I'm new to MO and have learned to use it from Gopher's helpful videos. I also just spent 30 minutes typing up a post that was lost, so I'm going to rush through this as quickly as possible. Learning MO was simple enough, but now that I've moved on to the heavy duty mods with lots of dependencies and proc patches I'm having issues. Two problems in particular:
(1) When I launch Skyrim via MO, it CTDs on the menu just before the dragon symbol loads, and sometimes a second or two after it loads. To my knowledge this is always from a missing master/dependency, but I cannot find one and the game loads up just fine through TES5Edit, which will fail to load if a dependency is missing.
(2) All textures and meshes that replace vanilla or other modded assets undo themselves seemingly when they feel like it. Texture replacers and mesh replacements will have their changes completely undone even though they are still installed.
I had just used the Reproccer on my install for the first time, and that broke the game. Now Skyrim will not start with the Reproccer or either of the Reproccer patches loaded. The first time I managed to get into game after disabling the Reproccer, all my texture replacements were undone and a mesh replacement for a custom race was undone as well, even though they were all installed.
That's all I can really say at the moment, since tiredness overwhelms me. Here's some useful stuff someone might find useful:
I followed STEP for the first few days, and then today branched off to get SkyRe, Reproccer, all the Reproccer's patches and their many requirements, and Immersive Creatures. I bolded the bottom because it's messiest part and I'm guessing it's the most likely place for an issue. The whole order looks pretty messy, but regardless. That's partly because I'm not used to MO's interface so it looks blocky and disorganized to my eyes, and it's difficult to sort through dependencies when TES5Edit cannot find them since MO only seems to list them in a big block of blinding text, as opposed to NMM's neat columned list.
Load Order
00:48:48 [D] Calculated order:
00:48:48 [D] Skyrim.esm
00:48:48 [D] Update.esm
00:48:48 [D] Unofficial Skyrim Patch.esp
00:48:48 [D] Dawnguard.esm
00:48:48 [D] Unofficial Dawnguard Patch.esp
00:48:48 [D] HearthFires.esm
00:48:48 [D] Unofficial Hearthfire Patch.esp
00:48:48 [D] Dragonborn.esm
00:48:48 [D] Unofficial Dragonborn Patch.esp
00:48:48 [D] Wyrmstooth.esp
00:48:48 [D] ApachiiHair.esm
00:48:48 [D] OBlHairFinal.esm
00:48:48 [D] RaceCompatibility.esm
00:48:48 [D] Weapons & Armor Fixes_Remade.esp
00:48:48 [D] Better Dynamic Snow.esp
00:48:48 [D] Hothtrooper44_Armor_Ecksstra.esp
00:48:48 [D] AsharaPrinceOfTheWoods.esp
00:48:48 [D] SkyUI.esp
00:48:48 [D] Differently Ebony.esp
00:48:48 [D] SkyRe_Main.esp
00:48:48 [D] AMB Glass Variants Lore.esp
00:48:48 [D] Fudou Myouou.esp
00:48:48 [D] EnhancedCharacterEdit.esp
00:48:48 [D] CharacterMakingExtender.esp
00:48:48 [D] DeadlyDragons.esp
00:48:48 [D] Immersive Weapons.esp
00:48:48 [D] SkyRe_EnemyScaling.esp
00:48:48 [D] Custom Clothes for Pandora.esp
00:48:48 [D] Realistic Lighting Overhaul - Major City Interiors.esp
I ordered it just using Mod Organizer's version of LOOT and no manual placement yet. I didn't feel like I was far enough in to worry about manual placement, but maybe hopefully someone more knowledgable than I can show me the way. Thanks for any helps. It's finally bed time!
Question
Sarcasm
I'm new to MO and have learned to use it from Gopher's helpful videos. I also just spent 30 minutes typing up a post that was lost, so I'm going to rush through this as quickly as possible. Learning MO was simple enough, but now that I've moved on to the heavy duty mods with lots of dependencies and proc patches I'm having issues. Two problems in particular:
(1) When I launch Skyrim via MO, it CTDs on the menu just before the dragon symbol loads, and sometimes a second or two after it loads. To my knowledge this is always from a missing master/dependency, but I cannot find one and the game loads up just fine through TES5Edit, which will fail to load if a dependency is missing.
(2) All textures and meshes that replace vanilla or other modded assets undo themselves seemingly when they feel like it. Texture replacers and mesh replacements will have their changes completely undone even though they are still installed.
I had just used the Reproccer on my install for the first time, and that broke the game. Now Skyrim will not start with the Reproccer or either of the Reproccer patches loaded. The first time I managed to get into game after disabling the Reproccer, all my texture replacements were undone and a mesh replacement for a custom race was undone as well, even though they were all installed.
That's all I can really say at the moment, since tiredness overwhelms me. Here's some useful stuff someone might find useful:
System Specs
Mod Organizer 1.2.14
Windows 7 Professional 64b
I followed STEP for the first few days, and then today branched off to get SkyRe, Reproccer, all the Reproccer's patches and their many requirements, and Immersive Creatures. I bolded the bottom because it's messiest part and I'm guessing it's the most likely place for an issue. The whole order looks pretty messy, but regardless. That's partly because I'm not used to MO's interface so it looks blocky and disorganized to my eyes, and it's difficult to sort through dependencies when TES5Edit cannot find them since MO only seems to list them in a big block of blinding text, as opposed to NMM's neat columned list.
Load Order
2 answers to this question
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