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Core Installation Guide : Backup

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I'll offer my 'steam-proofing' guide for the team's use as I think that it is a fairly comprehensive guide to organizing multiple instances of Skyrim in their entirety.  (I can change out one complete setup for another in about 1 minute.)  The only issue that anyone will have is with a mod organizer of any type, as there is no easy way for the organizer (any that I have ever seen / used) to keep track of multiple copies of Skyrim in multiple configurations.  Still, I think that it is a very useful tool.

 

https://www.nexusmods.com/skyrim/mods/43721/? 

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I'll offer my 'steam-proofing' guide for the team's use as I think that it is a fairly comprehensive guide to organizing multiple instances of Skyrim in their entirety. (I can change out one complete setup for another in about 1 minute.) The only issue that anyone will have is with a mod organizer of any type, as there is no easy way for the organizer (any that I have ever seen / used) to keep track of multiple copies of Skyrim in multiple configurations. Still, I think that it is a very useful tool.https://www.nexusmods.com/skyrim/mods/43721/?

What is the point of using multiple instances of skyrim when Mod Organizer allows you to swap out profiles with two clicks? Each profile even has its own configuration.

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What is the point of using multiple instances of skyrim when Mod Organizer allows you to swap out profiles with two clicks? Each profile even has its own configuration.

I wish that I had run across the mod organizer earlier.  I would have still used separate skyrims, separate saves and separate plugin.txt files simply for the certainty that if I ran into a conflict or a corrupted file  in one instance, I would still have the other instances uncorrupted or without conflict.  However, with the mod organizer I could have had an easy way to add or delete mods on the fly and do it cleanly.  Oh well, I learned early on how to use the mod's own file structures to chase down what had to be added or removed, so am more familiar than many with Skyrim's file / data structures.

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