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Mod Organizer loads Skyrim without main menu, even with all mods disabled


Question

Posted (edited)

Hi all.

 

I've been a STEP user for a long time now, going on 2 years. My Skyrim installation has been 100% stable and running at acceptable FPS (35+ FPS with Anaphiel's The Goddess ENB 3.0 using the .264 binary). Recently however, I've been unable to launch Skyrim at all using MO. I have all three DLC's (DG/HF/DB). Using MO to start up skyrim gets me to the Skyrim symbol, without a main menu. I cannot make any selections at all (see attached) and in the absence of controls, I must kill the process TESV.exe manually using task manager. However, navigating to the Skyrim directory directly and using the skse_loader; Skyrim launcher or TESV.exe DOES launch the game properly without any issues.

 

I am running Windows 7 x64 on a pretty beefy system - i7 2600k, 128GB SSD for my OS installation and pagefile, a GTX780 3GB VRAM, 16GB DDR3 Kingston Hyper X RAM. I have never had overheating problems with my case and casefan setup. My Steam installation and games are on a 500GB Seagate 7200RPM HDD with another 2 1TB HDDs for storage.

 

My problems probably began when I tried to update my STEP setup to the current iteration. After following the STEP guide (again), redoing all my INIs, redoing all my LOOT sorting and .ESM/.ESP cleaning; then the DDSopt and defrag I was hoping to have less of an ESP load thanks to the STEP extended patch ESPs. The result? 10FPS and unplayable stuttering for the first day. The next day Skyrim crashed on exit with a:

"Runtime error! Program C:\Games\Steam\Steamapps\common\skyrim\TESV.exe. R6025. - pure virtual function call" on exiting to desktop.

 

From this point on, using MO to launch Skyrim would lead to the result in the attachment. This would happen even if I disabled every single mod - even the Unofficial patches; their ESM/ESPs and unticking them from the MO list.

 

Google wasn't very helpful - the handful of results all pointed towards dud .ESPs like the old Val's Crafting Meltdown Alpha issue or Dragon Combat - Neither of which I have run since STEP switched over to WAF and CCO. And again, I had tried to use MO to run Skyrim without any mods activated. At this point, I deleted all but the game's base ESMs from my Skyrim/Data Folder and all INIs and SKSE things from my My Games/Skyrim folder. The only thread that could potentially be of use was this one: https://forum.step-project.com/topic/4068-main-menu-has-no-options/ - and again; with all mods disabled I would get the same result. (I did try running my setup without Bring Out Your Dead; or any other STEP ESP; even ESPs like Vurt's Flora or Point the Way. No dice)

 

I started from the beginning:

 

Verifying the Game Cache (Steam redownloaded the dirty ESMs; which I then cleaned using TESVedit). Using the bundled vc_redistx86 installer, I first uninstalled Visual C++ Redistributable, ran CCleaner to get rid of old registry entries, then reinstalled it as per this article: https://support.steampowered.com/kb_article.php?ref=5580-WEID-4389

Reinstalling SKSE, SSME and OneTweak with the SKSE INI that increases the initial memory allocation.

Reinstalling Mod Organizer, LOOT and TESVedit, just in case.

Reinstalling each and every STEP extended Mod in turn, opting to "replace". Editing the LOOT metadata as per the STEP wiki

Rerunning LOOT, cleaning dirty ESPs with TESVedit, FNIS and the Dual Sheath Redux patchers

Redoing all the INI edits - both in MO and in the My Games/Skyrim folders (even though I know that MO's INI edits have priority)

All this took me several hours spread across the whole week. At each step, I was attempting to rerun Skyrim through MO to no avail.

 

I'm regretting trying to update my STEP installation at this point; as it was working perfectly with zero crashes, instability or even z-fighting up until this point. Even using one of the most resource intensive ENB presets out there; I had had stable framerates and zero crashes. Using the process of elimination as you might infer throughout my post I have eliminated every culprit bar some bizzare bug of MO which I'm triggering -

  • Skyrim and skse_loader launch skyrim with my ENB preset without issues
  • Skyrim and skse_loader launch skyrim without my ENB preset without issues
  • Trying to use MO to launch skyrim (upper right drop down menu, Edit... , adding skse_loader to list, clicking run launches skyrim to the attached result.
  • The above happens even with every single installed mod - ESP/ESM or not; even texture mods; disabled. Even the unofficial patches and the DLC ESM/ESPs disabled (through Skyrim launcher)

I really don't know how to proceed from here. I'd like to run STEP again; but without MO all I can play is the vanilla installation; warts and all. The alternative is to revert to Nexus Mod Manager and all the inflexibilities it entails; such as the extremely strict installation order and overwrites. I'd like not to have to spend minutes with every mod checking back and forth which overwrite to permit through NMM again.

post-5695-0-06158000-1417955002_thumb.jpg

Edited by MonMalthias

15 answers to this question

Recommended Posts

  • 0
Posted

Hmm, nothing jumping out at me with the first look... i havent seen anything like this befoe3 so i dont know how to approach it.

 

How long did you wait on the main menu?

 

Post your skyrim.ini, skyrim prefs.ini, enblocal.ini, skse.ini, load order

 

Use the spoiler tag.

 

My guess is that its something super simple

 

Do you do anything special to mo or skyrim.

Admin mode, move the directory, perms, anything.

 

Im not going to run out anti virus, so what are you using.

 

Did you restart your pc... because it is a pc :p

 

Have you tried recopying mo over the current install?

 

 

 

I am trying to cover literally everything and i think i got it all.

  • 0
Posted

Hmm, nothing jumping out at me with the first look... i havent seen anything like this befoe3 so i dont know how to approach it.

 

How long did you wait on the main menu?

 

Post your skyrim.ini, skyrim prefs.ini, enblocal.ini, skse.ini, load order

 

Use the spoiler tag.

 

My guess is that its something super simple

 

Do you do anything special to mo or skyrim.

Admin mode, move the directory, perms, anything.

 

Im not going to run out anti virus, so what are you using.

 

Did you restart your pc... because it is a pc :p

 

Have you tried recopying mo over the current install?

 

 

 

I am trying to cover literally everything and i think i got it all.

  1. Waiting on the main menu for up to half an hour, no dice.
  2. [spoiler=skyrim.ini][General]

    sLanguage = ENGLISH

    sIntroSequence =

    fFlickeringLightDistance = 8192

    uExterior Cell Buffer = 36

     

    [Display]

    fShadowLODMaxStartFade = 1000.0

    fSpecularLODMaxStartFade = 2000.0

    fLightLODMaxStartFade = 3500.0

    iShadowMapResolutionPrimary = 2048

    bAllowScreenshot = 1

    fSunShadowUpdateTime = 0.25

    FSunUpdateThreshold = 1.5

    fDefault1stPersonFOV = 100

    fDefaultWorldFOV = 100

    iPresentInterval = 1

     

    [Camera]

    ;Place the camera just above the character's head in third-person view, and correct the camera angle in third-person view while on horseback (from "Third Person Horse Camera")

    fOverShoulderAddY=0.0

    fOverShoulderPosZ=18.0

    fOverShoulderPosX=0.0

    fOverShoulderCombatAddY=0.0

    fOverShoulderCombatPosZ=24.0

    fOverShoulderCombatPosX=0.0

    fOverShoulderHorseAddY=-72.0

    fOverShoulderHorsePosZ=50.0

    fOverShoulderHorsePosX=35.0

    fActorFadeOutLimit=-100

    fMouseWheelZoomSpeed=60.0

    ;instant camera-angle switching when switching view types or when mounting/dismounting horse (from "Instant Camera POV Switching")

    f1st3rdSwitchDelay=0.95

    iHorseTransitionMillis=001

     

    [Actor]

    fVisibleNavmeshMoveDist = 12288.0000

     

    [Audio]

    fMusicDuckingSeconds = 6.0

    fMusicUnDuckingSeconds = 8.0

    fMenuModeFadeOutTime = 3.0

    fMenuModeFadeInTime = 1.0

     

    [Grass]

    bAllowCreateGrass = 1

    bAllowLoadGrass = 0

    iMaxGrassTypesPerTexure = 7

     

    [GeneralWarnings]

    SGeneralMasterMismatchWarning = One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.

     

    [Archive]

    sResourceArchiveList = Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa

    sResourceArchiveList2 = Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa

     

    [Combat]

    fMagnetismStrafeHeadingMult = 0.0

    fMagnetismLookingMult = 0.0

    f1PArrowTiltUpAngle=0.7

    f3PArrowTiltUpAngle=0.7

    f1PBoltTiltUpAngle=0.7

    f3PBoltTiltUpAngle=0.7

     

    [interface]

    fBookOpenTime=200.0 ;speeds up the book-opening animation

    ;move the HUD elements closer to the borders of the screen

    fSafeZoneX=10

    fSafeZoneY=10

    fSafeZoneXWide=10

    fSafeZoneYWide=10

     

    [Papyrus]

    fPostLoadUpdateTimeMS = 1000.0

    bEnableLogging = 1

    bEnableTrace = 1

    bLoadDebugInformation = 1

     

    [Water]

    bReflectLODObjects =1

    bReflectLODLand =1

    bReflectSky =0

    bReflectLODTrees =1

     

    [MapMenu]

    sMapCloudNIF = 1

    bWorldMapNoSkyDepthBlur = 1

    fWorldMapNearDepthBlurScale = 0

    fWorldMapDepthBlurScale = 0

    fWorldMapMaximumDepthBlur = 0

    fMapWorldYawRange = 3600.0000

    fMapWorldMaxHeight = 130000.0000

    fMapWorldMinHeight = 5000.0000

     

    [imagespace]

    bDoRadialBlur = 0

     

     

[spoiler=skyrimprefs.ini][General]

fBrightLightColorB = 1.0000

fBrightLightColorG = 1.0000

fBrightLightColorR = 1.0000

iStoryManagerLoggingEvent = -1

bEnableStoryManagerLogging = 0

 

[imagespace]

bDoDepthOfField = 0

iRadialBlurLevel =2

 

[Display]

iBlurDeferredShadowMask =3

fInteriorShadowDistance = 2500.0000

fShadowDistance =3000

iShadowMapResolutionSecondary = 1024

iShadowMapResolutionPrimary = 2048

iShadowSplitCount = 2

iMaxAnisotropy =1

fLeafAnimDampenDistEnd = 4600.0000

fLeafAnimDampenDistStart = 3600.0000

fTreesMidLODSwitchDist =3600

fGamma = 0.8400

fDecalLOD2 = 1500.0000

fDecalLOD1 = 1000.0000

fSpecularLODStartFade =1400

fShadowLODStartFade = 200.0000

fLightLODStartFade =2900

iTexMipMapMinimum = 0

iTexMipMapSkip =0

iWaterMultiSamples = 0

iMultiSample =1

iShadowMode = 3

bTreesReceiveShadows = 1

bDrawLandShadows = 1

bFull Screen =0

iSize H =1080

iSize W =1920

fMeshLODFadePercentDefault = 1.2000

fMeshLODFadeBoundDefault = 256.0000

fMeshLODLevel2FadeTreeDistance = 2048.0000

fMeshLODLevel1FadeTreeDistance = 2844.0000

fMeshLODLevel2FadeDist =1e+007

fMeshLODLevel1FadeDist =1e+007

iScreenShotIndex = 2

bShadowMaskZPrepass = 0

bMainZPrepass = 0

iMaxSkinDecalsPerFrame =10

iMaxDecalsPerFrame =30

bFloatPointRenderTarget = 1

sD3DDevice ="NVIDIA GeForce GTX 780"

bFXAAEnabled =0

iShadowMapResolution =2048

fShadowBiasScale =0.25

iShadowMaskQuarter =4

iAdapter =0

iShadowFilter = 3

bShadowsOnGrass = 1

bTransparencyMultisampling = 0

bDeferredShadows = 1

bDrawShadows = 1

iPresentInterval=0

 

[Grass]

b30GrassVS = 0

fGrassStartFadeDistance =7000

fGrassMaxStartFadeDistance = 7000.0000

fGrassMinStartFadeDistance = 0.0000

 

[MAIN]

bGamepadEnable = 0

bCrosshairEnabled = 1

fHUDOpacity = 1.0000

bSaveOnPause = 1

bSaveOnTravel = 1

bSaveOnWait = 1

bSaveOnRest = 1

fSkyCellRefFadeDistance = 150000.0000

 

[GamePlay]

bShowFloatingQuestMarkers = 1

bShowQuestMarkers = 1

iDifficulty = 4

 

[interface]

bDialogueSubtitles = 1

bGeneralSubtitles = 1

fMouseCursorSpeed = 1.0000

bShowCompass = 1

 

[Controls]

fGamepadHeadingSensitivity = 1.0000

fMouseHeadingSensitivity = 0.0180

bAlwaysRunByDefault = 1

bInvertYValues = 0

bGamePadRumble = 0

bMouseAcceleration = 0

bUseKinect = 0

 

[Particles]

iMaxDesired = 750

 

[saveGame]

fAutosaveEveryXMins = 15.0000

 

[AudioMenu]

fAudioMasterVolume = 1.0000

fVal7 = 1.0000

uID7 = 2533565976

fVal6 = 1.0000

uID6 = 2533564598

fVal5 = 1.0000

uID5 = 1946572913

fVal4 = 1.0000

uID4 = 3954

fVal3 = 1.0000

uID3 = 94881

fVal2 = 0.4500

uID2 = 466532

fVal1 = 1.0000

uID1 = 554685

fVal0 = 0.8000

uID0 = 1007612

 

[Clouds]

fCloudLevel2Distance = 262144.0000

fCloudLevel1Distance = 32768.0000

fCloudLevel0Distance = 16384.0000

fCloudNearFadeDistance = 9000.0000

 

[TerrainManager]

fTreeLoadDistance =40000

fBlockMaximumDistance =150000

fBlockLevel1Distance =40000

fBlockLevel0Distance =25000

fSplitDistanceMult =1.1

bShowLODInEditor = 0

 

[NavMesh]

fObstacleAlpha = 0.5000

fCoverSideHighAlpha = 0.8000

fCoverSideLowAlpha = 0.6500

fEdgeFullAlpha = 1.0000

fEdgeHighAlpha = 0.7500

fEdgeLowAlpha = 0.5000

fTriangleFullAlpha = 0.7000

fTriangleHighAlpha = 0.3500

fTriangleLowAlpha = 0.2000

fLedgeBoxHalfHeight = 25.0000

fEdgeDistFromVert = 10.0000

fEdgeThickness = 10.0000

fPointSize = 2.5000

 

[Trees]

bRenderSkinnedTrees = 1

uiMaxSkinnedTreesToRender = 20

 

[Decals]

uMaxDecals =250

bDecals =1

bSkinnedDecals =1

uMaxSkinDecals =50

uMaxSkinDecalsPerActor =40

bDecalsOnSkinnedGeometry = 1

 

[LOD]

fLODFadeOutMultObjects =12

fLODFadeOutMultItems =11.5

fLODFadeOutMultActors =13

fLODFadeOutMultSkyCell = 1.0000

 

[Launcher]

bEnableFileSelection = 1

bShowAllResolutions =0

uLastAspectRatio =3

 

[blurShaderHDR]

bDoHighDynamicRange =1

 

[blurShader]

bUseBlurShader =0

 

[Water]

iWaterReflectHeight = 512

iWaterReflectWidth = 512

bUseWaterDisplacements = 1

bUseWaterRefractions = 1

bUseWaterReflections = 1

bUseWaterDepth = 1

 

 

[spoiler=enblocal.ini][PROXY]

EnableProxyLibrary=true

InitProxyFunctions=true

ProxyLibrary=d3d9_Sharpen.dll

 

[GLOBAL]

UsePatchSpeedhackWithoutGraphics=false

UseDefferedRendering=true

IgnoreCreationKit=true

ForceFakeVideocard=false

 

[PERFORMANCE]

SpeedHack=true

EnableOcclusionCulling=true

 

[MULTIHEAD]

ForceVideoAdapterIndex=false

VideoAdapterIndex=0

 

[MEMORY]

ExpandSystemMemoryX64=true

ReduceSystemMemoryUsage=true

DisableDriverMemoryManager=false

DisablePreloadToVRAM=true

EnableUnsafeMemoryHacks=false

ReservedMemorySizeMb=256

VideoMemorySizeMb=10240

EnableCompression=false

AutodetectVideoMemorySize=true

 

[WINDOW]

ForceBorderless=true

ForceBorderlessFullscreen=true

 

[ENGINE]

ForceAnisotropicFiltering=true

MaxAnisotropy=16

ForceLodBias=false

LodBias=-1.0

AddDisplaySuperSamplingResolutions=false

EnableVSync=true

VSyncSkipNumFrames=0

 

[LIMITER]

WaitBusyRenderer=true

EnableFPSLimit=false

FPSLimit=60.0

 

[iNPUT]

//shift

KeyCombination=16

//f12

KeyUseEffect=123

//home

KeyFPSLimit=36

//num / 106

KeyShowFPS=106

//insert

KeyScreenshot=45

//enter

KeyEditor=13

//not assigned

KeyFreeVRAM=130

[ADAPTIVEQUALITY]

Enable=false

Quality=1

DesiredFPS=20.0

[ANTIALIASING]

EnableEdgeAA=true

EnableTemporalAA=false

EnableSubPixelAA=true

EnableTransparencyAA=true

[FIX]

FixGameBugs=true

FixParallaxBugs=true

FixAliasedTextures=false

IgnoreInventory=true

FixSsaoHairTransparency=true

FixTintGamma=true

RemoveBlur=false

FixSubSurfaceScattering=true

FixSkyReflection=true

FixCursorVisibility=true

 

  • 0
Posted

Hmm, nothing jumping out at me with the first look... i havent seen anything like this befoe3 so i dont know how to approach it.

 

How long did you wait on the main menu?

 

Post your skyrim.ini, skyrim prefs.ini, enblocal.ini, skse.ini, load order

 

Use the spoiler tag.

 

My guess is that its something super simple

 

Do you do anything special to mo or skyrim.

Admin mode, move the directory, perms, anything.

 

Im not going to run out anti virus, so what are you using.

 

Did you restart your pc... because it is a pc :p

 

Have you tried recopying mo over the current install?

 

 

 

I am trying to cover literally everything and i think i got it all.

Continued from previous post.

  1. [spoiler=skse.ini][Display]

    iTintTextureResolution=2048

     

    [General]

    ClearInvalidRegistrations=1

     

    [Memory]

    DefaultHeapInitialAllocMB=768

    ScrapHeapSizeMB=256

[spoiler=enblocal.ini][PROXY]

EnableProxyLibrary=true

InitProxyFunctions=true

ProxyLibrary=d3d9_Sharpen.dll

 

[GLOBAL]

UsePatchSpeedhackWithoutGraphics=false

UseDefferedRendering=true

IgnoreCreationKit=true

ForceFakeVideocard=false

 

[PERFORMANCE]

SpeedHack=true

EnableOcclusionCulling=true

 

[MULTIHEAD]

ForceVideoAdapterIndex=false

VideoAdapterIndex=0

 

[MEMORY]

ExpandSystemMemoryX64=true

ReduceSystemMemoryUsage=true

DisableDriverMemoryManager=false

DisablePreloadToVRAM=true

EnableUnsafeMemoryHacks=false

ReservedMemorySizeMb=256

VideoMemorySizeMb=10240

EnableCompression=false

AutodetectVideoMemorySize=true

 

[WINDOW]

ForceBorderless=true

ForceBorderlessFullscreen=true

 

[ENGINE]

ForceAnisotropicFiltering=true

MaxAnisotropy=16

ForceLodBias=false

LodBias=-1.0

AddDisplaySuperSamplingResolutions=false

EnableVSync=true

VSyncSkipNumFrames=0

 

[LIMITER]

WaitBusyRenderer=true

EnableFPSLimit=false

FPSLimit=60.0

 

[iNPUT]

//shift

KeyCombination=16

//f12

KeyUseEffect=123

//home

KeyFPSLimit=36

//num / 106

KeyShowFPS=106

//insert

KeyScreenshot=45

//enter

KeyEditor=13

//not assigned

KeyFreeVRAM=130

[ADAPTIVEQUALITY]

Enable=false

Quality=1

DesiredFPS=20.0

[ANTIALIASING]

EnableEdgeAA=true

EnableTemporalAA=false

EnableSubPixelAA=true

EnableTransparencyAA=true

[FIX]

FixGameBugs=true

FixParallaxBugs=true

FixAliasedTextures=false

IgnoreInventory=true

FixSsaoHairTransparency=true

FixTintGamma=true

RemoveBlur=false

FixSubSurfaceScattering=true

FixSkyReflection=true

FixCursorVisibility=true

 

Nothing was done to MO aside from reinstalling it over the same directory; which I have done in the past for update purposes. I was using MO 1.2.14 before trying to update STEP; and have been using the same version to reinstall in case of any strange issues. I have always run MO and skse_loader.exe in admin mode and was doing so prior to these issues without problems. Antivirus  is Microsoft Security Essentials; which have never sprung false positives against MO; or even the papyrus data transfer savegame cleaner I use when uninstalling script mods. Definitions are up to date and nothing came up on scanning, if you're wondering about virus/malware. I have shutdown and rebooted multiple times to no avail. Again, I have reinstalled MO 1.2.14 overwriting the current install (1.2.14) multiple times. No dice.

 

The error call is important, we need to determine which one of the executables is calling it.

What happens if you run Skyrim without an ENB or SKSE via MO?

Having done further testing it seems as though Skyrim runs with and without ENB; but SKSE borks it up. Any ideas for a fix?
  • 0
Posted

Weird.

Ok, going back through this thread, you said YOU added skse to the list. You shouldn't have to do this, it should just appear as the first option.

So remove any addition for skse, restart MO and see if skse gets listed.

It should be there as a greyed out listing meaning it is available.

Try that.

  • 0
Posted

Greetings, 

 

I am having the same problem. Skyrim runs fine through it's launcher. However, when running Skyrim or SKSE through mod organizer, it simply shows the Dragon logo with fog behind it. No menu appears no matter how long you wait. It seems that this is a problem that has affected only a small amount of people so no solution has been found. All the same, its rather annoying. OP and I could sue some help.

  • 0
Posted

Thanks, that's good to know. Hopefully that piece of information will help others that read this thread.

Who'd have thought it by the information posted so far? Ah well, good to know.

  • 0
Posted

Hi all;

 

Unfortunately for me, I am not running Dragon Combat Overhaul. The last few weeks, on and off, I've been trying to launch skse_loader through MO with individual mods of my load order disabled. As MO often takes 2-3 minutes each time to launch with a different mod selection, one can imagine that this takes a while.

 

I did try running ONLY texture mods; to test out whether it is some bizarre virtual directory thing going on and I think the result of no menu, just the Skyrim symbol when launching with skse_loader pretty much says that the problem rests with MO.

 

Trying to launch with Skyrim.exe through MO works; but then MO doesn't load my textures!

 

Clearly something is going on with the virtual directory. I'll try to delete then reinstall every mod in order again and see what happens.

  • 0
Posted

Could you detail how you both installed SKSE and how it is set in the MO executables list?

 

I have encountered a couple postings where users have tried to use the installer version of SKSE and it somehow got borked, try the archive version. (if you haven't already)

  • 0
Posted

Could you detail how you both installed SKSE and how it is set in the MO executables list?

 

I have encountered a couple postings where users have tried to use the installer version of SKSE and it somehow got borked, try the archive version. (if you haven't already)

Well, I'm in the middle of reinstalling everything, including SKSE. Will try the archive version and see what happens. Thanks for the tip.

  • 0
Posted (edited)

Hello there

 

Really sorry for interrupting your discussion but I have troubles with MO2 and don't actually know whatcha do

I've searched and done some stuff trying to fix it. I've switched off greyed out hearthfire, dawnguard and dragonborn plugins. That didn't help. Opening the game with MO2 turns all the text into the squares and $. It's said that I should do something with BSA files. Please help

How should I check BSA files? Am I stupid? Am I going to hell after death?

 

Sorry again,

Oxxxy

Edited by norimyxxxo
  • 0
Posted

Hello there

 

Really sorry for interrupting your discussion but I have troubles with MO2 and don't actually know whatcha do

I've searched and done some stuff trying to fix it. I've switched off greyed out hearthfire, dawnguard and dragonborn plugins. That didn't help. Opening the game with MO2 turns all the text into the squares and $. It's said that I should do something with BSA files. Please help

How should I check BSA files? Am I stupid? Am I going to hell after death?

 

Sorry again,

Oxxxy

Switch off is an odd phrase. Sorry

Overhauls are just greyed out

  • 0
Posted

This thread is for MO1 which had the ability to load BSAs without their plugins, MO2 has dropped that function.

 

Your actual issue sounds more like a missing language strings problem.

Does this thread help?.

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