I'm using Mod Organizer v1.1.1 and I've read some of the comments about MO's issues with FNIS 4.1.1 and eventually solved the problem by installing FNIS into my Data folder directly (NMM helps with this so it won't be so hard to remove later) and running the generator from MO. It seems to be working ok...except for one strange persistent problem. I'm stuck with the vanilla animation replacers from 360 Walk and Run Plus.
Before I updated FNIS to v4.1.1 I was using 3.1 I think. I uninstalled 360 Walk and Run Plus (all files gone, not in Data folder or MO's virtual Data folder, checked) and ran the GenerateFNISforUsers.exe again. As if through some annoying magic though I still had those animations. The FNIS generator always gave me two warnings: It wanted me to remove a file called "behaviors/mt_behavior.hkx" and warned me about some non-FNIS animations from other mods not related to 360 Walk and Run Plus. Removing that file caused the T post of death, so I put it back. I updated to FNIS v4.1.1, spent an evening pulling my hair out trying to make it work with MO only to eventually find out that MO is currently incompatible with it, installed it into my Data folder directly via NMM and ran the generator from MO. The first time I loaded my save after that the 360 animations were gone, but because I was a dummy and listened to MO's warning that I should re-run the FNIS generator because the behavior files had changed, I ran it again. The 360 animations were somehow back! I've disabled the MO plugin that warns about updated FNIS behavior files because it warned me about it every time I tried to start Skyrim. I have no idea where the fault of this problem lies, with MO or FNIS or 360 Walk and Run Plus, or how to fix it. If anyone has had this problem and fixed it please share how you did it.
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Aboogie1
I'm using Mod Organizer v1.1.1 and I've read some of the comments about MO's issues with FNIS 4.1.1 and eventually solved the problem by installing FNIS into my Data folder directly (NMM helps with this so it won't be so hard to remove later) and running the generator from MO. It seems to be working ok...except for one strange persistent problem. I'm stuck with the vanilla animation replacers from 360 Walk and Run Plus.
https://www.nexusmods.com/skyrim/mods/34508/?
Before I updated FNIS to v4.1.1 I was using 3.1 I think. I uninstalled 360 Walk and Run Plus (all files gone, not in Data folder or MO's virtual Data folder, checked) and ran the GenerateFNISforUsers.exe again. As if through some annoying magic though I still had those animations. The FNIS generator always gave me two warnings: It wanted me to remove a file called "behaviors/mt_behavior.hkx" and warned me about some non-FNIS animations from other mods not related to 360 Walk and Run Plus. Removing that file caused the T post of death, so I put it back. I updated to FNIS v4.1.1, spent an evening pulling my hair out trying to make it work with MO only to eventually find out that MO is currently incompatible with it, installed it into my Data folder directly via NMM and ran the generator from MO. The first time I loaded my save after that the 360 animations were gone, but because I was a dummy and listened to MO's warning that I should re-run the FNIS generator because the behavior files had changed, I ran it again. The 360 animations were somehow back! I've disabled the MO plugin that warns about updated FNIS behavior files because it warned me about it every time I tried to start Skyrim. I have no idea where the fault of this problem lies, with MO or FNIS or 360 Walk and Run Plus, or how to fix it. If anyone has had this problem and fixed it please share how you did it.
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