Recently i have installed MO and i am glad i did that.
However, i want to create a mod using free to use modder's resources. To do that i need to create a new static object, edit it and choose the new model from the meshes/modders resource folder but since MO uses custom directory for installation, i am not able to change the model in CK.
Is there a way to use modder's resources in CK with MO?
Question
Sonogu
Recently i have installed MO and i am glad i did that.
However, i want to create a mod using free to use modder's resources. To do that i need to create a new static object, edit it and choose the new model from the meshes/modders resource folder but since MO uses custom directory for installation, i am not able to change the model in CK.
Is there a way to use modder's resources in CK with MO?
Thanks in advance.
Edited by Sonogu6 answers to this question
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