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Posted

Hello STEP community!

 

I've been having some issues recently and i have a feeling it might be MO that could be the culprit.

I had a very developed character that was going smoothly mod wise with only very minor conflicts due to a lot of workarounds from the forums and whatnot... but besides that, why i think MO had a huge brain-fart is that when i updated it just recently, i loaded my most recent save game and it gave the error *you might have mods that are not longer active do you want to continue loading*. so i didnt think nothing of it and just loaded it, for some reason all of my mods i did have either didnt load at all or they started bugging out and alot of weird stuff started happening... it was really quick scary ... my screen started pulsating and flashing with some weird monster roaring in the background and i end up dying by something killing me instantly ... i know thats a mod that doing that because this has happened to me before.

 

I have no idea what is going on here and if anyone could help me i would be grateful.

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Posted

Just my 2 cents, but I don't think such guides are safe to use. There have been a number of advocated mod authors that have been doing this for several years that say doing such cleaning can break a lot of things in game - such as quest lines - even if it does make the game more playable for those that have broken scripts baked into their saved game. There are too many little details that can get attached to a single script through the black magic that is the skyrim engine and the way saved files handle data in the skyrim game compared to previous titles to make it safe to do anything like this. You just don't know what you could be breaking, sometimes the things that are connected to baked in scripts can be completely unrelated.

 

I cannot and will never be able to recommend such a method, I don't care the reviews on the mod page.

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Posted

Have you tried to just simply deactivate all mods in your playing profile, right clicking in your plugins section, select "deselect all", and then going to save section and right clicking on the LAST KNOWN WORKING SAVE and then selecting "fix mods" to load all of the plugins that were in that save file, and only the plugins that were in that save file?

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Posted

Ive tried what you said and now the issue is gone, but for some reason some of the mods are activated but some of their content doesnt want to load ... and im down to 240 mods. i think im just having some major conflicts or something now.

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Posted

i had around 240 active before disabling. and some of them when i went into the game with everything disabled it still wanted to load up the mods even though they were disabled. im just so confused about what is going on.

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Posted

How so? Do you mean they still had their MCM menu's? If so mods like Enhanced Blood Textures require you to have the mod enabled then open the game save and go inot the MCM menu then hit uninstall and then save. Close the game and then untick it in your mod manager. Of course you should technically make a new save but that's you're best bet.

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Posted

Well, i think i have the issue down. If i untick-deactivate or add just one mod in my list it causes that crazy issue where it somehow deactivates all the mods i have and says they didnt exist, thus causes the wacky issues. What i mean is: when my game decides to work with my mods like it is now it looks stable, until something messes with them then all hell breaks lose. this last issue was with MO and it randomly thinking my active mods were deactivated when they weren't. other issue is when i deactivate a mod or add a mod, then these issues come up.

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Posted

Hello!! New member here! 8D I was looking for a mod forum for my recent troubles with Skyrim and I seem to have found the right place >.<

 

I freely admit am not a complete pro at computers, but I have been using, tinkering and playing with mods for at least a year now and have run into my fair share of mod issues.

 

The tricky thing about a lot of mod EPSs is that you are asked to replace and rename certain files or folders in the Skyrim/Data/Scripts folders for them to work properly. This can sometimes become a problem even when deactivating/uninstalling some mods because depending on how they are written, the main Skyrim ESPs still work and interact with files of the same name as those that were re-written for the mod, and vice versa with the mod ESPs and Skyrim files. This causes scripting errors, mod install errors, twitchy gameplay, performance issues, and a host of other problems.

 

Make a back up copy of your Steam, Skyrim, Data AND Scripts Folder and back up the important files that if in the event this stuff happens, we can just go in and fix it. Yes I do my Steam folder as well to copy all my games. I personally have a 2TB external hard drive for back up storage purposes. I put all my manually backed up files in it.  >.<

 

Yes mods do break, mafunction, even get abandoned, but we cant always control that. What we can control is how easily we can fix it.

Back up your files and save yourself time, energy and frustration.

 

Hope that helps in the future :)

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