Currently attempting to get a brand new install of Oblivion up and running in a new MO install with a handful of mods. What puzzles me is that when I go looking for a setting in MO to see if archive invalidation as an option is on, I don't see it. I see there's a "backdate BSAs" button in the Workarounds section, but I've also seen it said by Tannin on the Nexus forums that backdating the BSAs isn't a sufficient replacement for AI outside of Skyrim.
I understand that Wrye Bash uses BSA-redirection to get around the issues archive invalidation is supposed to prevent in Oblivion. What I'd like to know now is that if I start playing Oblivion now, with all my mods cleaned and installed as usual for MO, without backdating any BSAs or suchlike, will I run into trouble down the road? Thanks!
Question
Luinithil
Currently attempting to get a brand new install of Oblivion up and running in a new MO install with a handful of mods. What puzzles me is that when I go looking for a setting in MO to see if archive invalidation as an option is on, I don't see it. I see there's a "backdate BSAs" button in the Workarounds section, but I've also seen it said by Tannin on the Nexus forums that backdating the BSAs isn't a sufficient replacement for AI outside of Skyrim.
I understand that Wrye Bash uses BSA-redirection to get around the issues archive invalidation is supposed to prevent in Oblivion. What I'd like to know now is that if I start playing Oblivion now, with all my mods cleaned and installed as usual for MO, without backdating any BSAs or suchlike, will I run into trouble down the road? Thanks!
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