Do you see the white outlines around the character of the underwater body parts? Or the dark outlines (hard to see) of the body parts that are above the water? I kind of want to get rid of that... The 2nd picture was made while moving forward btw.
I found a ix for 1st person, that works: fNear1stPersonDistance=0.0000 in skyrim.ini
But that does not work for 3rd person...
So does anyone know of a solution to fix these outlines for 3rd person too?
And another slight issue I have is that when an object moves slowly towards the player (for example in loading screens) and light shines on it, the textures look a little corny.. just slighty corny though. It can also be experienced while slowly moving the camera from one side to the other while watching an object that is illuminated. It's really hard to explain. I guess that problem could be solved via GPU settings in nvidia control panel or nvidia inspector.
Come to think of it. Here are my specs:
Nvidia GTX 770 4GB
-Using the recommended STEP settings for nvidia cards.
-Using ENBoost without ENB enabled (graphic modifications disabled in enblocal.ini).
-Anti Aliasing is enabled in nvidia driver, not in Enblocal.ini. MSAA is at 4x in skyrim settings and FXAA is activated.
-Water MSAA is set to 0 in skyrim.
-Using SSME and SKSE 1.7.
-Using ELFX (without the extender module) and COT warm interiors.
I don't know how to make a spoiler tag, otherwise I would copy the contents of my skyrim.ini + skyrimprefs.ini in here.
I'm using the WATER mod and the interior that you can see on the screens is from the house mod "White River Cottage".
Question
blattgeist
Opps.. my bad the topic title got messed up, please someone edit the "bear" out of it lol
Hello everyone.
I've googled my problem before coming here but found only a part-time solution.
So here goes:
See the screenshots please.
https://steamcommunit...s/?id=266275264
https://steamcommunit...s/?id=266275206
https://steamcommunit...s/?id=266275163
Do you see the white outlines around the character of the underwater body parts? Or the dark outlines (hard to see) of the body parts that are above the water? I kind of want to get rid of that... The 2nd picture was made while moving forward btw.
I found a ix for 1st person, that works: fNear1stPersonDistance=0.0000 in skyrim.ini
But that does not work for 3rd person...
So does anyone know of a solution to fix these outlines for 3rd person too?
And another slight issue I have is that when an object moves slowly towards the player (for example in loading screens) and light shines on it, the textures look a little corny.. just slighty corny though. It can also be experienced while slowly moving the camera from one side to the other while watching an object that is illuminated. It's really hard to explain. I guess that problem could be solved via GPU settings in nvidia control panel or nvidia inspector.
Come to think of it. Here are my specs:
Nvidia GTX 770 4GB
-Using the recommended STEP settings for nvidia cards.
-Using ENBoost without ENB enabled (graphic modifications disabled in enblocal.ini).
-Anti Aliasing is enabled in nvidia driver, not in Enblocal.ini. MSAA is at 4x in skyrim settings and FXAA is activated.
-Water MSAA is set to 0 in skyrim.
-Using SSME and SKSE 1.7.
-Using ELFX (without the extender module) and COT warm interiors.
I don't know how to make a spoiler tag, otherwise I would copy the contents of my skyrim.ini + skyrimprefs.ini in here.
I'm using the WATER mod and the interior that you can see on the screens is from the house mod "White River Cottage".
So in the hope that someone has advice,
cheers, blattgeist.
Edited by blattgeist5 answers to this question
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