Been having a great time with STEP over my previous "pick and choose" method of selecting mods. After performing a full install of STEP Core + some extra mods from Extended cut, I'm noticing some pretty interesting popup occurring, especially in areas with a hefty mixture of water, trees, shadows, and LOD structures-- It's become insanely distracting, so I was wondering if anyone else has encountered this.
Video evidence!:
(You might need to beef it up to 1080p to notice the changes)
00:12 - Distant terrain (mountain) pop in
00:18-00:20 - Trees begin to pop in (detail and shadows it looks like)
00:28 - More distant trees n' whatnot popping in - Riverwood trees happily become detailed
00:29 - Nearby water detail pops in
My rig:
CPU - Intel i5-4670K running @ 3.40GHz
GPU - eVGA Nvidia 660 GTX w/ 3GB RAM
RAM - 16GB
SSD - Intel 530 with Intel SSD Toolbox
Skyrim.ini:
[General]
sLanguage=ENGLISH
iNumHWThreads=4
iHWThread6=3
iHWThread5=3
iHWThread4=3
iHWThread3=2
iHWThread2=2
iHWThread1=2
iAIThread2HWThread=3
iAIThread1HWThread=2
iRenderingThread2HWThread=1
iRenderingThread1HWThread=0
uGridsToLoad=5
uExterior Cell Buffer=36
sIntroSequence=DISABLED.BIK
bRunHighLevelProcess=1
bMultiThreadMovement=1
bUseThreadedParticleSystem=1
bUseThreadedBlood=1
bUseThreadedMorpher=1
bUseThreadedTempEffects=1
bUseThreadedTextures=1
bUseThreadedMeshes=1
bUseThreadedLOD=1
bUseThreadedAI=1
bUseHardDriveCache=0
fFlickeringLightDistance=8192
[backgroundLoad]
bUseMultiThreadedFaceGen=1
bBackgroundCellLoads=1
bUseMultiThreadedTrees=1
bUseBackgroundFileLoader=1
bBackgroundLoadLipFiles=1
bLoadBackgroundFaceGen=1
bLoadHelmetsInBackground=1
[Display]
fDefaultWorldFOV=75
fDefault1stPersonFOV=75
fSunShadowUpdateTime=1.000
fSunUpdateThreshold=0.500
fShadowLODMaxStartFade=2500.0
fSpecularLODMaxStartFade=3000.0
fLightLODMaxStartFade=3500.0
iShadowMapResolutionPrimary=2048
bShadowsOnGrass=1
bPerPixelLighting=1
bAllowScreenshot=0
bSimpleLighting=0
fDecalLifetime=56.5000
iAdapter=0
iPresentInterval=1
[Audio]
fMusicDuckingSeconds=6.0
fMusicUnDuckingSeconds=8.0
fMenuModeFadeOutTime=3.0
fMenuModeFadeInTime=1.0
[Grass]
iGrassCellRadius=2.5
bAllowCreateGrass=1
bAllowLoadGrass=0
bGrassPointLighting=1
b30GrassVS=0
iMaxGrassTypesPerTexure=7
iMinGrassSize=30
[GeneralWarnings]
SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
                                                                   Â
[interface]
bDialogueSubtitles=0
bGeneralSubtitles=0
fMouseCursorSpeed=1.0000
bShowCompass=1
[Controls]
fGamepadHeadingSensitivity=1.0000
fMouseHeadingSensitivity=0.0180
bAlwaysRunByDefault=1
bInvertYValues=0
bGamePadRumble=1
bMouseAcceleration=0
bUseKinect=0
[Particles]
iMaxDesired=750
[saveGame]
fAutosaveEveryXMins=10.0000
[AudioMenu]
fAudioMasterVolume=1.0000
fVal7=1.0000
uID7=0
fVal6=1.0000
uID6=0
fVal5=1.0000
uID5=0
fVal4=1.0000
uID4=0
fVal3=1.0000
uID3=94881
fVal2=0.4000
uID2=466532
fVal1=1.0000
uID1=554685
fVal0=0.8000
uID0=1007612
[Clouds]
fCloudLevel2Distance=262144.0000
fCloudLevel1Distance=32768.0000
fCloudLevel0Distance=16384.0000
fCloudNearFadeDistance=9000.0000
[TerrainManager]
fTreeLoadDistance=75000.0000
fBlockMaximumDistance=175000.0000
fBlockLevel1Distance=70000.0000
fBlockLevel0Distance=35000.0000
fSplitDistanceMult=1.5000
bShowLODInEditor=0
[NavMesh]
fObstacleAlpha=0.5000
fCoverSideHighAlpha=0.8000
fCoverSideLowAlpha=0.6500
fEdgeFullAlpha=1.0000
fEdgeHighAlpha=0.7500
fEdgeLowAlpha=0.5000
fTriangleFullAlpha=0.7000
fTriangleHighAlpha=0.3500
fTriangleLowAlpha=0.2000
fLedgeBoxHalfHeight=25.0000
fEdgeDistFromVert=10.0000
fEdgeThickness=10.0000
fPointSize=2.5000
[Trees]
bRenderSkinnedTrees=1
uiMaxSkinnedTreesToRender=20
bEnableTreeAnimations=1
[Decals]
uMaxDecals=1000
bDecals=1
bSkinnedDecals=1
uMaxSkinDecals=100
uMaxSkinDecalsPerActor=60
[LOD]
fLODFadeOutMultObjects=44.0000
fLODFadeOutMultItems=44.0000
fLODFadeOutMultActors=44.0000
fLODFadeOutMultSkyCell=1.0000
[Launcher]
bEnableFileSelection=1
bShowAllResolutions=1
uLastAspectRatio=3
[blurShader]
bUseBlurShader=1
[blurShaderHDR]
bDoHighDynamicRange=1
[Water]
iWaterReflectHeight=1024
iWaterReflectWidth=1024
bUseWaterDisplacements=1
bUseWaterRefractions=1
bUseWaterReflections=1
bUseWaterDepth=1
I've opted for the low-res options whenever installing texture mods and I average 55fps, never dropping below 40.
I'm using Nvidia Inspector with the suggested settings as well.
So far, I've attempted messing around with some of the LOD values in SkyrimPrefs, and I've tried using different ini-presets that increase uGrids, etc, but no change. This is also apparent when disablling all mods through Mod Manager, when disabling ENB (I'm using a crusty one "The Wilds 3.0" that uses ENB 12.12.12).
If any of you have experienced this, I'm open to your ideas-- I'm pulling my hair out here! Thanks in advance for any pointers that you have!
Question
binarysloth
Greetings all,
Been having a great time with STEP over my previous "pick and choose" method of selecting mods. After performing a full install of STEP Core + some extra mods from Extended cut, I'm noticing some pretty interesting popup occurring, especially in areas with a hefty mixture of water, trees, shadows, and LOD structures-- It's become insanely distracting, so I was wondering if anyone else has encountered this.
Video evidence!:
(You might need to beef it up to 1080p to notice the changes)
00:12 - Distant terrain (mountain) pop in
00:18-00:20 - Trees begin to pop in (detail and shadows it looks like)
00:28 - More distant trees n' whatnot popping in - Riverwood trees happily become detailed
00:29 - Nearby water detail pops in
My rig:
CPU - Intel i5-4670K running @ 3.40GHz
GPU - eVGA Nvidia 660 GTX w/ 3GB RAM
RAM - 16GB
SSD - Intel 530 with Intel SSD Toolbox
Skyrim.ini:
[General]
sLanguage=ENGLISH
iNumHWThreads=4
iHWThread6=3
iHWThread5=3
iHWThread4=3
iHWThread3=2
iHWThread2=2
iHWThread1=2
iAIThread2HWThread=3
iAIThread1HWThread=2
iRenderingThread2HWThread=1
iRenderingThread1HWThread=0
uGridsToLoad=5
uExterior Cell Buffer=36
sIntroSequence=DISABLED.BIK
bRunHighLevelProcess=1
bMultiThreadMovement=1
bUseThreadedParticleSystem=1
bUseThreadedBlood=1
bUseThreadedMorpher=1
bUseThreadedTempEffects=1
bUseThreadedTextures=1
bUseThreadedMeshes=1
bUseThreadedLOD=1
bUseThreadedAI=1
bUseHardDriveCache=0
fFlickeringLightDistance=8192
[backgroundLoad]
bUseMultiThreadedFaceGen=1
bBackgroundCellLoads=1
bUseMultiThreadedTrees=1
bUseBackgroundFileLoader=1
bBackgroundLoadLipFiles=1
bLoadBackgroundFaceGen=1
bLoadHelmetsInBackground=1
[Display]
fDefaultWorldFOV=75
fDefault1stPersonFOV=75
fSunShadowUpdateTime=1.000
fSunUpdateThreshold=0.500
fShadowLODMaxStartFade=2500.0
fSpecularLODMaxStartFade=3000.0
fLightLODMaxStartFade=3500.0
iShadowMapResolutionPrimary=2048
bShadowsOnGrass=1
bPerPixelLighting=1
bAllowScreenshot=0
bSimpleLighting=0
fDecalLifetime=56.5000
iAdapter=0
iPresentInterval=1
[Audio]
fMusicDuckingSeconds=6.0
fMusicUnDuckingSeconds=8.0
fMenuModeFadeOutTime=3.0
fMenuModeFadeInTime=1.0
[Grass]
iGrassCellRadius=2.5
bAllowCreateGrass=1
bAllowLoadGrass=0
bGrassPointLighting=1
b30GrassVS=0
iMaxGrassTypesPerTexure=7
iMinGrassSize=30
[GeneralWarnings]
SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
[Archive]
sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa
sResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa
[Combat]
fMagnetismStrafeHeadingMult=0.0
fMagnetismLookingMult=0.0
f1PArrowTiltUpAngle=0.7
f3PArrowTiltUpAngle=0.7
f1PBoltTiltUpAngle=0.7
f3PBoltTiltUpAngle=0.7
[Actor]
fVisibleNavmeshMoveDist=12288.0000
[Papyrus]
fUpdateBudgetMS=1.2
fExtraTaskletBudgetMS=1.2
fPostLoadUpdateTimeMS=500.0
iMinMemoryPageSize=128
iMaxMemoryPageSize=512
iMaxAllocatedMemoryBytes=76800
bEnableLogging=0
bEnableTrace=0
bLoadDebugInformation=0
bEnableProfiling=0
[Water]
iWaterReflectHeight=1024
iWaterReflectWidth=1024
bUseWaterDisplacements=1
bUseWaterRefractions=1
bUseWaterReflections=1
bUseWaterDepth=1
bUseWaterReflectionBlur=1
bReflectExplosions=1
iWaterBlurAmount=4
bAutoWaterSilhouetteReflections=1
bForceHighDetailReflections=0
bUseWaterHiRes=1
bUseWaterLOD=1
bReflectLODObjects=1
bReflectLODLand=1
bReflectSky=1
bReflectLODTrees=1
bUseWaterShader=1
[Trees]
bForceFullDetail=1
bEnableTreeAnimations=1
[TerrainManager]
bKeepLowDetailTerrain=0
[Controls]
bMouseAcceleration=0
[HAVOK]
iNumThreads=4
[saveGame]
bAllowProfileTransfer=1
bUseSaveGameHistory=1
[Decals]
bDecalMultithreaded=1
bForceAllDecals=1
[imagespace]
bDoRadialBlur=1
[LightingShader]
fDecalLODFadeEnd=1.0000
fDecalLODFadeStart=1.0000
[Animation]
fAnimInterpFarDist=10500.0000
fAnimInterpNearDist=10000.0000
[budgetCaps]
uActorMemoryBudgetCap=20971520
uLoadedAreaNonActorMemoryBudgetCap=371195904
uWaterMemoryInterior=20971520
uTextureMemoryInterior=20971520
uGeometryMemoryInterior=20971520
uWaterMemory=10485760
uTextureMemory=20971520
uGeometryMemory=10485760
[interface]
fBookOpenTime=700.0000
[MapMenu]
sMapCloudNIF=0
bWorldMapNoSkyDepthBlur=1
fWorldMapNearDepthBlurScale=0
fWorldMapDepthBlurScale=0
fWorldMapMaximumDepthBlur=0
fMapWorldYawRange=3600.0000
fMapWorldMaxHeight=130000.0000
fMapWorldMinHeight=5000.0000
SkyrimPrefs.ini
[General]
fBrightLightColorB=1.0000
fBrightLightColorG=1.0000
fBrightLightColorR=1.0000
iStoryManagerLoggingEvent=-1
bEnableStoryManagerLogging=0
fDefaultFOV=75
bUseThreadedParticleSystem=1
bUseThreadedBlood=1
bUseThreadedMorpher=1
bUseThreadedTempEffects=1
bUseThreadedTextures=1
bUseThreadedMeshes=1
bUseThreadedLOD=1
bUseThreadedAI=1
bUseThreadedMorpher=1
[backgroundLoad]
bBackgroundLoadLipFiles=1
bLoadBackgroundFaceGen=1
bUseMultiThreadedFaceGen=1
bBackgroundCellLoads=1
bLoadHelmetsInBackground=1
bUseMultiThreadedTrees=1
[imagespace]
bDoDepthOfField=1
iRadialBlurLevel=2
[Display]
fSunShadowUpdateTime=1.000
fSunUpdateThreshold=0.500
iBlurDeferredShadowMask=3
fInteriorShadowDistance=2500.0000
fShadowDistance=4000.0000
iShadowMapResolutionSecondary=1024
iShadowMapResolutionPrimary=2048
iShadowSplitCount=4
iMaxAnisotropy=0
fLeafAnimDampenDistEnd=6000.0000
fLeafAnimDampenDistStart=4600.0000
fTreesMidLODSwitchDist=10000.0000
bAllow30HairShader=1
iTexMipMapMinimum=4
iTexMipMapSkip=0
bFaceMipMaps=1
bFaceGenTexturing=1
bFaceGenTexturingQuality=4096
iShadowMapResolutionInt=4096
bDynamicWindowReflections=1
fGamma=1.0000
iShadowFilter=4
fDecalLOD2=1500.0000
fDecalLOD1=1000.0000
iActorShadowCountInt=4
iActorShadowCountExt=6
fSpecularLODStartFade=2000.0000
fShadowLODStartFade=1000.0000
fLightLODStartFade=3500.0000
bTransparencyMultisampling=0
iWaterMultiSamples=4
iMultiSample=0
iShadowMode=3
bTreesReceiveShadows=1
bDrawLandShadows=1
bDrawShadows=1
bFull Screen=1
iSize H=1080
iSize W=1920
fMeshLODFadePercentDefault=1.2000
fMeshLODFadeBoundDefault=256.0000
fMeshLODLevel2FadeTreeDistance=2048.0000
fMeshLODLevel1FadeTreeDistance=2844.0000
fMeshLODLevel2FadeDist=9999999.0000
fMeshLODLevel1FadeDist=9999999.0000
bMainZPrepass=0
iMaxSkinDecalsPerFrame=25
iMaxDecalsPerFrame=100
sD3DDevice="NVIDIA GeForce GTX 660"
bFXAAEnabled=0
iShadowMapResolution=2048
fShadowBiasScale=0.4500
iShadowMaskQuarter=4
bFloatPointRenderTarget=1
iScreenShotIndex=0
iAdapter=0
iPresentInterval=1
bShadowsOnGrass=1
[Grass]
b30GrassVS=0
fGrassStartFadeDistance=9000.0000
fGrassMaxStartFadeDistance=11000.0000
fGrassMinStartFadeDistance=200.0000
[MAIN]
bGamepadEnable=1
bCrosshairEnabled=1
fHUDOpacity=1.0000
bSaveOnPause=1
bSaveOnTravel=1
bSaveOnWait=1
bSaveOnRest=1
fSkyCellRefFadeDistance=150000.0000
[GamePlay]
bShowFloatingQuestMarkers=1
bShowQuestMarkers=1
iDifficulty=5
                                                                   Â
[interface]
bDialogueSubtitles=0
bGeneralSubtitles=0
fMouseCursorSpeed=1.0000
bShowCompass=1
[Controls]
fGamepadHeadingSensitivity=1.0000
fMouseHeadingSensitivity=0.0180
bAlwaysRunByDefault=1
bInvertYValues=0
bGamePadRumble=1
bMouseAcceleration=0
bUseKinect=0
[Particles]
iMaxDesired=750
[saveGame]
fAutosaveEveryXMins=10.0000
[AudioMenu]
fAudioMasterVolume=1.0000
fVal7=1.0000
uID7=0
fVal6=1.0000
uID6=0
fVal5=1.0000
uID5=0
fVal4=1.0000
uID4=0
fVal3=1.0000
uID3=94881
fVal2=0.4000
uID2=466532
fVal1=1.0000
uID1=554685
fVal0=0.8000
uID0=1007612
[Clouds]
fCloudLevel2Distance=262144.0000
fCloudLevel1Distance=32768.0000
fCloudLevel0Distance=16384.0000
fCloudNearFadeDistance=9000.0000
[TerrainManager]
fTreeLoadDistance=75000.0000
fBlockMaximumDistance=175000.0000
fBlockLevel1Distance=70000.0000
fBlockLevel0Distance=35000.0000
fSplitDistanceMult=1.5000
bShowLODInEditor=0
[NavMesh]
fObstacleAlpha=0.5000
fCoverSideHighAlpha=0.8000
fCoverSideLowAlpha=0.6500
fEdgeFullAlpha=1.0000
fEdgeHighAlpha=0.7500
fEdgeLowAlpha=0.5000
fTriangleFullAlpha=0.7000
fTriangleHighAlpha=0.3500
fTriangleLowAlpha=0.2000
fLedgeBoxHalfHeight=25.0000
fEdgeDistFromVert=10.0000
fEdgeThickness=10.0000
fPointSize=2.5000
[Trees]
bRenderSkinnedTrees=1
uiMaxSkinnedTreesToRender=20
bEnableTreeAnimations=1
[Decals]
uMaxDecals=1000
bDecals=1
bSkinnedDecals=1
uMaxSkinDecals=100
uMaxSkinDecalsPerActor=60
[LOD]
fLODFadeOutMultObjects=44.0000
fLODFadeOutMultItems=44.0000
fLODFadeOutMultActors=44.0000
fLODFadeOutMultSkyCell=1.0000
[Launcher]
bEnableFileSelection=1
bShowAllResolutions=1
uLastAspectRatio=3
[blurShader]
bUseBlurShader=1
[blurShaderHDR]
bDoHighDynamicRange=1
[Water]
iWaterReflectHeight=1024
iWaterReflectWidth=1024
bUseWaterDisplacements=1
bUseWaterRefractions=1
bUseWaterReflections=1
bUseWaterDepth=1
I've opted for the low-res options whenever installing texture mods and I average 55fps, never dropping below 40.
I'm using Nvidia Inspector with the suggested settings as well.
So far, I've attempted messing around with some of the LOD values in SkyrimPrefs, and I've tried using different ini-presets that increase uGrids, etc, but no change. This is also apparent when disablling all mods through Mod Manager, when disabling ENB (I'm using a crusty one "The Wilds 3.0" that uses ENB 12.12.12).
If any of you have experienced this, I'm open to your ideas-- I'm pulling my hair out here! Thanks in advance for any pointers that you have!
-Brandon
2 answers to this question
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