After completing the guide of optimizing the vanilla textures with DDSOpt, when I imported HRDLC3 with MO, I got an error saying: "Data Error" and the installation failed. As I understand the compression to .7z went wrong, since I have the correct number of files in the folders "Optimized" and "Extracted" as designated by the guide. The produced log.txt and HRDLC_Clean_ERROR.log are both empty. I used the provided DDSOpt ini, and not the one I got from nexus, even though the one from nexus is newer (late Dec 2013@nexus Sept2013@STEP).
1)I also have set MO to auto extract BSAs, should I NOT extract those?
2)What can I do to archive HRDLC3 on my own, if the problem is the compression?
3)Do I have to optimize STEP Mods? And if so is there somewhere a list of those? (My VRAM atm is at ~1.7/2 in Windhelm and other places)
I am using STEP (mostly 1K res, and some 2K packs, never higher), CoT and Realistic Lighting Overhaul, as well as RealVision ENB (2 body replacement mods and some others from GEMS, not affecting textures/lighting/meshes).
PC Specs:
i7 2600k @ 3.4GHz
4GB DDR3 @ 1600MHz
GTX 770 2GB (ASUS DCUII)
ASUS P8P67
1080p
I want to say that you should really underline that texture optimization is necessary and VERY important in the STEP guide. As of now you do not recommend the HRDLC Optimized to people with 2GB VRAM+, directing them to Bethesda's assets. Using those my game was unplayable as my VRAM was capped at all times (with the full step + ENB + 16x AF + Edge AA + CoT + RLO), getting ~60 fps and when turning fast my fps would drop to 0-5...
PS Can someone also explain to me how to set AA properly now that I'm using ENB? I have read that I shouldn't force it through the GPU's driver, and have it OFF in the game's settings, and instead should enable it from the ENB. My problem is that I can't find anywhere the AA setting, I can only find the mode of AA (Edge, Temporal, Subpixel, Transparency), and not x8 Subpixel AA for example. Also, I have found the settings for SSAO, but not where to enable/disable it.
Also I'm seeing jagged lines on some textures under angles. Even though I have Subpixel AA enabled, is that normal? Everything is so beautiful in this game that the smallest detail bugs me while I have no prob playing PlayStation 1 games xD I'll try SMAA...
Question
raidenfreeman
After completing the guide of optimizing the vanilla textures with DDSOpt, when I imported HRDLC3 with MO, I got an error saying: "Data Error" and the installation failed. As I understand the compression to .7z went wrong, since I have the correct number of files in the folders "Optimized" and "Extracted" as designated by the guide. The produced log.txt and HRDLC_Clean_ERROR.log are both empty. I used the provided DDSOpt ini, and not the one I got from nexus, even though the one from nexus is newer (late Dec 2013@nexus Sept2013@STEP).
1)I also have set MO to auto extract BSAs, should I NOT extract those?
2)What can I do to archive HRDLC3 on my own, if the problem is the compression?
3)Do I have to optimize STEP Mods? And if so is there somewhere a list of those? (My VRAM atm is at ~1.7/2 in Windhelm and other places)
I am using STEP (mostly 1K res, and some 2K packs, never higher), CoT and Realistic Lighting Overhaul, as well as RealVision ENB (2 body replacement mods and some others from GEMS, not affecting textures/lighting/meshes).
PC Specs:
i7 2600k @ 3.4GHz
4GB DDR3 @ 1600MHz
GTX 770 2GB (ASUS DCUII)
ASUS P8P67
1080p
I want to say that you should really underline that texture optimization is necessary and VERY important in the STEP guide. As of now you do not recommend the HRDLC Optimized to people with 2GB VRAM+, directing them to Bethesda's assets. Using those my game was unplayable as my VRAM was capped at all times (with the full step + ENB + 16x AF + Edge AA + CoT + RLO), getting ~60 fps and when turning fast my fps would drop to 0-5...
PS Can someone also explain to me how to set AA properly now that I'm using ENB? I have read that I shouldn't force it through the GPU's driver, and have it OFF in the game's settings, and instead should enable it from the ENB. My problem is that I can't find anywhere the AA setting, I can only find the mode of AA (Edge, Temporal, Subpixel, Transparency), and not x8 Subpixel AA for example. Also, I have found the settings for SSAO, but not where to enable/disable it.
Also I'm seeing jagged lines on some textures under angles. Even though I have Subpixel AA enabled, is that normal? Everything is so beautiful in this game that the smallest detail bugs me while I have no prob playing PlayStation 1 games xD I'll try SMAA...
3 answers to this question
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