Attack.esprcrnShaders.espAOS2_RCRN_AE_Patch.espESS Patch for CoT DG Patch.espEnhancedLightsandFX.espDead Body Collision.espNoxUE2.00.espELFX - Dawnguard.espClothing & Clutter Fixes.espRadiant and Unique Potions Poisons and Booze.espExplosiveBoltsVisualized.espRCRNdgdb.espWetandCold - Ashes.espaMidianBorn_ContentAddon.espComplete Crafting Overhaul_Remade.espSkyrimCoinReplacerRedux.espBring Out Your Dead.espNonEssentialChildren.espSPTConsistentOlderPeople.espImproved Closefaced Helmets_Legendary.espSFO - Expanded Diversity.espOblivion Gates v3 without Markers - Skyrim + Dawnguard DLC.espRealisticWaterTwo - Legendary.espSFO - Dragonborn.espTheChoiceIsYours.espRun For Your Lives.espSkyrimImprovedPuddles-DG-HF-DB.espSDO Full-LOD - Whiterun Trundra Creeks.espSMIM-ShackRoofFixes.espSkyrim Flora Overhaul.espPilgrimsDelight.espSMIM-ShackRoofFixesDragonborn.espThe Paarthurnax Dilemma.espBlockSparkles.espGildergreen Regrown.espSDO Full-LOD - Giant Campfires.espChesko_Step418_SN.espRCRNvolumetric.espiHUD.espmintylightningmod.esprandomthunder.espVividian - Diverse Weathers - RCRN + COT + AOS.espVividian - RCRN Weather patch.espVividian - Windy Clouds - RCRN.espVividian - Extended Weathers - CoT.espSTEP Extended Patch.espBashed Patch, 0.espDual Sheath Redux Patch.esp Edited December 24, 2014 by Eagleman
0 hishutup Posted December 24, 2014 Posted December 24, 2014 instead of putting the mod list as a block of code can you use spoilers [spoiler] text [/spoiler] First, lets check the memory stuffDownload and install Memory Blocks Log then cause your game to crash (however you want) and then go to the overwrite folder/skse/plugins and share the text that is in the memoryblockslog.log I doubt Im going to see anything on that one but I might as well make sure. You dont need the following plugins because of the STEP patch SMIM-FarmhouseFlickeringFix.espSMIM-DragonbornTernFix.espSMIM-DungeonsCliffsIceSkirts.espSMIM-ShackRoofFixes.espSMIM-ShackRoofFixesDragonborn.espdD-Dragonborn-Dawnguard-EBT Patch.esp I think I can also see that you are missing various Meta rules for loot. Did you check to see if you got all of them.
0 Eagleman Posted December 24, 2014 Author Posted December 24, 2014 (edited) I removed the plugins you suggested to remove. https://wiki.step-project.com/Bashed_Patch#Recommendations I did add all those meta rules to loot, also meta rules with this notice: Notice: STEP:Extended users: Please DISREGARD the following LOOT Meta Rules at this time. They pertain to interactions between this mod other mods installed downstream in STEP:Extended, so these rules cannot be implemented until those mods are installed. Those mod pages also contain similar LOOT Meta Rule instructions that can be applied later on. I am now going to test the Memory Blocks Log. I first ran LOOT to order the plugins then i rebuild the Bash patch becuase i installed the Memory Blocks Log plugin and ran LOOT. Should i re run loot after making the bash patch? Edited December 24, 2014 by Eagleman
0 hishutup Posted December 24, 2014 Posted December 24, 2014 Memory blocks log is an skse DLL. There i s no need to rebuild any patch and /or run loot
0 Eagleman Posted December 24, 2014 Author Posted December 24, 2014 (edited) It just crashed when i was fighting the snow troll at the thousand steps, after switching over to fire destruction (i didnt caste it yet) and after leveling up my game crashed, forcing me to end it with task manager. Windows did complain a few times in the background that i was running low on RAM but on max usage i only had 6.1GB of ram in use of the 8GB. logging of blocks enabledlogging max values onlyTimer disabledBlock1 Block2256MB 256MB85 885 885 985 1085 1185 1285 1385 1485 1585 1685 1785 1885 1985 2085 2185 2285 2385 2485 2585 2685 2785 2885 2985 3085 3185 3285 3385 3485 3585 3685 3785 3885 3985 4085 4185 4285 4385 4485 4585 4685 4785 4885 4985 5085 5185 5285 5385 5485 5585 5685 5785 5885 5985 6085 6185 6285 6385 6485 6585 6685 6785 6885 6985 7085 7185 7285 7385 7485 7585 7685 7785 7885 7985 8085 8185 8285 8385 8485 8585 8685 8785 8885 8985 9085 9185 9285 9385 9485 9585 9690 9690 9791 9792 9792 9893 9894 9895 9896 9897 98102 98108 98118 98118 99118 100118 101118 102119 102120 102121 102122 102123 102124 102125 102126 102127 102128 102129 102130 102131 102132 102133 102134 102135 102136 102137 102138 102139 102140 102141 102142 102143 102144 102145 102145 103146 103149 103152 103152 104153 104153 105154 105155 105156 105157 105158 105159 105160 105161 105162 105163 105164 105165 105166 105167 105168 105169 105174 105174 106190 106190 107190 108198 108198 109198 110198 111198 112199 112200 112201 112202 112203 112204 112205 112206 112207 112208 112209 112210 112211 112212 112213 112214 112215 112216 112217 112218 112219 112220 112221 112222 112223 112223 113224 113225 113226 113227 113228 113229 113230 113231 113232 113233 113234 113235 113236 113237 113238 113239 113239 114240 114241 114241 115241 116241 117241 118241 119241 120246 120246 121246 122246 123246 124246 125247 125249 125249 126 EDIT One of the last crashed also had this error about running low on RAM with windows, the windows error came at the same time as the game crash itself. Edited December 24, 2014 by Eagleman
0 hishutup Posted December 24, 2014 Posted December 24, 2014 well, found the problem... the skse memory tweaks are not working or are not existing in the skse.ini.The memory blocks log should be like the following logging of blocks enabled logging max values only Timer disabled Block1 Block2 512MB 256MB replace your skse.ini with the following [General] ClearInvalidRegistrations=1 [Memory] DefaultHeapInitialAllocMB=768 ScrapHeapSizeMB=256 If it looks like what is posted above then in the Mo executable arguments -forcesteamloader
0 Eagleman Posted December 24, 2014 Author Posted December 24, 2014 (edited) I have that in my config, with the MO executable arguments you mean in SKSE and then as an Argument? Edited December 24, 2014 by Eagleman
0 Eagleman Posted December 24, 2014 Author Posted December 24, 2014 So what does it do? I do have the steam version of Skyrim, is it somehow not loaded when using SKSE with MO?
0 hishutup Posted December 24, 2014 Posted December 24, 2014 the memory block log that you shared showed that Block1 size is 256 which shouldn't be the case because the memory patch increases it to 512 which reduces crashes almost completely. In other words, you are not using the memory patch because it isn't working. One way that is known to fix it for some people it to add the -forcesteamloader argument. Why? I don't know but it works. Just do what I suggested and try to cause it to crash. I will be surprised if you succeed in causing it to crash
0 Mangaclub Posted December 25, 2014 Posted December 25, 2014 can assure you its no cause of vividian enb. More or less a memory problem it is.
0 Eagleman Posted December 25, 2014 Author Posted December 25, 2014 (edited) It crashed after 2 hours of playing: logging of blocks enabledlogging max values onlyTimer disabledBlock1 Block2256MB 256MB85 885 885 985 1085 1185 1285 1385 1485 1585 1685 1785 1885 1985 2085 2185 2285 2385 2485 2585 2685 2785 2885 2985 3085 3185 3285 3385 3485 3585 3685 3785 3885 3985 4085 4185 4285 4385 4485 4585 4685 4785 4885 4985 5085 5185 5285 5385 5485 5585 5685 5785 5885 5985 6085 6185 6285 6385 6485 6585 6685 6785 6885 6985 7085 7185 7285 7385 7485 7585 7685 7785 7885 7985 8085 8185 8285 8385 8485 8585 8685 8785 8885 8985 9085 9185 9285 9385 9489 9489 9589 9689 9789 9896 9897 9898 9899 98100 98101 98102 98103 98104 98110 98110 99110 100111 100112 100113 100114 100115 100116 100117 100118 100119 100119 101120 101121 101122 101123 101124 101129 101132 101132 102136 102141 102141 103141 104141 105141 106142 106143 106143 107144 107144 108145 108146 108147 108147 109148 109148 110149 110149 111150 111151 111151 112152 112153 112154 112155 112156 112157 112158 112159 112160 112161 112162 112163 112164 112165 112166 112167 112168 112169 112170 112171 112172 112173 112174 112175 112176 112177 112178 112179 112180 112181 112182 112183 112184 112185 112186 112187 112188 112189 112190 112191 112192 112193 112194 112195 112196 112197 112198 112199 112200 112201 112202 112203 112204 112205 112206 112207 112208 112209 112210 112211 112212 112213 112214 112215 112216 112217 112218 112219 112220 112221 112222 112226 112226 113227 113228 113229 113230 113231 113232 113233 113234 113235 113236 113237 113238 113239 113240 113241 113242 113242 114243 114244 114245 114245 115246 115247 115247 116248 116249 116249 117249 118249 119249 120249 121249 122250 122250 123250 124250 125250 126250 127 This is my in S:\Utilities\Mod Organizer\mods\SKSE\skse.ini file [General]ClearInvalidRegistrations=1[Memory]DefaultHeapInitialAllocMB=768ScrapHeapSizeMB=256 Looks like it is still not using the 512mb memory blocks. Also when trying to load any of my save game it is stuck on the loading screen and after a few seconds task manager says Skyrim is not responding. The game never loads. A new game seems to work, but i want to be able to play with my save games, I am not going to start over becuase of some silly crash. EDIT, recovered with the quicksave.ess.bak. However it still crashes when I am in riften, it has something to do with the vampires attacking, when I get near my game crashes. Edited December 25, 2014 by Eagleman
0 hishutup Posted December 25, 2014 Posted December 25, 2014 Did you add the argument that I said to add? Actually place your skse.INI file into the data\skse folder I don't know why STEP has people do it in MO, it just seems silly to me
0 Eagleman Posted December 25, 2014 Author Posted December 25, 2014 Yes i did add the argument. I now placed the SKSE from the mod folder in: S:\Skyrim\SteamApps\common\Skyrim\Data\SKSE
0 hishutup Posted December 25, 2014 Posted December 25, 2014 I guess the next thing to ask is can you start your game, load up into the world and then close out and share the memoryblockslog log
Question
Eagleman
So i've been using STEP Extended with 2k textures where possible. After that i began using Vividian ENB with COT, ESS ELFX and RCRN.
Then when i started playing at random times my game crashes when starting to cast a magic spell.
I am not sure if i had this issue before using Vividian becuase i only started playing after installing Vividian.
This is my load order list:
Skyrim.esm
Update.esm
Unofficial Skyrim Patch.esp
Dawnguard.esm
Unofficial Dawnguard Patch.esp
HearthFires.esm
Unofficial Hearthfire Patch.esp
Dragonborn.esm
Unofficial Dragonborn Patch.esp
Skyrim Project Optimization - Full Version.esm
ClimatesOfTamriel.esm
Lanterns Of Skyrim - All In One - Main.esm
HighResTexturePack01.esp
HighResTexturePack02.esp
HighResTexturePack03.esp
Cutting Room Floor.esp
83Willows_101BUGS_V4_HighRes.esp
ADS.esp
SMIM-FarmhouseFlickeringFix.esp
Moss Rocks.esp
Rainbows.esp
Auto Unequip Ammo.esp
BetterQuestObjectives.esp
Thieves Guild Requirements.esp
BFSEffects.esp
Nausicaa's Tweaker.esp
Distant DetailHF.esp
ExpandedSnowSystems-CoT.esp
SkyFalls + SkyMills + DG + DB.esp
BirdsHFclean.esp
SDO Full-LOD - Waterfall Effects.esp
Point The Way.esp
HearthfireChimneys.esp
RealisticWaterTwo.esp
TheChoiceIsYours_Dawnguard.esp
WetandCold.esp
AOS.esp
IHSS.esp
ClimatesOfTamriel-Dawnguard-Patch.esp
ClimatesOfTamriel-Dragonborn-Patch.esp
Beards.esp
Convenient Horses.esp
SkyUI.esp
ClamsDropPearls.esp
SMIM-DragonbornTernFix.esp
Chesko_LoreBasedLoadingScreens.esp
BetterQuestObjectives-Hearthfire.esp
SMIM-FurnitureChestSnowFix.esp
Appropriately Attired Jarls Redux.esp
DragonShoutVoice.esp
Traps Make Noise.esp
Dual Wield Parrying_SKSE.esp
TradeBarter.esp
Animated Weapon Enchants.esp
Dual Sheath Redux.esp
BetterQuestObjectives-Dawnguard.esp
dD - Enhanced Blood Main.esp
dD-Dragonborn-Dawnguard-EBT Patch.esp
Footprints.esp
GQJ_DG_vampireamuletfix.esp
Guard Dialogue Overhaul.esp
Improved Combat Sounds v2.2.esp
Lock Overhaul.esp
Brows.esp
ORM-Arvak.esp
Paralyze.esp
RaceMenuPlugin.esp
Weapons & Armor Fixes_Remade.esp
Weapons & Armor_TrueOrcish&DaedricWeapons.esp
DeadlySpellImpacts.esp
RaceMenu.esp
SMDropLitTorch.esp
Elemental Staves.esp
Footprints - Ash.esp
SMIM-DungeonsCliffsIceSkirts.esp
Moss Rocks_DB.esp
ShootingStars.esp
DawnguardRuneWeaponsFXSReplacer.esp
Soul Gems Differ.esp
Vividian - Weather Patch CoT - ESS.esp
fFastTravelSpeedMult_4.esp
Vividian - Lanterns of Skyrim Preset.esp
When Vampires Attack.esp
rcrnShaders.esp
AOS2_RCRN_AE_Patch.esp
ESS Patch for CoT DG Patch.esp
EnhancedLightsandFX.esp
Dead Body Collision.esp
NoxUE2.00.esp
ELFX - Dawnguard.esp
Clothing & Clutter Fixes.esp
Radiant and Unique Potions Poisons and Booze.esp
ExplosiveBoltsVisualized.esp
RCRNdgdb.esp
WetandCold - Ashes.esp
aMidianBorn_ContentAddon.esp
Complete Crafting Overhaul_Remade.esp
SkyrimCoinReplacerRedux.esp
Bring Out Your Dead.esp
NonEssentialChildren.esp
SPTConsistentOlderPeople.esp
Improved Closefaced Helmets_Legendary.esp
SFO - Expanded Diversity.esp
Oblivion Gates v3 without Markers - Skyrim + Dawnguard DLC.esp
RealisticWaterTwo - Legendary.esp
SFO - Dragonborn.esp
TheChoiceIsYours.esp
Run For Your Lives.esp
SkyrimImprovedPuddles-DG-HF-DB.esp
SDO Full-LOD - Whiterun Trundra Creeks.esp
SMIM-ShackRoofFixes.esp
Skyrim Flora Overhaul.esp
PilgrimsDelight.esp
SMIM-ShackRoofFixesDragonborn.esp
The Paarthurnax Dilemma.esp
BlockSparkles.esp
Gildergreen Regrown.esp
SDO Full-LOD - Giant Campfires.esp
Chesko_Step418_SN.esp
RCRNvolumetric.esp
iHUD.esp
mintylightningmod.esp
randomthunder.esp
Vividian - Diverse Weathers - RCRN + COT + AOS.esp
Vividian - RCRN Weather patch.esp
Vividian - Windy Clouds - RCRN.esp
Vividian - Extended Weathers - CoT.esp
STEP Extended Patch.esp
Bashed Patch, 0.esp
Dual Sheath Redux Patch.esp
25 answers to this question
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