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Skyrim crashing Help pls


404NoNameFound

Question

Hello STEP community hope someone can help me.

I have recently reinstalled Skyrim because of my problem posted here ( https://forum.step-project.com/showthread.php?tid=2990 )

So i started a new game and had 3 crashes in 2 days 3 hours of gameplay+crashes at saving but i fixed the crashes at saving by reverting to an older save...

Here's my BOSS log:

 

 

BOSS

Version 2.1.1

 

 

======================================

Summary

======================================

 

 

Plugin Type Count

Recognised (or sorted by user rules) 115

Unrecognised 5

Inactive 0

All 120

 

 

Plugin Message Type Count

Warning 0

Error 0

All 30

 

 

* Your masterlist has been updated to revision 7420 (2013-08-26).

* Note: Latest BOSS thread ("https://forums.bethso...s-for-skyrim/")

* Note: The BOSS team has been overwhelmed with the popularity of submissions of unrecognised plugins from the BOSS Log and the number of outstanding unique submissions. As of 22 August 2013 we are at over 8390+ plugins to add to the Masterlist. If you are interested in helping to get these plugins added to BOSS's masterlist, please PM Aellis (Bethesda Softworks Forums ("https://forums.bethso...user=65745/")).

* Note: Your SKSE is up-to-date.

* Note: A dynamically created plugin is installed. Please refer to the authors notes for more information on determining the best load order.

 

 

======================================

SKSE Plugins

======================================

 

 

 

SKSE Version: 0.1.6.16

 

CFM_extensions.dll

 

nioverride.dll

 

SKSE_Elys_Uncapper.dll Version: 1.15.1.1

 

 

======================================

Recognised Plugins

======================================

 

 

These plugins are recognised by BOSS and have been sorted according to its masterlist. Please read any attached messages and act on any that require action.

 

Skyrim.esm Active

 

Update.esm Active

* Bash Tag suggestion(s): {{BASH: Delev, Relev}}

 

 

Dawnguard.esm Active

* Bash Tag suggestion(s): {{BASH: Delev, Relev}}

 

 

HearthFires.esm Active

 

Dragonborn.esm Active

 

ClimatesOfTamriel.esm Active

 

SPIKE.esm Active

 

HighResTexturePack01.esp Active

 

HighResTexturePack02.esp Active

 

HighResTexturePack03.esp Active

 

Skyrim - Director's Cut.esp Active

 

Malachit zu Vulkanglas.esp Active

 

Unofficial Skyrim Patch.esp Active

* Bash Tag suggestion(s): {{BASH: Delev, Relev}}

 

 

Unofficial Dawnguard Patch.esp Active

* Bash Tag suggestion(s): {{BASH: Delev, Relev}}

 

 

Unofficial Hearthfire Patch.esp Active

 

Unofficial Dragonborn Patch.esp Active

* Bash Tag suggestion(s): {{BASH: Delev}}

 

 

Unofficial High Resolution Patch.esp Active

 

Chesko_Frostfall.esp Active

 

Better Dynamic Snow.esp Active

 

SplashofRain.esp Active

 

Immersive Sounds - Magic.esp Active

 

Improved Combat Sounds v2.2.esp Active

 

StaticMeshImprovementMod.esp Active

 

StaticMeshImprovementMod-DragonbornTernFix.esp Active

 

Dead Body Collision.esp Active

 

Moss Rocks.esp Active

 

Point The Way.esp Active

 

Skyrim Immersive Creatures.esp Active

* Bash Tag suggestion(s): {{BASH: Delev, Relev}}

 

 

Skyrim Immersive Creatures - DLC2.esp Active

* Bash Tag suggestion(s): {{BASH: Delev, Relev}}

 

 

Skyrim Flora Overhaul.esp Active

 

Convenient Horses.esp Active

 

Auto Unequip Ammo.esp Active

 

DYNAVISION Dynamic Depth of Field.esp Active

* Note: Make sure you have not switched DoF off in your ini file. If you don't see any effect, open you Skyrimprefs.ini and look for 'bDoDepthOfField'. Make sure it is set to 1.

 

 

Footprints.esp Active

 

RaceMenu.esp Active

 

RaceMenuPlugin.esp Active

* Note: RaceMenuPlugin is optional and provides support to alter Height, Breast, Glute and Biceps. If you experience issues with it, disable RaceMenuPlugin.esp and inform the author.

 

 

RaceMenuOverlays.esp Active

 

SkyUI.esp Active

 

iHUD.esp Active

 

LessIntrusiveHUD.esp Active

 

manny_Status.esp Active

 

SaveHotKeyMCM.esp Active

 

Cloaks.esp Active

 

Cloaks - Dawnguard.esp Active

 

1nivWICCloaks.esp Active

* Bash Tag suggestion(s): {{BASH: Relev}}

 

 

1nivWICSkyCloaksPatch.esp Active

 

DragonbornArmorFix.esp Active

 

Elemental Staves.esp Active

 

hothtrooper44_ArmorCompilation.esp Active

* Bash Tag suggestion(s): {{BASH: Delev, Relev}}

 

 

Immersive Weapons.esp Active

* Bash Tag suggestion(s): {{BASH: Delev, Relev}}

 

 

Dr_Bandolier.esp Active

 

HarvestOverhaulDawnguardDragonborn.esp Active

 

HarvestOverhaulCreaturesDawnguardHearthfireDragonborn.esp Active

 

DeadlyDragons.esp Active

* Bash Tag suggestion(s): {{BASH: Delev, Relev}}

 

 

deadlymonsters.esp Active

 

SkyRe_Main.esp Active

* Bash Tag suggestion(s): {{BASH: Relev, Delev}}

* Note: If lockpicking is not work then try to delete 'interface\lockpickingmenu.swf'.

* Note: If you have a problem with aiming try to install this ("https://skyrim.nexusm...ds/13652") mod.

* Note: To make aiming easier add the following lines to Skyrim.ini:

* Note: [Actor]

* Note: fVisibleNavmeshMoveDist=12288.0000

* Note: [Combat]

* Note: f1PArrowTiltUpAngle=0.64

* Note: f3PArrowTiltUpAngle=0.64

* Note: fMagnetismStrafeHeadingMult=0.0

* Note: fMagnetismLookingMult=0.0

 

 

SkyRe_Combat.esp Active

 

SkyRe_CraftingFix.esp Active

 

SkyRe_EncounterZones.esp Active

 

SkyRe_EnemyAI.esp Active

 

SkyRe_EnemyScaling.esp Active

* Bash Tag suggestion(s): {{BASH: Relev}}

 

 

SkyRe_HarvestOverhaulDawnguardDragonbornPatch.esp Active

 

SkyRe_StandingStones.esp Active

 

SkyRe_Survivalism.esp Active

 

SkyRe_HelmlessPerks.esp Active

 

Unique Uniques.esp Active

 

PumpingIron.esp Active

 

Distant DetailHF.esp Active

 

UnreadBooksGlow.esp Active

 

aMidianborn_Skyforge_Weapons.esp Active

 

Unique Region Names - Dragonborn.esp Active

 

NerniesCityandVillageExpansion.esp Active

 

BFT Ships and Carriages - HF.esp Active

 

Realistic Lighting Overhaul - Dungeons.esp Active

 

Realistic Lighting Overhaul - Dawnguard Interiors.esp Active

 

Realistic Lighting Overhaul - Major City Exteriors.esp Active

 

Realistic Lighting Overhaul - Major City Interiors.esp Active

 

Realistic Lighting Overhaul - Minor Cities and Town Interiors.esp Active

 

ClimatesOfTamriel-Dawnguard-Patch.esp Active

 

ClimatesOfTamriel-Dragonborn-Patch.esp Active

 

RealisticNeedsandDiseases.esp Active

* Bash Tag suggestion(s): {{BASH: Delev, Relev}}

* Requires: RND_NCVE-Patch.esp

 

 

RND_Dawnguard-Patch.esp Active

 

RND_HearthFires-Patch.esp Active

 

RND_USKP-Patch.esp Active

* Bash Tag suggestion(s): {{BASH: Relev}}

 

 

RND_Dragonborn-Patch.esp Active

 

Realistic Running Speed.esp Active

 

Predator Vision.esp Active

 

Brevi_MoonlightTales.esp Active

 

Apocalypse - The Spell Package.esp Active

 

BFSEffects.esp Active

 

DeadlySpellImpacts.esp Active

 

DeadlySpellImpacts - Two Fire.esp Active

 

LockpickingOverhaul4.esp Active

 

NoSneakAttackSound.esp Active

 

dD-No Spinning Death Animation.esp Active

 

Beards.esp Active

 

moveitLWT.esp Active

 

Alternate Start - Live Another Life.esp Active

 

dD - Realistic Ragdoll Force - Realistic.esp Active

* Note: Ragdolls will conflict with other mods that change the skeleton.nif. Check Custom Skeleton Replacers ("https://skyrim.nexusm...r skeleton.nif.

 

 

SkyRe_Races.esp Active

 

ethereal_elven_overhaul.esp Active

* Incompatible with: SkyRe Races. A compatibility patch is available here (("https://skyrim.nexusm...5")down below).

 

 

EEO (skyRE) patch.esp Active

 

Purewaters.esp Active

 

PurewatersDG.esp Active

 

PurewatersDB.esp Active

 

RND_PureWaters-Patch.esp Active

 

SKSE Hotkeys.esp Active

 

WetandCold.esp Active

 

WetandCold - Ashes.esp Active

 

Unique Region Names.esp Active

 

Bashed Patch, 0.esp Active

 

Automatic Variants.esp Active

 

ReProccer.esp Active

 

ReProccerNONPLAYERfix.esp Active

 

ReProccerDragonborn.esp Active

 

 

======================================

Unrecognised Plugins

======================================

 

 

The following plugins were not found in the masterlist, and must be positioned manually, using your favourite mod manager or by using BOSS's user rules functionality. You can submit unrecognised plugins for addition to the masterlist directly from this log by clicking on a plugin and supplying a link and/or description of its contents in the panel that is displayed.

 

SkyRe_SIC Crossbowfix.esp Active (placed under SkyRE_Main)

 

SkyFalls + SkyMills - Total edition NO Falskaar.esp Active (placed under RnD_PureWaters Patch)

 

ImmersiveSpells.esp Active (placed with ForgottenMagic_Redone and Disable Fast Travel Dawnguard under Unique Region Names)

 

ForgottenMagic_Redone.esp Active

 

Disable Fast Travel DAWNGUARD.esp Active

 

 

Skyrim.ini

 

 

[General]

sLanguage=GERMAN

uExterior Cell Buffer=36

fFlickeringLightDistance=8192

[Display]

fShadowLODMaxStartFade=1000.0

fSpecularLODMaxStartFade=2000.0

fLightLODMaxStartFade=3500.0

iShadowMapResolutionPrimary=4096

bAllowScreenshot=1

fDefaultWorldFOV=77

fDefault1stPersonFOV=77

fNearDistance=18

[Audio]

fMusicDuckingSeconds=6.0

fMusicUnDuckingSeconds=8.0

fMenuModeFadeOutTime=3.0

fMenuModeFadeInTime=1.0

[Grass]

bAllowCreateGrass=1

bAllowLoadGrass=0

[GeneralWarnings]

SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.

[Archive]

sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, HighResTexturePack01.bsa, HighResTexturePack02.bsa, HighResTexturePack03.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa

sResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa

[Actor]

fVisibleNavmeshMoveDist=12288.0000

[Combat]

f1PArrowTiltUpAngle=0.64

f3PArrowTiltUpAngle=0.64

f1PBoltTiltUpAngle=0.64

f3PBoltTiltUpAngle=0.64

fMagnetismStrafeHeadingMult=0.0

fMagnetismLookingMult=0.0

[Papyrus]

[Papyrus]

fUpdateBudgetMS=1.6

fExtraTaskletBudgetMS=1.6

fPostLoadUpdateTimeMS=1000.0

bEnableLogging=0

bEnableTrace=0

bLoadDebugInformation=0

iMaxMemoryPageSize=8192

iMinMemoryPageSize=256

iMaxAllocatedMemoryBytes=8388608

[Water]

bReflectLODObjects=1

bReflectLODLand=1

bReflectSky=1

bReflectLODTrees=1

[Controls]

sIntroSequence=

 

 

SkyrimPrefs.ini

 

 

 

[General]

fBrightLightColorB=1.0000

fBrightLightColorG=1.0000

fBrightLightColorR=1.0000

iStoryManagerLoggingEvent=-1

bEnableStoryManagerLogging=0

fDefaultFOV=77

bUseThreadedTextures=1

bUseThreadedBlood=1

bUseThreadedParticleSystem=1

bUseThreadedMeshes=1

bUseThreadedMorpher=1

bUseThreadedLOD=1

[imagespace]

bDoDepthOfField=1

iRadialBlurLevel=2

[Display]

fSunShadowUpdateTime=0.0025

fSunUpdateThreshold=0.0025

iBlurDeferredShadowMask=3

fInteriorShadowDistance=2500.0000

fShadowDistance=2500.0000

iShadowMapResolutionSecondary=4096

iShadowMapResolutionPrimary=4096

iShadowSplitCount=2

iMaxAnisotropy=8

fLeafAnimDampenDistEnd=4600.0000

fLeafAnimDampenDistStart=3600.0000

fTreesMidLODSwitchDist=10000000.0000

fGamma=1.0000

fDecalLOD2=1500.0000

fDecalLOD1=1000.0000

fSpecularLODStartFade=2000.0000

fShadowLODStartFade=500.0000

fLightLODStartFade=3500.0000

iTexMipMapMinimum=0

iTexMipMapSkip=0

iWaterMultiSamples=0

iMultiSample=4

iShadowMode=4

bTreesReceiveShadows=1

bDrawLandShadows=1

bFull Screen=0

iSize H=1080

iSize W=1920

fMeshLODFadePercentDefault=1.2000

fMeshLODFadeBoundDefault=256.0000

fMeshLODLevel2FadeTreeDistance=2048.0000

fMeshLODLevel1FadeTreeDistance=2844.0000

fMeshLODLevel2FadeDist=10000000.0000

fMeshLODLevel1FadeDist=10000000.0000

iScreenShotIndex=2

bShadowMaskZPrepass=0

bMainZPrepass=0

iMaxSkinDecalsPerFrame=25

iMaxDecalsPerFrame=100

bFloatPointRenderTarget=1

sD3DDevice="AMD Radeon HD 7900 Series"

bFXAAEnabled=0

iShadowMapResolution=4096

fShadowBiasScale=0.1500

iShadowMaskQuarter=4

iAdapter=0

iPresentInterval=0

iShadowFilter=4

bShadowsOnGrass=1

bTransparencyMultisampling=1

bDeferredShadows=1

bDrawShadows=1

bActorSelfShadowing=1

bEquippedTorchesCastShadows=1

[Grass]

b30GrassVS=0

fGrassStartFadeDistance=7000.0000

fGrassMaxStartFadeDistance=7000.0000

fGrassMinStartFadeDistance=0.0000

bGrassPointLighting=1

bDrawShaderGrass=1

[MAIN]

bGamepadEnable=0

bCrosshairEnabled=1

fHUDOpacity=1.0000

bSaveOnPause=0

bSaveOnTravel=0

bSaveOnWait=0

bSaveOnRest=0

fSkyCellRefFadeDistance=150000.0000

[GamePlay]

bShowFloatingQuestMarkers=1

bShowQuestMarkers=1

iDifficulty=3

[interface]

bDialogueSubtitles=1

bGeneralSubtitles=0

fMouseCursorSpeed=1.0000

bShowCompass=1

[Controls]

fGamepadHeadingSensitivity=1.0000

fMouseHeadingSensitivity=0.0120

bAlwaysRunByDefault=1

bInvertYValues=0

bGamePadRumble=0

bMouseAcceleration=0

bUseKinect=0

fMouseHeadingXScale=0.1074

fMouseHeadingYScale=0.1074

[Particles]

iMaxDesired=750

[saveGame]

fAutosaveEveryXMins=1.0000

bDisableAutoSave=1

[AudioMenu]

fAudioMasterVolume=0.6500

fVal7=1.0000

uID7=0

fVal6=1.0000

uID6=0

fVal5=1.0000

uID5=0

fVal4=1.0000

uID4=0

fVal3=1.0000

uID3=94881

fVal2=0.4000

uID2=466532

fVal1=1.0000

uID1=554685

fVal0=0.8000

uID0=1007612

[Clouds]

fCloudLevel2Distance=262144.0000

fCloudLevel1Distance=32768.0000

fCloudLevel0Distance=16384.0000

fCloudNearFadeDistance=9000.0000

[TerrainManager]

fTreeLoadDistance=75000.0000

fBlockMaximumDistance=250000.0000

fBlockLevel1Distance=70000.0000

fBlockLevel0Distance=35000.0000

fSplitDistanceMult=1.5000

bShowLODInEditor=0

[NavMesh]

fObstacleAlpha=0.5000

fCoverSideHighAlpha=0.8000

fCoverSideLowAlpha=0.6500

fEdgeFullAlpha=1.0000

fEdgeHighAlpha=0.7500

fEdgeLowAlpha=0.5000

fTriangleFullAlpha=0.7000

fTriangleHighAlpha=0.3500

fTriangleLowAlpha=0.2000

fLedgeBoxHalfHeight=25.0000

fEdgeDistFromVert=10.0000

fEdgeThickness=10.0000

fPointSize=2.5000

[Trees]

bRenderSkinnedTrees=1

uiMaxSkinnedTreesToRender=20

bUseMultiThreadedTrees=1

[Decals]

uMaxDecals=1000

bDecals=1

bSkinnedDecals=1

uMaxSkinDecals=100

uMaxSkinDecalsPerActor=60

[LOD]

fLODFadeOutMultObjects=15.0000

fLODFadeOutMultItems=15.0000

fLODFadeOutMultActors=15.0000

fLODFadeOutMultSkyCell=1.0000

[Launcher]

bEnableFileSelection=1

bShowAllResolutions=0

uLastAspectRatio=3

[blurShaderHDR]

bDoHighDynamicRange=1

[blurShader]

bUseBlurShader=0

[Water]

iWaterReflectHeight=512

iWaterReflectWidth=512

bUseWaterDisplacements=1

bUseWaterRefractions=1

bUseWaterReflections=1

bUseWaterDepth=1

bUseWaterReflectionBlur=1

iWaterBlurAmount=1

[backgroundLoad]

bBackgroundLoadLipFiles=1

bLoadBackgroundFaceGen=1

 

 

My system+additional info:

i5-2500K

Sapphire Radeon HD 7970 3gb

8gb RAM 1333MHz

 

Save is 6.180mb big

Using Simple Borderless window+SKSE

Not using auto-or quicksave just new saves with the SKSE save hotkey

 

I really hope someone can help me cause I'm completely out of ideas how to fix this

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10 answers to this question

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  • 0

So you have crashes on save ?

 

Or do you have a crash after 3 hours of playing , and then when you try to save ?

 

I am not entirely sure what you mean.

If you can play for prolonged periods of time (1h +) with just one crash your game is about as stable as it gets...

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no i just sometimes have crashes on saving but it's rare. It's crashing very irregular sometimes after 10 min sometimes after 1 hour. But i don't think that's very stable because my system isn't the worst and i then don't know what it's causing. The save can't be corrupt with that playtime and not using auto and quicksave... So it must be one mod. So does anyone know what mod in my load order may cause it?

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With your list it could be more then one mod....

SkyRe is a (insert bad word) to make stable with anything! Also I see you are using quite a few script related mods and some I do not even know or have seen on any STEP or SR install before.

 

My guess would be that you have quite a few mod conflicts, that you could tes5edit your way out of, but it would be a rather large undertaking with that list.

Also stuff like dynavision is known to cause save game issues.. at least the earlier versions when combined with larger mod lists.

More then likely you just have too many scripted mods on... try to reduce the amount of those first and see how much stability increase you get.

 

Also reduce your shadow resolutions in the ini.... there is no need for 4k on the shadows.. all it does is to increase the load on the CPU since it is what handles the shadow computations. The difference between 2k and 4k is so minimal, and if you want really great shadows you should be using an ENB for it instead.

 

Also you have some threaded entries in the ini´s... those have been reported to cause instability by other users, but nobody have ever reported that they increased performance! There are a few others you could also remove, in general you have just added many things that essentially does nothing. Only do ini tweaks that make an actual visual or performance wise difference! Not just because some other guy reported that it made world peace (in skyrim).

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So i reduced the texture size of the shadows and installed ENBoost and now it's running quite stable no crash in 2 hours of gameplay but the game sometimes crashes when saving using savehotkeySKSE which creates a full save when pressing a defined key. Is the mod causing this or what. Is there any way to fix this iusse?

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Save the built in way ?

 

Sounds like a completely redundant feature to have a new "quicksave" feature added.

I am aware that there is a difference between the different ways of saving, but using yet another script mod for something that you can do in 2 clicks just seems silly.

 

As for the general stability... that is what you can expect from the build you are using. If you want to improve further then its time to learn how to use tes5edit to hunt down incompatibilities on your own and improve stability that way around.

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Well i'm not using this method anymore but i now use RealVisionENB (performance version) with enboost and when wandering around etc. it just rarely crashes but when in a longer combat (for example dungeon with 1-2 enemies every 20m it's crashing every 5 minutes or so. What can cause this? Maybe a corrupt save? Because as i entered Ilinitas Depth or so and saved at the entrance it crashed 3 times in maybe 10 minutes loadorder still the same i think i just removed UFO and installed some magic mods like phenderix and apocalypse and immersive spells

Well here's a updated Boss log

 

 

 

BOSS

Version 2.1.1

 

 

======================================

Summary

======================================

 

 

Plugin Type Count

Recognised (or sorted by user rules) 119

Unrecognised 4

Inactive 0

All 123

 

 

Plugin Message Type Count

Warning 0

Error 0

All 30

 

 

* Your masterlist has been updated to revision 7448 (2013-09-07).

* Note: Latest BOSS thread ("https://forums.bethsoft.com/topic/1472899-relz-boss-for-skyrim/")

* Note: The BOSS team has been overwhelmed with the popularity of submissions of unrecognised plugins from the BOSS Log and the number of outstanding unique submissions. As of 9/7/2013 we are at over 8400+ plugins to add to the Masterlist. If you are interested in helping to get these plugins added to BOSS's masterlist, please PM Aellis (Bethesda Softworks Forums ("https://forums.bethsoft.com/user/364024-aellis/") or Nexus Mods ("https://forums.nexusmods.com/index.php?showuser=65745/")).

* Note: Your SKSE is up-to-date.

* Note: A dynamically created plugin is installed. Please refer to the authors notes for more information on determining the best load order.

 

 

======================================

SKSE Plugins

======================================

 

 

 

SKSE Version: 0.1.6.16

 

CFM_extensions.dll

 

nioverride.dll

 

SKSE_Elys_Uncapper.dll Version: 1.15.1.1

 

 

======================================

Recognised Plugins

======================================

 

 

These plugins are recognised by BOSS and have been sorted according to its masterlist. Please read any attached messages and act on any that require action.

 

Skyrim.esm Active

 

Update.esm Active

* Bash Tag suggestion(s): {{BASH: Delev, Relev}}

 

 

Dawnguard.esm Active

* Bash Tag suggestion(s): {{BASH: Delev, Relev}}

 

 

HearthFires.esm Active

 

Dragonborn.esm Active

 

ClimatesOfTamriel.esm Active

 

SPIKE.esm Active

 

HighResTexturePack01.esp Active

 

HighResTexturePack02.esp Active

 

HighResTexturePack03.esp Active

 

Skyrim - Director's Cut.esp Active

 

Malachit zu Vulkanglas.esp Active

 

Unofficial Skyrim Patch.esp Active

* Bash Tag suggestion(s): {{BASH: Delev, Relev}}

 

 

Unofficial Dawnguard Patch.esp Active

* Bash Tag suggestion(s): {{BASH: Delev, Relev}}

 

 

Unofficial Hearthfire Patch.esp Active

 

Unofficial Dragonborn Patch.esp Active

* Bash Tag suggestion(s): {{BASH: Delev}}

 

 

Unofficial High Resolution Patch.esp Active

 

Chesko_Frostfall.esp Active

 

Better Dynamic Snow.esp Active

 

SplashofRain.esp Active

 

Immersive Sounds - Magic.esp Active

 

Improved Combat Sounds v2.2.esp Active

 

StaticMeshImprovementMod.esp Active

 

StaticMeshImprovementMod-DragonbornTernFix.esp Active

 

StaticMeshImprovementMod-FurnitureChestSnowFix.esp Active

 

Dead Body Collision.esp Active

 

Moss Rocks.esp Active

 

Point The Way.esp Active

 

Skyrim Immersive Creatures.esp Active

* Bash Tag suggestion(s): {{BASH: Delev, Relev}}

 

 

Skyrim Immersive Creatures - DLC2.esp Active

* Bash Tag suggestion(s): {{BASH: Delev, Relev}}

 

 

Skyrim Flora Overhaul.esp Active

 

Convenient Horses.esp Active

* Note: Do not clean. "Dirty" edits are intentional and required for the mod to function.

 

 

Auto Unequip Ammo.esp Active

 

CAS.esp Active

 

DYNAVISION Dynamic Depth of Field.esp Active

* Note: Make sure you have not switched DoF off in your ini file. If you don't see any effect, open you Skyrimprefs.ini and look for 'bDoDepthOfField'. Make sure it is set to 1.

 

 

Footprints.esp Active

 

RaceMenu.esp Active

 

RaceMenuPlugin.esp Active

* Note: RaceMenuPlugin is optional and provides support to alter Height, Breast, Glute and Biceps. If you experience issues with it, disable RaceMenuPlugin.esp and inform the author.

 

 

RaceMenuOverlays.esp Active

 

SkyUI.esp Active

 

iHUD.esp Active

 

LessIntrusiveHUD.esp Active

 

manny_Status.esp Active

 

SaveHotKeyMCM.esp Active

 

Cloaks.esp Active

 

Cloaks - Dawnguard.esp Active

 

1nivWICCloaks.esp Active

* Bash Tag suggestion(s): {{BASH: Relev}}

 

 

1nivWICSkyCloaksPatch.esp Active

 

DragonbornArmorFix.esp Active

 

Elemental Staves.esp Active

 

hothtrooper44_ArmorCompilation.esp Active

* Bash Tag suggestion(s): {{BASH: Delev, Relev}}

 

 

HoodsAndCirclets.esp Active

 

Immersive Weapons.esp Active

* Bash Tag suggestion(s): {{BASH: Delev, Relev}}

 

 

Dr_Bandolier.esp Active

 

HarvestOverhaulDawnguardDragonborn.esp Active

 

HarvestOverhaulCreaturesDawnguardHearthfireDragonborn.esp Active

 

DeadlyDragons.esp Active

* Bash Tag suggestion(s): {{BASH: Delev, Relev}}

 

 

deadlymonsters.esp Active

 

SkyRe_Main.esp Active

* Bash Tag suggestion(s): {{BASH: Relev, Delev}}

* Note: If lockpicking is not work then try to delete 'interface\lockpickingmenu.swf'.

* Note: If you have a problem with aiming try to install this ("https://skyrim.nexusmods.com/mods/13652") mod.

* Note: To make aiming easier add the following lines to Skyrim.ini:

* Note: [Actor]

* Note: fVisibleNavmeshMoveDist=12288.0000

* Note: [Combat]

* Note: f1PArrowTiltUpAngle=0.64

* Note: f3PArrowTiltUpAngle=0.64

* Note: fMagnetismStrafeHeadingMult=0.0

* Note: fMagnetismLookingMult=0.0

 

 

SkyRe_Combat.esp Active

 

SkyRe_CraftingFix.esp Active

 

SkyRe_EncounterZones.esp Active

 

SkyRe_EnemyAI.esp Active

 

SkyRe_EnemyScaling.esp Active

* Bash Tag suggestion(s): {{BASH: Relev}}

 

 

SkyRe_HarvestOverhaulDawnguardDragonbornPatch.esp Active

 

SkyRe_StandingStones.esp Active

 

SkyRe_Survivalism.esp Active

 

SkyRe_HelmlessPerks.esp Active

 

Unique Uniques.esp Active

 

PumpingIron.esp Active

 

Distant DetailHF.esp Active

 

UnreadBooksGlow.esp Active

 

aMidianborn_Skyforge_Weapons.esp Active

 

Unique Region Names - Dragonborn.esp Active

 

NerniesCityandVillageExpansion.esp Active

 

BFT Ships and Carriages - HF.esp Active

 

Realistic Lighting Overhaul - Dungeons.esp Active

 

Realistic Lighting Overhaul - Dawnguard Interiors.esp Active

 

Realistic Lighting Overhaul - Major City Exteriors.esp Active

 

Realistic Lighting Overhaul - Major City Interiors.esp Active

 

Realistic Lighting Overhaul - Minor Cities and Town Interiors.esp Active

 

ClimatesOfTamriel-Dawnguard-Patch.esp Active

 

ClimatesOfTamriel-Dragonborn-Patch.esp Active

 

RealisticNeedsandDiseases.esp Active

* Bash Tag suggestion(s): {{BASH: Delev, Relev}}

* Requires: RND_NCVE-Patch.esp

 

 

RND_Dawnguard-Patch.esp Active

 

RND_HearthFires-Patch.esp Active

 

RND_USKP-Patch.esp Active

* Bash Tag suggestion(s): {{BASH: Relev}}

 

 

RND_Dragonborn-Patch.esp Active

 

Realistic Running Speed.esp Active

 

Predator Vision.esp Active

 

Brevi_MoonlightTales.esp Active

 

Apocalypse - The Spell Package.esp Active

 

Phenderix's Magic Evolved No Perks.esp Active

 

BFSEffects.esp Active

 

DeadlySpellImpacts.esp Active

 

DeadlySpellImpacts - Two Fire.esp Active

 

LockpickingOverhaul4.esp Active

 

NoSneakAttackSound.esp Active

 

dD-No Spinning Death Animation.esp Active

 

Beards.esp Active

 

moveitLWT.esp Active

 

Alternate Start - Live Another Life.esp Active

 

dD - Realistic Ragdoll Force - Realistic.esp Active

* Note: Ragdolls will conflict with other mods that change the skeleton.nif. Check Custom Skeleton Replacers ("https://skyrim.nexusmods.com/mods/16712") for compatibly with other skeleton.nif.

 

 

SkyRe_Races.esp Active

 

ethereal_elven_overhaul.esp Active

 

EEO patch.esp Active

 

Purewaters.esp Active

 

PurewatersDG.esp Active

 

PurewatersDB.esp Active

 

RND_PureWaters-Patch.esp Active

 

SKSE Hotkeys.esp Active

 

WetandCold.esp Active

 

WetandCold - Ashes.esp Active

 

Unique Region Names.esp Active

 

Bashed Patch, 0.esp Active

 

Automatic Variants.esp Active

 

ReProccer.esp Active

 

ReProccerNONPLAYERfix.esp Active

 

ReProccerDragonborn.esp Active

 

 

======================================

Unrecognised Plugins

======================================

 

 

The following plugins were not found in the masterlist, and must be positioned manually, using your favourite mod manager or by using BOSS's user rules functionality. You can submit unrecognised plugins for addition to the masterlist directly from this log by clicking on a plugin and supplying a link and/or description of its contents in the panel that is displayed.

 

SkyRe_SIC Crossbowfix.esp Active

 

ImmersiveSpells.esp Active

 

SkyFalls Plus SkyMills - All DLC.esp Active

 

Disable Fast Travel DAWNGUARD.esp Active

 

 

 

same texture mods as before

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In general every time you remove mods from a current save you most likely do something to destabilize it. Especially if it involves scripts.

 

Always decide on a mod list before starting playing! Test it out using the console, and then dont alter it.

 

Texture and mesh mods are the only thing you can alter all the time without any issues. Other then the odd texture or mesh with wrong settings, but that is solvable.

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So you have crashes on save ?

 

Or do you have a crash after 3 hours of playing , and then when you try to save ?

 

I am not entirely sure what you mean.

If you can play for prolonged periods of time (1h +) with just one crash your game is about as stable as it gets...

I found this pretty helpful. I am also having occasional CTDs and freezes, but not more often than once an hour if that. I guess I am relatively stable then. Still I do think I would like to reduce my esp list by combining mods with Tes5edit. 
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Let me redirect you to my post here about my experience with Skyrim Crashes, the crashes I address you described exactly.

 

In summary: It's because you use HD textures. But the long explanation is here:

 

https://forum.step-project.com/showthread.php?tid=3319

 

A quick look at your mod list, I would consider uninstalling deadly spell impact (this mod "spawns" a lot of new textures and causes problems with heavily modded games) & Nernies cities expansion (any mod that adds stuff to areas that are already full of stuff is a cause of CTDs & infinite load screens) & Wet & Cold (great mod, but is very script heavy and in my experience, crashes my game in areas such as the Windhelm docks where it's snowing and there are lots of NPCs walking around) & dead body collision (the game wasn't designed with this in mind and you'll get twitching bodies and crazy physics occasionally, but this probably won't cause CTDs though) & automatic variants (this loads a lot more textures in each cell and similar to extra spawns, it may cause intermittent freezes and CTDs.)

 

I used to get random crashes, it can happen almost any where and the frequency is random as well.  Very annoying, now I don't get any crashes.  Me personally, I found it unacceptable for any game to crash once every hour.  It is very immersion breaking and it usually happens when you are really into the game and having a tense moment.  Extremely annoying.

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Let me redirect you to my post here about my experience with Skyrim Crashes, the crashes I address you described exactly.

 

In summary: It's because you use HD textures. But the long explanation is here:

 

https://forum.step-project.com/showthread.php?tid=3319

 

A quick look at your mod list, I would consider uninstalling deadly spell impact (this mod "spawns" a lot of new textures and causes problems with heavily modded games) & Nernies cities expansion (any mod that adds stuff to areas that are already full of stuff is a cause of CTDs & infinite load screens) & Wet & Cold (great mod, but is very script heavy and in my experience, crashes my game in areas such as the Windhelm docks where it's snowing and there are lots of NPCs walking around) & dead body collision (the game wasn't designed with this in mind and you'll get twitching bodies and crazy physics occasionally, but this probably won't cause CTDs though) & automatic variants (this loads a lot more textures in each cell and similar to extra spawns, it may cause intermittent freezes and CTDs.)

 

I used to get random crashes, it can happen almost any where and the frequency is random as well.  Very annoying, now I don't get any crashes.  Me personally, I found it unacceptable for any game to crash once every hour.  It is very immersion breaking and it usually happens when you are really into the game and having a tense moment.  Extremely annoying.

I can tell you now that DSI causes freezes. I would get rid of it. Also, since installing Boris' new ENB Boost, I haven't had a single CTD. Never thought I would say that. 
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