I just finished installing STEP 2.7 mods and started a new game. I have a very strange problem however: when in 1st person view my camera is hyper sensitive (it's like my character's hear bounces up and down like a doll with no neck bones) and it seems like my point of view is about 1 body height higher than normal (not only my view is like I am flying but also all NPCs are looking up at me). In 3rd person view the character is shown properly on the ground, but again the point of view remains high (to loot items/bodies I have to look at my own feet).
I have Realistic Ragdolls, Deadbody Collision, FNIS, and Dual Sheath Redux installed, but nothing else that alters the skeletons and animations (that I know of). I am using the DSR patch and FNIS Generation as described in STEP 2.7 guide.
No other perceivable problems so far... Any help/suggestion will be much appreciated.
Just found some previous threads. However I have not installed the option for Joy of Perspective in Maximum skeleton. I guess it's something similar but can't guess what...
Question
Belleal
I just finished installing STEP 2.7 mods and started a new game. I have a very strange problem however: when in 1st person view my camera is hyper sensitive (it's like my character's hear bounces up and down like a doll with no neck bones) and it seems like my point of view is about 1 body height higher than normal (not only my view is like I am flying but also all NPCs are looking up at me). In 3rd person view the character is shown properly on the ground, but again the point of view remains high (to loot items/bodies I have to look at my own feet).
I have Realistic Ragdolls, Deadbody Collision, FNIS, and Dual Sheath Redux installed, but nothing else that alters the skeletons and animations (that I know of). I am using the DSR patch and FNIS Generation as described in STEP 2.7 guide.
No other perceivable problems so far... Any help/suggestion will be much appreciated.
Just found some previous threads. However I have not installed the option for Joy of Perspective in Maximum skeleton. I guess it's something similar but can't guess what...
3 answers to this question
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