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Almost stable, need fresh eyes with fixing last few CTDs


Question

Posted

First, big thanks to anyone that actually reads all this and tries to help me. I really appreciate it.

 

Alright, so after alot of testing and finding what mods I like and don't like, etc. I started a fresh install with a set of mods I felt play well together and don't put too much strain on the engine, and actually started playing the game for once. It's been awesome and I'm just about to the golden point of paranoia-free gameplay, but I still have a couple of weird issues I'm hoping a fresh set of eyes can help me figure out.

 

The game crashes seemingly randomly when opening the Magic menu, inventory, or when trading with merchants(merchants haven't caused a crash in a while though). Also every now and then I have weird artifacts on UI elements, like flashy multicolored triangles on map icons and such. Finally, also without pattern, I crash now and then after death when loading a new save. When I open the game back up, the save loads fine.

 

Ok, now here are my details:

 

System: Bloomfield i7 @ 3.8, 12GB DDR3@1800, 2x GTX 460 SLI.

  • The game is, of course, updated to the latest version, as is SKSE.
  • I do not autosave or quicksave. I always save with the console using a unique name, and I clear out saves frequently, backing them up and leaving maybe 15-20 saves in the folder in case I have to go back that far.
  • No mods have been uninstalled or installed for this playthrough. I have been diligent in controlling myself when it comes to keeping a clean install.
  • My textures have been optimized and scaled to a maximum of 1K with AdPipino's "Optimizer Textures" tool. (Also optimized BSAs)
  • Skyrim Performance Monitor suggests that I am not exceeding the infamous 3.1GB engine limit.
  • uGridsToLoad has NEVER been altered on this save.
  • Mods have been cleaned before gameplay with TES5Edit.
  • I periodically 'clean' my save with the Skyrim Save Cleaner from the Nexus.
  • I use a Bash Patch generated with Wrye Bash.
  • I use Nexus Mod Manager.
BOSS Log: https://synenose.com/files/BOSSlog.html Just hit "Recognized Plugins" of course.

 

Skyrim.ini

 

 

[General]

sLanguage=ENGLISH

iPreloadSizeLimit=209715200

fMasterFilePreLoadMB=320.0000

iNumHWThreads=8

iHWThread8=7

iHWThread7=7

iHWThread6=6

iHWThread5=6

iHWThread4=5

iHWThread3=5

iHWThread2=4

iHWThread1=4

iAIThread2HWThread=3

iAIThread1HWThread=2

iRenderingThread2HWThread=1

iRenderingThread1HWThread=0

bMultiThreadMovement=1

bUseThreadedParticleSystem=1

bUseThreadedBlood=1

bUseThreadedMorpher=1

bUseThreadedTempEffects=1

bUseThreadedTextures=1

bUseThreadedMeshes=1

bUseThreadedLOD=1

bUseThreadedAI=1

bUseHardDriveCache=0

bDisableGearedUp=0

iLargeIntRefCount=999999999

sIntroSequence=

bLoadLooseFiles=1

fFlickeringLightDistance=8192

bPreemptivelyUnloadCells=1

 

[backgroundLoad]

bUseBackgroundFileLoader=1

bUseMultiThreadedFaceGen=1

bBackgroundCellLoads=1

bUseMultiThreadedTrees=1

bUseBackgroundFileLoader=1

bBackgroundLoadLipFiles=1

 

[HAVOK]

iNumThreads=4

 

[Display]

fSunShadowUpdateTime=0

fSunUpdateThreshold=2.0

fShadowLODMaxStartFade=1000.0

fSpecularLODMaxStartFade=2000.0

fLightLODMaxStartFade=3500.0

iShadowMapResolutionPrimary=2048

bAllowScreenshot=1

fNearDistance=17.5000

 

[Audio]

fMusicDuckingSeconds=6.0

fMusicUnDuckingSeconds=8.0

fMenuModeFadeOutTime=3.0

fMenuModeFadeInTime=1.0

 

[Grass]

bAllowCreateGrass=1

bAllowLoadGrass=1

iMaxGrassTypesPerTexure=7

 

[GeneralWarnings]

SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.

 

[Archive]

sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, HighResTexturePack01.bsa, HighResTexturePack02.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa

sResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa

 

[Combat]

fMagnetismStrafeHeadingMult=0.0

fMagnetismLookingMult=0.0

f1PArrowTiltUpAngle=0.2

f3PArrowTiltUpAngle=0.5

f1PBoltTiltUpAngle=0.2

f3PBoltTiltUpAngle=0.5

 

[Papyrus]

fUpdateBudgetMS=800

fExtraTaskletBudgetMS=800

fPostLoadUpdateTimeMS=2000.0

bEnableLogging=0

bEnableTrace=0

bLoadDebugInformation=0

iMaxMemoryPageSize=1024

iMinMemoryPageSize=256

iMaxAllocatedMemoryBytes=30000000

 

[Water]

bReflectLODObjects=1

bReflectLODLand=1

bReflectSky=0

bReflectLODTrees=1

 

[Actor]

fVisibleNavmeshMoveDist=12288.0000

 

[MapMenu]

uLockedObjectMapLOD=8

bWorldMapNoSkyDepthBlur=1

fWorldMapNearDepthBlurScale=0

fWorldMapDepthBlurScale=0

fWorldMapMaximumDepthBlur=0

fMapWorldInitialPitch=90.0000

fMapWorldZoomSpeed=0.0750

fMapLookMouseSpeed=3.0000

fMapZoomMouseSpeed=15.0000

 

[Camera]

fOverShoulderAddY=0.0000

fOverShoulderPosZ=5.0000

fOverShoulderPosX=60.0000

fOverShoulderCombatAddY=0.0000

fOverShoulderCombatPosZ=5.0000

fOverShoulderCombatPosX=60.0000

 

[Pathfinding]

bBackgroundPathing=1

bBackgroundNavmeshUpdate=1

 

 

 

SkyrimPrefs.ini

 

 

[General]

fBrightLightColorB=1.0000

fBrightLightColorG=1.0000

fBrightLightColorR=1.0000

iStoryManagerLoggingEvent=-1

bEnableStoryManagerLogging=0

bDisableGearedUp=0

bUseThreadedParticleSystem=1

 

[imagespace]

bDoDepthOfField=1

iRadialBlurLevel=2

 

[Display]

iBlurDeferredShadowMask=4

fInteriorShadowDistance=2500.0000

fShadowDistance=6500.0000

iShadowMapResolutionSecondary=2048

iShadowMapResolutionPrimary=2048

iShadowSplitCount=2

iMaxAnisotropy=12

fLeafAnimDampenDistEnd=4600.0000

fLeafAnimDampenDistStart=3600.0000

fTreesMidLODSwitchDist=20000000.0000

fGamma=1.2800

fDecalLOD2=1500.0000

fDecalLOD1=1000.0000

fSpecularLODStartFade=4000.0000

fShadowLODStartFade=500.0000

fLightLODStartFade=7000.0000

iTexMipMapMinimum=0

iTexMipMapSkip=0

iWaterMultiSamples=2

iMultiSample=2

iShadowMode=3

bTreesReceiveShadows=1

bDrawLandShadows=1

bFull Screen=1

iTexMipMapSkip=1

iSize H=1080

iSize W=1920

fMeshLODFadePercentDefault=1.2000

fMeshLODFadeBoundDefault=512.0000

fMeshLODLevel2FadeTreeDistance=5000.0000

fMeshLODLevel1FadeTreeDistance=6000.0000

fMeshLODLevel2FadeDist=20000000.0000

fMeshLODLevel1FadeDist=20000000.0000

iScreenShotIndex=12

bShadowMaskZPrepass=0

bMainZPrepass=0

iMaxSkinDecalsPerFrame=25

iMaxDecalsPerFrame=70

bFloatPointRenderTarget=1

sD3DDevice="NVIDIA GeForce GTX 460"

bFXAAEnabled=0

iShadowMapResolutionSecondary=1024

iShadowMapResolutionPrimary=2048

iShadowMapResolution=2048

fShadowBiasScale=0.1500

iShadowMaskQuarter=4

iAdapter=0

iPresentInterval=0

iShadowFilter=2

bShadowsOnGrass=1

bTransparencyMultisampling=1

bDeferredShadows=1

bDrawShadows=1

 

[Grass]

b30GrassVS=1

fGrassStartFadeDistance=34000.0000

fGrassMaxStartFadeDistance=34000.0000

fGrassMinStartFadeDistance=0.0000

 

[MAIN]

bGamepadEnable=0

bCrosshairEnabled=1

fHUDOpacity=0.2500

bSaveOnPause=0

bSaveOnTravel=0

bSaveOnWait=0

bSaveOnRest=0

fSkyCellRefFadeDistance=500000.0000

 

[GamePlay]

bShowFloatingQuestMarkers=0

bShowQuestMarkers=1

iDifficulty=5

 

[interface]

bDialogueSubtitles=0

bGeneralSubtitles=0

fMouseCursorSpeed=1.0000

bShowCompass=1

 

[Controls]

fGamepadHeadingSensitivity=1.0000

fMouseHeadingSensitivity=0.0125

bAlwaysRunByDefault=1

bInvertYValues=0

bGamePadRumble=0

bMouseAcceleration=1

bUseKinect=0

 

[Particles]

iMaxDesired=900

 

[AudioMenu]

fAudioMasterVolume=3.0000

fVal7=1.0000

uID7=0

fVal6=1.0000

uID6=0

fVal5=1.0000

uID5=0

fVal4=0.8500

uID4=3954

fVal3=0.7500

uID3=94881

fVal2=0.0000

uID2=466532

fVal1=0.9000

uID1=554685

fVal0=0.8000

uID0=1007612

 

[Clouds]

fCloudLevel2Distance=262144.0000

fCloudLevel1Distance=32768.0000

fCloudLevel0Distance=16384.0000

fCloudNearFadeDistance=9000.0000

 

[TerrainManager]

fTreeLoadDistance=75000.0000

fBlockMaximumDistance=500000.0000

fBlockLevel1Distance=140000.0000

fBlockLevel0Distance=75000.0000

fSplitDistanceMult=4.0000

bShowLODInEditor=0

 

[NavMesh]

fObstacleAlpha=0.5000

fCoverSideHighAlpha=0.8000

fCoverSideLowAlpha=0.6500

fEdgeFullAlpha=1.0000

fEdgeHighAlpha=0.7500

fEdgeLowAlpha=0.5000

fTriangleFullAlpha=0.7000

fTriangleHighAlpha=0.3500

fTriangleLowAlpha=0.2000

fLedgeBoxHalfHeight=25.0000

fEdgeDistFromVert=10.0000

fEdgeThickness=10.0000

fPointSize=2.5000

 

[Trees]

bRenderSkinnedTrees=1

uiMaxSkinnedTreesToRender=60

 

[Decals]

uMaxDecals=500

bDecals=1

bSkinnedDecals=1

uMaxSkinDecals=80

uMaxSkinDecalsPerActor=40

bDecalMultithreaded=1

 

[LOD]

fLODFadeOutMultObjects=15.0000

fLODFadeOutMultItems=15.0000

fLODFadeOutMultActors=15.0000

fLODFadeOutMultSkyCell=1.0000

 

[Launcher]

bEnableFileSelection=1

bShowAllResolutions=1

uLastAspectRatio=3

 

[blurShaderHDR]

bDoHighDynamicRange=1

 

[blurShader]

bUseBlurShader=1

 

[Water]

iWaterReflectHeight=1024

iWaterReflectWidth=1024

bUseWaterDisplacements=1

bUseWaterRefractions=1

bUseWaterReflections=1

bUseWaterDepth=1

bUseWaterDisplacements=1

bUseWaterRefractions=1

bUseWaterReflections=1

bUseWaterDepth=1

bUseWaterReflectionBlur=1

bReflectExplosions=1

iWaterBlurAmount=3

bAutoWaterSilhouetteReflections=0

bForceHighDetailReflections=1

 

 

 

enblocal.ini

 

 

[PROXY]

EnableProxyLibrary=false

InitProxyFunctions=false

 

[GLOBAL]

UsePatchSpeedhackWithoutGraphics=true

UseDefferedRendering=false

ForceFakeVideocard=false

 

[PERFORMANCE]

SpeedHack=true

 

[MULTIHEAD]

ForceVideoAdapterIndex=false

VideoAdapterIndex=0

 

[MEMORY]

ExpandSystemMemoryX64=true

ReduceSystemMemoryUsage=true

DisableDriverMemoryManager=false

DisablePreloadToVRAM=false

EnableUnsafeMemoryHacks=false

ReservedMemorySizeMb=256

VideoMemorySizeMb=1024

EnableCompression=true

 

[WINDOW]

ForceBorderless=false

ForceBorderlessFullscreen=false

 

[ENGINE]

ForceAnisotropicFiltering=true

MaxAnisotropy=16

EnableVSync=true

AddDisplaySuperSamplingResolutions=false

 

[LIMITER]

WaitBusyRenderer=false

EnableFPSLimit=true

FPSLimit=60.0

 

[iNPUT]

//shift

KeyCombination=16

//f12

KeyUseEffect=123

//home

KeyFPSLimit=36

//num /       106

KeyShowFPS=106

//print screen

KeyScreenshot=44

//enter

KeyEditor=13

//f4

KeyFreeVRAM=115

 

[ADAPTIVEQUALITY]

Enable=false

Quality=1

DesiredFPS=20.0

 

[ANTIALIASING]

EnableEdgeAA=true

EnableTemporalAA=true

EnableSubPixelAA=true

EnableTransparencyAA=true

 

[FIX]

FixGameBugs=true

FixParallaxBugs=true

FixAliasedTextures=true

IgnoreLoadingScreen=false

IgnoreInventory=true

FixSsaoWaterTransparency=true

FixSsaoHairTransparency=true

FixTintGamma=true

RemoveBlur=true

FixSubSurfaceScattering=true

FixSkyReflection=true

FixCursorVisibility=true

 

 

 

I have tried to be as thorough as I can here but I'm sure I forgot something...just let me know.

I'm cool with starting a new game if I must, but I need to know if it's just my save or do I have some other issue that I haven't noticed.

Thanks again!

8 answers to this question

Recommended Posts

  • 0
Posted

Do you really have the performance to have every AA method on in your enblocal.ini? Really EdgeAA and TemporalAA kind of wash out some stuff when used together. Plus, with TransparencyAA you should be good with just that and SubPixelAA.

 

Also, what ENB are you using because if it has an additional injector like SweetFX or SMAA, then you might not turn off every AA in enblocal.ini except for SubPixelAA. Those are just performance adjustments, since you have the power with two GPUs, but you lack VRAM since there is only 1gb.

  • 0
Posted

The type of glitches you describe in menu type settings sound exactly like gpu artifacts. Would you happen to be running SafetyLoad by chance? if so then make sure to set the .ini file for it to duringload only = true

  • 0
Posted

The type of glitches you describe in menu type settings sound exactly like gpu artifacts. Would you happen to be running SafetyLoad by chance? if so then make sure to set the .ini file for it to duringload only = true

"EnableOnlyLoading" I assume. I figured they were GPU artifacts but I don't get them anywhere else so I was a bit puzzled. EnableOnlyLoading was set to false, let's see if it makes a difference!

Thanks for the suggestion, I'll report back in a bit. Out of curiosity, what does the flag do? I didn't think SafetyLoad did anything outside the loading screen anyway...

 

@EssArrBee I forgot I changed those. Do they have any effect when SpeedhackWithoutGraphics is set true? I was under the impression the ENB didn't execute anything except Boris's memory helpers if that flag is on. I don't use the ENB for effects, just for the 'fixes' (ENBoost).

  • 0
Posted

The type of glitches you describe in menu type settings sound exactly like gpu artifacts. Would you happen to be running SafetyLoad by chance? if so then make sure to set the .ini file for it to duringload only = true

"EnableOnlyLoading" I assume. I figured they were GPU artifacts but I don't get them anywhere else so I was a bit puzzled. EnableOnlyLoading was set to false, let's see if it makes a difference!

Thanks for the suggestion, I'll report back in a bit. Out of curiosity, what does the flag do? I didn't think SafetyLoad did anything outside the loading screen anyway...

(snip)

 

It's a known issue with Safety Load, and a known fix :p  if that doesn't solve your menu artifacts, then you probably need to check your gpu.

 

the flag is set to do....something....to resources being loaded on cell change when it is set to false.  Some people get lucky and don't get the menu crashes so it makes their gameplay as a whole more stable.  Most people have your issue though, so setting that line to true will make safety load work only on load.  No more messing with the menus :thumbsup:

 

 

  • 0
Posted

@deathneko11:

 

Thanks for that suggestion! I am using SafetyLoad and I too have had 3 or 4 "menu CTDs" with an absolutely clean load and fresh game. If that's the answer to my problem then I salute you sir! I would never have thought about it. :-)

 

@Sniflheim:

 

Please post your plugin list from BOSS, I've done tons of research on most of the popular survival mods and maybe I'll see something that could be helpful.

  • 0
Posted

@deathneko11:

 

Thanks for that suggestion! I am using SafetyLoad and I too have had 3 or 4 "menu CTDs" with an absolutely clean load and fresh game. If that's the answer to my problem then I salute you sir! I would never have thought about it. :-)

 

@Sniflheim:

 

Please post your plugin list from BOSS, I've done tons of research on most of the popular survival mods and maybe I'll see something that could be helpful.

 

My BOSS log was posted in my OP...

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